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Aid Sending Suggestion


Guinevere
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I'd like to suggest something along the lines of being able to send armed aid to an ally nation. The nation would have to be in your score range.

Basically you could send them some of your tanks, soldiers or aircrafts so they can use those to help fight off someone raiding them or something, this would however affect your daily recruitment, so if you send say 3000 soldiers, it would count toward your daily recruitment cap. To prevent it from being game breaking, you should also put a timer on it, so if you aid someone you have to wait x amount of turns before you can send them military assistance to anyone again.

Edited by Tempest
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Not really any different from sending steel or aluminum.

 

It is different in that the aiding nation could have the units returned to them once the aided nation no longer requires them. If you send aid of Steel, Aluminium or Cash Money Finance and the aided nation spends it, you'll need to wait for them to be able to repay it as opposed to them simply returning surviving units (of course this might end up being nothing).

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One thing you can do is simply restrict military aid to 1-2 per day. While restricting the maximum troops based off city count to prevent 10,000 tanks going to a small nation.

 

I particularly don't understand the "in the same score range" part. You could help them out by direct means, unless you're trying to address up-declares.

 

Edit: Wouldn't it also be bad to send troops to someone losing a war as well? Given how snowball wars are, if their opponent has air and ground control it's pointless to give them troops to lose freely.

Edited by Hooves
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I like this idea. Maybe limit the amount of troops that could be sent as well, as well as say that "Troop Aid" will last 24 hours and then the troops will return home. Then if you want to restrict it further you can make it where you can't send "Troop Aid" to the same nation again for say 3 or 4 days.

The United States of Belveria

 

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