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Greatnate

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Everything posted by Greatnate

  1. If you have problems selling 40 aluminum in one day, you're doing something really wrong at the market.
  2. Let's say that I have a city with a land area of 520. One farm will produce 20.8 food per day, currently worth on average $3,536 at a cost of $300 per day. This nets $3,236 per slot (since per slot is way more important than ROI, slots are very expensive). OK, now an aluminum mill, costs are $2,500 per day plus $2,652 worth of Bauxite ($884 PPU), and the gross income is $12,888. You net $7,736 per slot with the mill at current market conditions. In fact, unless your land value is 1,182 or higher, aluminum appears to win in per slot income. As for your requested calculation, at land value 520, food gets $11.8 per dollar spent and aluminum gets $1.50 per dollar spent, but as previously discussed, the per slot income is much more important.
  3. After playing a bit, I will say that templates are seriously nice. Transfer occupation sounds very useful, but I still haven't had it work significantly in my favor. I'm sure that I am missing over half of the new features by playing as Russia.
  4. It came out today. Does anyone have any opinions beyond: "so many new provinces?"
  5. Good luck in your future endeavors, hopefully you still drop by from time to time.
  6. Asgard is only green in the total score section, but not the average score section.
  7. I'm still only on my second game of it, but if you liked Civ 5, you'll probably like it. It's much more of a struggle to survive in the early game, since the aliens are way more numerous that barbarians ever were. The tech web is interesting, but not terribly different from a tech tree. There is a lot more customization, both at the start of the game and through various quests during the game. The affinities are pretty fun, but definitely complicate late game diplomacy. Is it a fun game? Yes. Is it worth $50? Probably, but if there is a demo you should probably give that a spin before you pay for it.
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