Autumn Annayah Posted July 8, 2022 Share Posted July 8, 2022 A project designed to combat offensive spy ops. It would lower the chances of a successful aggressive op toward your nation by let's say 15% currently but that number could be higher or lower as needed. It would also increase the chances of you knowing who did the op by let's say 20% (also could be adjusted as needed) even if the op is successful. Counter intelligence agency could also introduce a self op where you can have an x percentage chance of being able to reveal who may have done 1 of the previous ops against your nation. The range this would have would be solely within the 24 hour period of day change. Cost would be something like: 350mil~ 50k steel~ 50k Aluminum~ And require both central intelligence agency and spy satellite as a pre requisite 2 Quote Link to comment Share on other sites More sharing options...
Autumn Annayah Posted July 29, 2022 Author Share Posted July 29, 2022 To expand further on this idea another self op could reveal who put a bounty on you. Quote Link to comment Share on other sites More sharing options...
Prefontaine Posted August 1, 2022 Share Posted August 1, 2022 There's talk of adding some spy attacks that are defensive ops, will revisit this idea when that idea comes onto the table. 1 Quote Link to comment Share on other sites More sharing options...
Autumn Annayah Posted August 4, 2022 Author Share Posted August 4, 2022 On 8/1/2022 at 9:55 AM, Prefontaine said: There's talk of adding some spy attacks that are defensive ops, will revisit this idea when that idea comes onto the table. For sure. Spy ops definitely could use a more modern overhaul. Quote Link to comment Share on other sites More sharing options...
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