Jump to content

Dubayoo

Members
  • Posts

    1105
  • Joined

  • Last visited

Posts posted by Dubayoo

  1. Just now, Akuryo said:

    I'm not a psychopath. Nor a sociopath, or that's what the professionals with medical degrees said anyway. I figure they know better than some random salt lord on the internet.

    If downvoting posts responding to me and that are in threads I've posted is in creepy, then absolutely I'm the creepiest MOFO you ever seen. If you don't mean that, then no.

    You realize we're trying to talk about an actual point here instead of engaging in personal attacks, right? This isn't an in-game discussion.

    The fact that you talk about being a salt lord in an OOC thread suggests that if you did see medical professionals that you're so psychopathic that you acted the whole way through your evaluation.

     

    • Upvote 1
    • Downvote 9
  2. 54 minutes ago, Akuryo said:

    I don't think I've ever seen this much autistic whining over a shiny number on an obscure niche games forums.

    I mean of all the 1st world problems to have, lol.

    I don't think I've ever seen someone refuse to get their own psychopathy checked out so much that they accused others of being autistic out of denial.

    Are you trying to confess you're a creepy stalker who refuses to knock it off because you're totally sick in the head?

    • Upvote 1
    • Downvote 10
  3. 1 hour ago, Eva-Beatrice said:

    I don't quite agree with your point that those who mass downvote posts are insane. They're just trolls that have no better way to spend their time.

    If you truly want the reputation system to be altered, you'd have to contact Invision as they're the ones behind the forum software. I'm not sure what customizable options each individual forum has in regards to reputation, if any. An easier solution would be to provide users options in their settings to: Only display upvotes or likes in their Community Reputation score, keep it how it is currently where downvotes count against Community Reputation, or turn off Community Reputation for that individual user. The option to turn off the upvote/downvote feature for one's own posts is another thing to consider.

    As a personal note, I do believe the reputation system needs to be changed, or expanded upon at the very least. I've seen threads about this subject before that are simply downvoted into oblivion just to further rub salt into the wounds of those who experience mass downvoting. I don't believe the feature should be removed altogether forum-wide. It is frustrating, however, to see trolls mass downvoting a post you've put much time and effort into.

    I've been curious about this for a while, though, so maybe @Alex or a forum admin would be so kind as to let us see what options the forum has regarding reputation, if any?

    I'd say trolling is a version of insanity, so I wouldn't disagree...

    ...but yea, it's just important to remember reputation is a community, not individual, characteristic. Getting mass-voted one way or another for better or worse makes reputation lopsided to how some individuals relate more than others.

    • Upvote 1
    • Downvote 8
  4. 7 minutes ago, Sweden Ball said:

    And i thought this was a forum post on fortnite...

     

     

    I thought you'd say something that makes sense.

    Instead, you remind me of how these people make sense:

    https://www.quora.com/Why-do-Swedish-people-come-across-as-rude-to-other-cultures-Or-is-it-because-English-is-not-their-first-language-that-they-sound-rude-most-times

    https://www.beeswedish.com/politeness-according-to-swedes/

    https://www.thelocal.se/discuss/index.php?showtopic=4437&mode=threaded

    https://allthethingsiam.wordpress.com/2011/12/11/why-are-swedes-so-rude-2/

    https://www.reddit.com/r/sweden/comments/2hm7xh/why_are_swedish_people_so_rude/

     

    2 minutes ago, Buorhann said:

    I may take you up on this offer. When are good times for you to play?  I'll take a look at my schedule.

    I'm usually available from 7:30 - 9:30pm on weekdays, or  2 - 4pm on weekends EST.

    • Downvote 2
  5. 51 minutes ago, Noctis Anarch Caelum said:

    I think the up/down vote feature is pretty pointless in a political simulator & we'd be better off without it. Not sure how it can really be fixed other than remove it. lol

    Edit: Also your suggestion would make it harder for some individuals to weigh somebody's score way down. The vast majority of mine are from Ryan1 mass downvoting me for example; with over 22 downvotes & zero upvotes. Under your system his votes would have a diminishing effect; while downvotes from somebody like therebel who does both would be worth more. (Also people who have others who just spam upvote them would see a diminishing effect as well)

    I do think it would be an improvement & make the spam up or downvoting less effective. I still think it would be easier to remove it, but your suggestion isn't bad. Although bigger alliances could still effectively mass downvote people even with your system, just by rotating in different people to mass downvote people. So probably a waste of time trying to fix a feature which can't be & he should focus on improving the game.

