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City Improvement Templates


Shakyr
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Inclusion of another page, called "City Improvement Templates", with a layout similar to the "Improvements" section of a city page and the ability to assign it a custom name.

 

I'd possibly add a button to https://politicsandwar.com/cities/next to "Create New City", for "Improvement Templates" or something like that.

 

On the city page, underneath "Improvements (xx/yy)", a new dropdown with a list of defined templates (if any are defined) and a button called "Apply Template"

 

When they choose a template, it checks through what improvements are already built and they get warned "This template will cost $x and y resources to apply. You will gain $a and b resources. Do you wish to continue?". Clicking Yes to that will then sell off excess improvements and buy missing improvements.

 

Couple of things to note:

- If a template is defined for 30 improvements and you have a maximum of 32 improvements, you will end up with 30 improvements afterwards (even if you previously had 32 purchased).

- If a template is defined for 30 improvements and you have a maximum of 29 improvements, you will not be able to apply the template.

- If your current military is over the capacity for a template, you will not be able to apply the template (you will have to sell off the military units first).

- When a template is used to change a city's improvements, the template is not assigned to that city. Therefore, when you change the template, it will not update any cities that template was previously applied to.

- Therefore, you will still have to visit every single city, one by one, to switch templates (from peac

 

Hopefully makes sense. Thoughts I had in my head for a while, but decided I should post my ramblings, when I saw a similar topic (link).

  • Upvote 3

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