Lirisa Posted April 13, 2015 Share Posted April 13, 2015 Oil Refineries turn oil into gasoline. They can turn 3 tons of oil into 6 tons of gasoline daily (0.5/turn). Oil Refineries cost $45,000 to build. Steel Mills turn iron into steel. They can turn 3 tons of iron and coal into 9 tons of steel daily (0.75/turn). Steel Mills cost $45,000 to build Aluminum Refineries turn bauxite into aluminum. They can turn 3 tons of bauxite into 9 tons of aluminum daily (0.75/turn). Aluminum Refineries cost $30,000 to build Munitions Factories turn lead into munitions. Munitions Factories turn lead into munitions. They can turn 6 tons of lead into 18 tons of munitions daily (1.5/turn). Why not have the cost of resources showed in these per turn as well? It could be something like "They can turn 3 tons of oil (.25/turn) into 6 tons of gasoline daily(.05/turn)" I know it's not that hard to divide by twelve but why not list it on the improvement building thingy? Honestly, I think it would be more valuable to see the info per turn first before daily. "They can turn .25 tons of oil per turn (3 daily) into of 1.5 tons of munitions per turn (18 daily)" 1 Quote Her Royal Highness, Princess Lirisa of The Principality of SortanaDirector of Foreign Affairs for Green Protection Agency. Sanguinem , et aurum , et Viridis! Link to comment Share on other sites More sharing options...
Shakyr Posted April 13, 2015 Share Posted April 13, 2015 This is possibly meant for the suggestions forums http://politicsandwar.com/forums/index.php?/forum/52-game-suggestions/Also, you have a mistake in the last line, it should read: "They can turn .5 tons of lead per turn (6 daily) into of 1.5 tons of munitions per turn (18 daily)" Quote Link to comment Share on other sites More sharing options...
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