    I wouldn't go so far as to say it's pointless because politics includes reputation.

    The value of the score, however, is to assess people's reputation based on how many people approve or disapprove of the person. Allowing specific stalkers and peons to sink or prop up other people's reputations ruins the point. The score is no longer a reliable benchmark to see how many people approve or disapprove.

    I agree that my suggestion would make it harder. That's the point. Specific individuals do not deserve the opportunity to portray themselves as speaking on behalf of everyone.

    It doesn't just work that way though. It would also make it harder for people to maintain massively high reputations just because they have a small gathering of people who constantly vote them up. To a newcomer who just joined the game, that number will appear much higher than it deserves to be. Newcomers will believe some people are incredibly popular, but in reality, they're just... part of a small circle of friends.

    On the side, I'd also say deleted nations should no longer have impact on people's reputations, and people should be required to like or dislike a player every month so reputation remains updated. Reputation is often forgotten since people don't have memories that last forever. If a relationship isn't maintained, then it shouldn't count towards reputation anymore.

    A more nuanced formula would involved weighing opinions relative to the average time it's been since a relationship has been updated, but that would take a lot of coding to figure out. Using a monthly system is a good compromise.

    • Upvote 1
    • Downvote 10
  6. This is getting a bit ridiculous. I've some random troll who's literally downvoted me 40 times completely out of the blue. The guy furthermore doesn't knock it off when voted back. Obviously, you vote back because if you don't, then the person can literally just downvote every single post without consequence.

    As it stands, because he has less posts than me, there's a limit to how much retribution can be done which biases the forum's reputation against players who create more posts.

    You really need to change the forum reputation formula so everyone only gets 1 point of reputation per person. Whether you vote for someone 1 time or 100 times, it doesn't matter. You don't get to sink or prop up someone's reputation by yourself. Reputation is a community score, not an individual score.

    The score as it is enables creepy stalkers with an addiction to go after people which is seriously screwed up.

    The same thing applies the other way as well. It enables pathetic peons to prop someone up just from an obsession.

    Is PnW supposed to be a game full of creepy stalkers and pathetic peons? Is the game supposed to discourage activity instead of encourage it?

    That isn't a way to build a community. That's a way to literally tell people to not play PnW unless you want to deal with people with serious mental problems.

    You could argue the point of reputation is to play the game with other people in terms of who likes who, but that's exactly why reputation should only have 1 point. 1 point per relation between players is measured accurately. 1 point per instance of people just wanting to say something overvalues some relations before others.

    The point should be weighted as a proportion of how you have liked or disliked someone's posts over time. If you've liked 50% both ways, then it's 0 points. If you've liked 3/4ths and disliked 1/4th, then it's 0.5 points. If you've liked none and disliked all, then it's -1 point.

    If you don't score it this way, then you're enabling people with addictions and obsessions at the expense of people with normal mental health. You're literally turning the game into an insane asylum.

    You could also argue the counter is to have other people like your posts, but that turns the game we play for fun into a job. Now, people would have to regularly be on patrol to vote for each other just to counter insane people.

    It furthermore drives the game into bias towards old players because old players would already have people constantly voting for each other to prevent new insane people from downvoting. This creates an innate massive hurdle for new generations of mentally healthy players to overcome. They would literally be joining a game with zero reputation against established players whose reputation would be exponentially growing... despite how it really isn't. It's just a few players just voting for each other over and over.

    This creates deception in the reputation score. It suggests some people are massively popular when in reality, they're not.

    • Upvote 6
    • Downvote 17
  7. Just now, Akuryo said:

    Arrgh isn't a war. That's just raiding, anyone with intelligence doesn't compare the two. 

    Fought when? Lol

    They don't? When's the last time you checked the gov in even the top 50 lmao. It happens all the time. 

    Arrgh is war when you don't just raid inactives.

    If anything, you can talk with Ripper about this too. One of the reasons he thought I was a BAD pirate was BECAUSE I built up infrastructure and units instead of just keeping track of inactives when "my ship is ready."

    In fact, I very deliberately went after active players because I knew you could ransom them off, and it worked any number of times.

    The reason I left Arrgh was because Federal Reserve offered me a senior officer position, so I took it.

