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Posts posted by Angel Lara
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Is there any alliances that don't require participation in raids? I don't mind paying taxes in exchange of protection.
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13 hours ago, Paul Warburg said:
This could work only IF there was severe consequences.
The 1st being that the surrending nation is NOT allowed to rebuild their military for the duration of the beige period.
The second is that the loot recieved is DOUBLED. 50% of all revenue (both resources and money) are collected by the winner during the beige period (before taxes). [Maybe. Perhaps a lower percentage; around 30-40%]
Any trades (including bank withdrawls/deposits) would be subject to a 25% tax by the winning nation (resources and money, yes this is double taxation)The loser gets an extradinarily long beige period (could be agreed upon by warring nations, or be a set amount of days-lets say 2 weeks) that they are not able to get out of beige until the timer expires.
The losing nation is allowed to keep his pixels. Any remaining nukes/missiles are automaticly dismantled before any loot is given.Thoughts? This is probably better used by whales since they have the pixels to make it beneficiary. It also addresses most of your concerns. Probably should be done in the test server first and foremost before it reaches here.
Greetings.
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@Princess Seshat Thanks.
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The thing is I assume most people wouldn't accept a surrender. You win a lot more by constantly attacking someone weaker, looting small amounts of money.
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@Auctor I assumed that's what you meant, but I wanted to clarify.
Then it can be made so surrendered nations don't enter the beige bloc, as it is right now with the peace option.
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@rapmanej And in real life ground superiority usually doesn't negate air superiority, but what do we know.
This wouldn't be a way of "opting out" of a war. The losing party would lose resources and infrastructure as normal.
As for forcing the nation to accept the surrender: the losing party would click the "surrender" option, the winning party would be notified of it, along with the amount of resources and money looted, and that would be it.
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@Auctor Please explain.
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What it says on the title. The surrendered nation would give away loot and lose infrastructure as usual. The winning nation would have no choice but to accept the surrender. The surrendered nation should probably be sent away to the beige bloc.
As it is right now, not only you have to give away loot and lose infrastructure in the end; you also have to watch the enemy plundering small amounts of money and destroying your infrastructure for the lulz.
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I mention it because, in my last war, the agressor's loot seemed particularly low.
Not that I wanted them to obtain more loot, of course.
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What it says on the title.
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Insult you?! But look who's talking.
I do not owe deference beyond usual politeness outside the game to anyone. Nor in the game for that matter.
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17 hours ago, Zyphy said:
I don't have respect for a 3 city nation with 1,600 infa. Please be competent and not use farms at start of the game.
A bit rich coming from someone who doesn't have a nuclear weapons program.
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"Hanging in the atmosphere, the clouds of debris shut out the sun's heat and light. Across large areas of the Northern Hemisphere it starts to get dark, it starts to get cold. In the centers of large land masses like America or Russia, the temperature drop may be severe, as much as 25 degrees centigrade. Even in Britain, within days of the attack it could fall to freezing or below for long, dark periods."
(Threads, 1986)
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3 minutes ago, Sir Scarfalot said:
There's one of these every whale war...
@Angel Lara just be glad they haven't irradiated farms to -100% production. Again
Oh, so it can get worse.
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8 minutes ago, Princess Seshat said:
Get rid of your farms and consolidate your production, you shouldn't be making more than one manufactured good per city unless the first is maxed out at 5 giving the full 50% bonus.
I would also suggest waiting til you have the project for your desired MFG and focusing on raw production and exporting in the meantime.
Also your infra should be multiples of 100, fix those two cities now while it's still cheap.
Thanks.
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1 minute ago, ivk said:
HMMMMM? I don't know about you, but almost everyone's nations are getting blown up by everyone else. But idk y? do u?
Beats the crap out of me. I mention it because the usual, in my experience, was 2 or 3 nuclear detonations per day.
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160 atomic weapons detonated in the last 24 hours. Gee. Does this happen often?
The smaller nations would like to get the maximum productivity from our farms. Thank you very much.
Alliances that don't raid
in Orbis Central
Posted
Both. But I assume most alliances require participation in wars. If there are some that don't, let me know. Thanks.