Bozzie Posted March 17, 2022 Share Posted March 17, 2022 I wanted to talk a bit about how badly the spy mechanic is screwed up. In the real world, you cannot wipe out 1/2 of any country's spies with 1 attack by other spies, and completely destroy them in 3 attacks. That wouldn't be so bad if there was any way a country could rebuild its own number of spies after such an attack. This needs to change. It makes spies useless as a defensive weapon. I would suggest cutting the number of spies that can be killed in a spy vs spy attack to 1/4th of what it currently is, PLUS double the amount of spies that can be purchased per day when a nation is at war. (maybe that's too drastic, just a suggestion!) Also, the spy vs spy attacks while a nation is in beige should be completely abolished. Beige was supposed to be a chance to rebuild. This really needs to be re-balanced. It's just not something that can be overcome in any way. There should be at least a chance that an attacked nation can pull himself up out of an offensive blitz. Thanks for keeping the game fresher with updates, Alex! 1 6 Quote Link to comment Share on other sites More sharing options...
dtc justice Posted March 18, 2022 Share Posted March 18, 2022 Okay so you want spy attacks to kill 4 spies? So when exactly do alliances get to spy military during a global? Mechanics are fine, you're rewarded for being offensive, which is realistic otherwise nobody would go to war 5 Quote Link to comment Share on other sites More sharing options...
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