    • Downvote 1
  8. 4 minutes ago, Akuryo said:

    I've actually fought in a war, have you? You talk alotta shit for a nobody.

    Enjoy the down votes, it's the only thing the community gives to retards for free.

    I was in Arrgh where I fought regularly, and I fought in Roz Wei before. You don't become a senior officer in three alliances for being a nobody.

     

    • Downvote 1
  9. This for anyone who hates my guts.

    If you wanna go, come play poker on the poker server where we can play heads-up.

    I'll play any amount from $5-50m so the game has some actual weight. If you want to play $100m games, let me know a week in advance so I have enough time to gather enough cash to play.

    Don't leave until a player's stack is depleted, don't bring anyone else in, no re-buys, and if there's an internet hiccup, wait for the person to return before continuing to play hands. You should be in the voice channel on the poker server as well so hiccups can be easily detected.

    If you don't pay up, that just goes to show how much of a loser you are too and how your reputation is untrustworthy trash.

    • Downvote 9
  10. 12 hours ago, Justin076 said:

     a85f6c0fa4ddc77992da662b22965b97.png 

     

    -It wasn't necessarily a dogpile. Granted three months after the war began it would appear as so but you have to understand the when hostilities originally broke out, Syndi-IQ didn't easily pin down their opponents. TEst, CoS took some hard damage and Guardian took weeks to finally pin. It took a lot of alliances to take out that heavily consolidated sphere. Granted them sitting on them for four months was ridiculous, however the initial war itself wasn't a dogpile. 

    -So instead of picking apart and defending my claim, your defence is "we are smart enough to see through your claims", seems to me as if you have no defence. Are you trying to downplay your capability as an alliance? If you're so brainy then why is it necessary to be protected at your size and seniority?  When I formed TCW, it was protected for roughly 4 months after we reached about 70k score. TGH, my current alliance, has never been protected despite being similar in size to your alliance and a year younger. 

    -Your final paragraph is you calling me stupid and then proceeding to gloat about your accomplishments. Seems rather unnecessary but something someone of not-so sound mind would do. I'm glad you didn't join TCW because I used to hate having to kick out people and your conduct as a player surely would have prompted me to. You're an avid complainer and hypocrite. You do nothing but !@#$ about other people while sitting on your hands and talking about how intelligent you are. You try to come off as this wise guy but literally everything you post and suggest is garbage and widely condemned. 

    I'm not calling you stupid. I'm stating facts.

    For example, when you ran TCW and I was in Arrgh, I raided your members who you failed to train or organize effectively. You'd request other members downdeclare on me which still failed to fend me off, and you even had to request someone from NK intervene despite how NK purchased raiding insurance with Arrgh which meant it wasn't supposed to intervene.

    The fact is you don't know how to do anything in this game at all.You're a total loser who knows absolutely nothing. Instead, you brownnose old players to scrap for any sense of dignity you can get.

    If you want to go, then meet me at the poker table with $100m heads-up, and show me how good your wits are without needing an age boost to prop you up.

    • Downvote 3
  11. 11 hours ago, Akuryo said:

    Wanna prove me wrong

    Not really.

    If you wanna prove yourself right, feel free to play poker anytime and show how good you are at figuring out how to use your resources on an even playing ground.

    Otherwise, it's obvious you're just an ageist provocateur who plays favorites towards old people with an OOC advantage. Meh.

    • Downvote 2
  12. On 3/22/2019 at 11:56 AM, Akuryo said:

    "Yakuza's a protectorate"
    It always has been and always will be because its a trash alliance run by trash. You want war so bad go to something other than a stagnating pixel hugger dumpster fire, then complain to us there's peace.

    I'd agree if it wasn't for the fact that I've followed Zhen since I first joined Arrgh and know he's been involved.

    You can claim he's trash, but I know much better. As for pixel hugging, he's nowhere close to a pixel hugger. The size of Yakuza's members is nowhere close to the whales out there who literally just sit around like mouthbreathers.

    Either you're incredibly sarcastic, or incredibly out of touch. Either way, meh.

    On 3/22/2019 at 3:06 PM, Justin076 said:

    Yeah you're a protectorate with 30 members and 80,000 score. Alliances like your's are a major part of the problem, have been in existence for two years and still hiding under the curtain of a protector. You mention it being difficult to do anything without getting counter-stomped, well maybe big alliances should stop hiding behind big boys like NPO, BK and Syndi. The big boys just finished fighting a global war like two months ago, meanwhile alliances like yourselves have been sitting on their ass for a year hiding behind BK. Stop pegging it on everyone else and declare a fricking war if you so dearly want to fight. 

