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Posts posted by MonkeyDLegend
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Congratulations to Premier Jordan for an another term!
Now where is my JOB!-
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12 hours ago, Valkorion Baratheon said:
Emperor: Valkorion Baratheon
Another one i need to fight to become PK, oh well, more fun
Gratz VB, grow them strong and mighty! -
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On 8/28/2019 at 12:19 PM, Bod nation said:
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Happy to Help -
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A bit late but better late than never
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5 hours ago, Prefontaine said:
Problem with that is at a certain point they're spending over a billion to be able to get that new project slot. With these 3 you're looking at 19 project slots to have them all. That's 95,000 infra. That's over 3100 infra in each city in a 30 city nations. And where are you going to cap it? 10? 5? 15?
Great point. But we're talking a one time cost and a lifetime of bonus from the projects, which i feel is unfair for new players.
Alltho i find it good that it costs alot to get all of them, but i also feel the bonus outweighs the cost long term.
As for the cap, i don't know tbqh. 10 seems too low, 15 is too much.
10 would be good for the game, it would force players play more strategically and be more dependent on other members in their respective alliance. But this would give a huge advantage to big alliances and a dissadvantage to the small ones.
Could also just leave it be as it is and see how it affects the game for a period of time. -
1 Ground atk = 1imp lost
1 Airstrike = 1imp lost
1 Naval atk = 1imp lost
1 Missile launched = 1-2 imp lost
1 Nuke launched = 2-4 imp lost
And a option to sabotage imp with spies.
imp= improvement(s)
Edit: some of these atks already do that, but we do need a higher % on them. -
On 9/16/2019 at 6:49 AM, Prefontaine said:
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The idea is great but we need to cap the projects per nation, atm the big nation with the infra can just get them all and keep their top spot, and gain evcery bonus possible from all the projects.
Getting all the projects would give a huge advantage for the older players while the newer ones can't get all and if they want all it will takke alot of time. -
Putting an idea out doesn't mean it will get implemented, also the more ideas we throw out there the more pplz could get an good idea.
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On 9/16/2019 at 7:10 AM, Mandystalin said:
Seems like it would drive down prices. Nobody would want to lose their 5% so everyone would undercut their oppo. I mean this happens now to a degree, hence the desire behind the original suggestion, but effectively fining players for being undercut can only increase it
Could just increase the % of the cost each time you edit/ undercut someone and cap it at 5%.
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22 minutes ago, Marlboro lalo said:
Wars are so slow. They should be like test. 1 point every half an hour; or if you're conservative, monkey's suggestion of 1hr is also okay
every 30 mins is too fast, 8h of sleep and ur nation is rekt ?
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7 hours ago, Epi said:
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the search quest for the 10k infra and land starts XD
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17 hours ago, Pasky Darkfire said:
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staring Monkey D Luffy as Monkey D luffy.... what would that movie be without an cgi anime character
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15 hours ago, alyster said:-snip-
Lmao 12/10, i'll join the bandwagon
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10 minutes ago, Elijah Mikaelson said:
Well when its free to post trades people do so willingly, most games i play it cost to place trades
I mean trasportation of goods has a cost, it's something that should be added but not 5% of it, that's too huge.
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Oh, this will be fun
Welcome back fam, and i am looking forward to our fight
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12 minutes ago, Elijah Mikaelson said:
Well if they delete it they lose the 5%, everything but a sale will lose you the 5% even if someone tries to buy it and you do not have it on hand you will lose the 5%
Thats kinda huge, also i'm not sure, we do need to lower the amounts but it can be done by other means than this one.
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On 9/13/2019 at 4:26 PM, Tarroc said:
NPO-T$-House-Stark-USN sphere. (N$O Sphere)
N$O!
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12 hours ago, Micchan said:
Also if you're blockaded the trade offer disappears and you have to make another one after the blockade, they should only be invisible and become active again after the blockade
:100:
13 minutes ago, Elijah Mikaelson said:I personally think we need to revamp the whole trade system, Mainly due to the people who list the same 50,000 food like 10 times and there should also be a cost to placing it on the market say 5% so you would have to work that in to the cost as well, there's so many things that can be done.
Once someone list 50,000 it is taken from their nation until a buyer is found, if no buyer is found within 168 hours they lose the 5% it would have cost them to try and sell it. so if you are listing 1m ad something crazy like 5000 ppu, that's 5 billion so 5% would be 250m this would also stop people from trying to hide resources on the market.
This would first of all make people think more carefully about market trades and how they price them, it will also stop people listing the same 50,000 ten times just to try and be the lowest.What if they just delete the offer before 168h and then repost it ?
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3 minutes ago, Pasky Darkfire said:
But i've just learned how to operate this excavator
Jokes aside @Epi send those files, you lazy dragoncobra! -
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Song by zayde wolf - hustler
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I think the opposite, the game is to slow. 1turn every 60 mins!
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New Official Portrait
in National Affairs
Posted
I will support this cause with 1 billion dollars, those children have to eat!