Isjaki
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Posts posted by Isjaki
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Just now, Prefonteen said:
SO IT DID EXIST
The great Partisan is never wrong 😛
Just now, Indger said:🤔you are from carthago and how can you write on behalf of rose govt?
I'm was appointed as Rose low gov FA the other day. Confirm with @Vexzand @MinesomeMC please.
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Given the recent occurrences in Orbis, Rose has decided that it would be in our best interest to invoke the cancellation clause for our (secret) treaty with Swamp. We wish them all the very best, moving forward.
Signed: Isjaki (on behalf of Rose government)
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You know what would be lit? If TLE gives it's notice to leave Swamp now.
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They can't blitz the Swamp if there is no Swamp 😉
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Don't you have to wait for 72 hours before leaving? Something something notice?
Shame if something were to happen in the 72 hours
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Instead of losing your loot and warchest fighting each other, may I reccomend investing in Isjaki bonds for the duration of the conflict? Will help with a quick rebuild ❤
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I rate it disband/10
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Banking in game (or irl) is based on credits and the risk assessment of the lenders. Good luck getting a single customer. If you're not a risk taker, business isn't for you.
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In b4 KT overtakes Oasis in damage and "wE aRe mAkInG mOnEy AnD yOu ArE nOt" 😛
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8 hours ago, MBaku said:
I see this being big trouble for raiders. Ships are expensive and if they're losing 42 improvements per war cycle, they're gonna have to rebuild a lot. I think having to actually destroy improvements is a better alternative to "improvement degradation" which was thrown around as an idea a lot last year.
I think dogpiles are supposed to be one-sided - maybe this is a way to incentivize more balanced wars? It could create a bad gameplay experience, but if your alliance is getting dogpiled maybe they need to step their FA game up or folks should find a new alliance. I could see both of those things being healthy for the game, folks act a bit more cautiously because war is more damaging and people move alliances more, get to know more people, the power balances change more frequently.
I don't know enough about the politics to know if the recent dog-pilings are because people deserve to be dogpiled or because the game mechanics make dogpiling more common. There needs to be a way to incentivized more balanced warfare - that'll be how this gets more fun. I don't know if bombardment is a step towards balance or away from balance.
I agree with treasures - but I also think you shouldn't be able to trade them while actively in war, maybe that's the case and I missed it. Seems obvious though, - it'll be too easy to just hand it off to a buddy and get it back after - unless the goal is to remove treasure hunting.
For ships - I think ships vs ships should have a higher kill rate than planes vs ships - they spend so much more gas/muni and since they can't hit ground or planes - i imagine they should be engineered to kill other ships to some degree.
For improvements, I disagree - I like the idea of destroying improvements - there's always something to do when you're being sat on - whether it's a missile/nuke/spy op - or if you're completely shut down, rebuild a city to 500 infra with just coal/oil power and barracks. you can do that and build max soldiers for less than the daily bonus. Could do it with multiple cities if you play baseball.
Everything should burn - I think some projects should be able to be destroyed if they're a building (Trade Center or Research Center) and not a technological advancement (like Recycling Initiative or Pirate Economy).
More improvement destruction should just make city rebuilds more common and investing in 3.5k infra builds less common (depending on the war outlook of your particular alliance).
Once it's leveled though- it would be easy to just continue to level it as soon as one rebuilds. Maybe the difficulty of destroying infra and improvements should increase as you have less and less left, like how infra gets more expensive the more you buy. That way the first 10 improvements out of 50 die pretty easy but the last 10 are much more durable.
Wait until you are NPO. The game as a whole shouldn't be forced to join Rose because of a bad mechanic.
P.S. For the record, that has happened before. All the players in the game were Rose.
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12 minutes ago, Deborah Kobayashi said:
So guaranteed improvement sniped, and guaranteed resistance damage.
Yeah this makes iron dome completely worthless, if you implement this I want a refund.
Take a refund then. It's like what... 6m? For blocking 50% missiles? Yea, no 😛
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Bombardment will make dogpiles even more one-sided
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9 hours ago, Lord Tyrion said:I'm in favor of nerfing all loser weapons (nukes/missles/soldier suicides).
