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Vali

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Posts posted by Vali

  1. They will stumble repeatedly; they will fall over each other. They will say, ‘Get up, let us go back to our own people and our native lands, away from the sword of the oppressor.’ Jeremiah 46:16

    BEHOLD!

    The prophets have spoken

     

    • Haha 3
  2. its not like our side is that great either lmao

     

    but the point must be made

     

    without the presence of an elite sphere, something like IQ, with a sphere wide long term strategy for domination 

    and without the threat of extinction due to losing a war

     

    will all future wars resemble this one?

     

  3. hurrrr

    Not sure what the hells going on,

    But Arrgh was a home to me, 

    so i write a  poem

     

     

    a now it fix, poem is sekrit now

     

     

     

    • Haha 6
  4. About a year ago I made a suggestion somewhat similar, and would like to see if players would be interested in this.

     

    Sub-Units

    The idea is similar to perks in the sense that it allows a nation to customize their war experience, but to an even greater extent than perks, which was a very popular idea.

     

    A nation can allocate different portions of their main 4 units (soldiers, tanks, planes, ships) to sub units. this would not be visible on the nation page, but possibly could be spied one at a time( if you could find out all of them in 1 spy op, it might as well just be on the nation page.

     

     

     

    General war improvements

    Naval Missile Barrage(or something like that) that allows you to kill other units with ships. Similar to how ground works where once you have a blockade, the next attack kills x amount of units. This could target planes OR tanks, not both in one attack

     

    The reason I put this here instead of instead of making it a project is because there shouldn't be a monetary barrier for new players to have fun. Projects should be reserved for very niche things.

     

     

    The purpose of this thread is not to hash out percentages or what the sub-units would be and how everything would work. 

    The purpose is to gauge if the community would be interested in one or both of these.

    Thank for time- Vali

     

  5. 55 minutes ago, Tartarus said:

    Why complicate this? It's already been demonstrated that drastic military changes such as OP's are silly. Why not just roll out the 'military perks' thats already coded into the game? Just has no effect currently*

    Your suggestions are resemblant of HoI4, its merely unnecessary to push the game in this direction militarily.

    Well, there are several issues with perks. Basically, it doesn’t change anything. The meta right now is get AS, do ground attacks to zero ground/air. No perk would erase that. In fact, people would just pick the perks that enhance this meta. So basically, everyone ends up with the same perks, so no effect on gameplay

     

    This would make war more exciting, as there would be dozens of ways to set up your military, all of which have advantages and disadvantages. Makes war way more fun then a milcom guy making a guide and everyone just clicking buttons. 

    • Upvote 1
  6. yes, say you have 100 solider, you could divided them whichever way you see fit. could also throw in a tech tree to unlock the new sub units, but not sure if that too complex. 

     

    Ok, so say your in an alliance war, and they  dont have navy, but have crazy big army, airforce.  You could use a mainly battleship force to kill their army without any casualties. 

    • Upvote 1
  7. 6 minutes ago, namukara said:

    I'm sure CoA are trembling at your every word...rn your ability to recruit people for a mass embargo is looking about as effective at your skill in controlling arrgh during the last global.

    youll see what happens in the end....

    this will all end without a single bullet being fired, because most people I this game are good people who want to see player action to stop events like this

     

    this is not the first time Alex hasn't punished a cheater, and it won't be the last. But historically, the community has worked together to stop these people regardless of Alex's decisions.

     

    anywho, not in Arrgh anymore, but its a alliance with free members who do whatever they want, it was never my job to "control" them. And that same time frame was the most prosperous time for piracy in the games history, and I'm proud of all the contributions me and my friends made to that historical run

  8. @namukara  

    do you know how to read?

     

    I clearly stated the goal of this was to get ppl to embargo/ cut relations with cheaters.

    Do I look crazy posting shit trying to get ppl to take action against alliances harboring cheaters? sure

    but the bottom line is something has to be done.  good day

     

    You don't seem to understand how politics work. If enough ppl get angry at  cheaters, and alliances harboring them, eventually we breed an environment that it is not acceptable for an alliance to harbor cheaters, and any alliance doing so will be punished. 

  9. And it should be shoved in peoples faces. If we normalize cheating now, this community will never be the same. We cant always rely on Alex to do the right thing. 

    Pledges to not cheat are not the same as doing everything in our power to get rid of cheaters. Its really ironic that the people harboring cheaters/ allying their harborers were the same ones who spoke out against npo cheating. 

     

    • Upvote 1
  10. 8 hours ago, namukara said:

    Do I need to make a pledge to stop fricking moralising? Seriously, moralising annoys me more than the cheating itself.

    Fine, do nothing. Everything we do from this point forward in this game is irrelevant if as a community we aren’t gonna take a stand against cheaters. It’s not moralizing. Alex admitted these parties cheated. We know the truth, we aren’t  assuming these ppl are cheaters.

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