I'm in favour of nerfing all loser weapons too (secret treaties, treaty chains and dogpiles).
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50% is obscenely high and makes ID too OP. 50% infra protection makes it more balanced, given ID prices.
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Let this day be a reminder of all the hardships we endured, and how we persevered when all hope seemed lost.
While I personally am no stranger to being dogpiled, I think I speak for all of us that the sheer volume of hate and toxicity had started to take a toll on our mental healths and affect real life, something no other conflict in Orbis has done (and I hope none will). Proud to be an NPOLT veteran, alongside the rest of you.
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Lmao have fun burning pixels.
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Congrats and all the best!
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Uh @Alex I think you missed this
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Arrgh!
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9 hours ago, Adrienne said:
Did you even watch the series.
I mean, she did allow her maternal instinct to take over when she freed Jaime.
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2 hours ago, Adrienne said:
Jokes aside though, I went back and read the convo of this after this post - which was pretty amusing btw - but I'm wondering what happened to the Catelyn Stark recommendation, @Isjaki? I like that one.
I think Catelyn is too gentle, sadly
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We were doing this the other day in the RON discord. The in-game equivalents were suggested by the community as a whole, so don't blame me.
Character: Night King
Personality/Biography: Enemy of all civilization, wants to bring about the long night. Seemingly unstoppable. But when he is defeated, the defeat is quick and sudden.
In-Game Equivalent: Roquentin
Character: Robb Stark
Personality/Biography: Has a small but capable army. Well balanced in other regards, but absolutely trash in FA, which is why he gets rolled.
In-Game Equivalent: Kastor
Character: Cersei Lannister
Personality/Biography: Hungry for power, will pull off any FA move possible to solidify her grip on power.
In-Game Equivalent: Vexz
Character: Daenerys Targaryen
Personality/Biography: Extremely overpowered, bit of a genocidal warmonger at times.
In-Game Equivalent: Tossup between Adrienne and Akuryo
Character: Theon Greyjoy
Personality/Biography: Kind of an asshat who betrays his friends and runs from fights. Redeems himself in the end only to immediately get rolled.
In-Game Equivalent: Tossup between Les Paul and Dreadnought
Character: Mance Rayder
Personality/Biography: King beyond the wall, leads a bunch of free folk who do whatever they want. Good fighter.
In-Game Equivalent: Roberts
Character: Robert Baratheon
Personality/Biography: Once was emperor of the Seven Kingdoms. Actually very powerful once, eventually becomes a naive idiot who spends his time drinking and whoring around.
In-Game Equivalent: Fist
Character: Euron Greyjoy
Personality/Biography: Wildly unpredictable and cruel, is genuinely dangerous and cunning, and can be coy and flattering when the situation demands
In-Game Equivalent: Horsecock
Character: Qyburn
Personality/Biography: Dabbles in the dark arts, no one knows how his instruments work.
In-Game Equivalent: Borg
Character: Barristan Selmy
Personality/Biography: Excellent fighter, one of the best in the realm. Extremely principled and loyal to whom he serves.
In-Game Equivalent: Mayor
Character: Mountain
Personality/Biography: Cersei(Vexz's) personal experiment. Excellent fighter, feared across the realm.
In-Game Equivalent: Ripper
Character: Podrick Payne
Personality/Biography: Humble beginnings, but eventually rises to become a great fighter becomes a member of the Kingsguard. Possess humility, politeness and strength of character. Is kind and loyal towards those he serves.
In-Game Equivalent: Cino
Character: Harry Strickland
Personality/Biography: Mercenary, captain of the golden company. Sellsword who fights for the losing side in the war.
In-Game Equivalent: Isjaki
Add more characters, their in-game equivalents, and explain with their history/personality, why it's a match.
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Congratulations on Titfap!
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[RoRoH] [Clarification] We had no choice. TJEst announcement
in Alliance Affairs
Posted
This is why one shouldn't engage too much with micros. Even Partisan has started doing meaningless spam on the OWF these days 😔