    The big boys never fought a global war. They just ganged up on TKR and continued sitting around. Granted TKR's FA was garbo, but the big boys still picked on an easy target and had no aftermath in mind.

    Alliances like Yakuza have the brains to see through nonsense claims like that. Unless you're trying to say it's cool to be dumb, there isn't much point to what you're saying.

    On the side, I'm kind of grateful I didn't join TCW when I first joined the game now since you're not showing anymore intellect than Hades did when he kicked me out of HBE. In the time since then, I became a senior officer of two and now three alliances, one in both major spheres of the game, and one in between.

    • Downvote 2
  13. 15 minutes ago, Justin076 said:

    You’re quite consistent with this whole disatistaction with the on-going peace. Looking at you and your alliance, you haven’t fought a war in a year. Further, you’re in government in your alliance so if you’re so anxious for a fight then why not lobby your fellow government members to start a war? Just a suggestion. 

    1) I was in vacation mode for 6 months from being bored of PnW.

    2) I'm not in charge of FA.

    3) Yakuza's a protectorate. It's not really up to us.

    4) It doesn't really matter how much you want to go to war if you're not the eldest generation of players in PnW. Being aggressive without having the time to build-up is asking to get counter-rolled.

    The problem is old players troll by default of doing nothing. Merely existing in a position of strength and making nothing of it automatically makes you a troll even if you keep quiet.

    PnW is not real life. Saving resources to enjoy peaceful retirement isn't an option here. The mechanics imply it's a wargame, so saving resources and not going to war with them is automatic trolling.

    You can argue there's politics too, and I agree, but it's politics and war. There should be constant conflict while people are maneuvering in the middle of it to decide where to strike next.

    • Downvote 2
  14. 14 hours ago, Zaxon said:

    For the love of all that is holy can we have a simple way to buy/sell Infrastructure/Land in all cities using the Import/Export feature.

     

    How is this not a thing already ?

     

    #MakeithappenAlex  to show your support

     

     

     

     

     

    It seems like a good idea at first until you realize how expensive infra and land are compared to improvements, and how people often have cities with different layouts.

    Implementing this is only good if it's given a tick-box option with a warning that lets players know that any mistakes could be very expensive.

    5 minutes ago, Ivan Ivanov said:

    I would LOVE to remove decimals in this game. No more OCD-triggering 0.8 lead in your nation, no more having to work out how much infra you need to get to 1500 from 1433.73.

    I would also like to have an option to buy infra to a certain point, e.g “Buy infra to: x”. It would work like if you had 1250 infra and you put “Buy infra to 1500” the system would buy 250 infra. This would eliminate the need for calculations in rebuilding.

    The decimals don't really matter if you think about them.

    For all intents and purposes, we could just have two more digit places instead. Shift the decimal two places to the right and voi la. 

    • Upvote 1
    • Downvote 1
  15. Just now, Arizona Robbins said:

    There isnt a solution. Not in the US anyways. Politicans are already bought out, and the 1% already has deep control over the government. Politicans cannot do anything without their corporate overlords giving then permission

    I'd say the problem in America goes back 150 years to the onset of pragmatism which displaced virtuous living. William James, John Dewey, and Charles Sanders Peirce established the idea that what's true is what's useful, but what's useful is a matter of opinion. Different people have different ways to maintain and/or transform facts into the future.

    Once pragmatism took off, people became enabled to play favorites towards others who were useful in their opinion and play favorites against others who were useless in their opinion.

    • Downvote 3
  16. 28 minutes ago, Sweeeeet Ronny D said:

    As someone that lives 3.5 miles away from Sandy Hook Elementary.  frick all the gun nuts, ban them all.  Realistically tho, there are too many guns out there now to ban them.  The fetishizing of guns in the US is absolutely ridiculous.

    Just curious, what do you believe is the solution to government corruption when politicians don't listen to words or ordinary people overtly support politicians in playing favorites when it comes to providing service?

    I'm just hoping you don't believe in ruggedly individualist libertarianism where you blame the victim in telling the victim if it doesn't like corruption then it can leave.

    • Like 1
    • Downvote 3
  17. On 5/14/2018 at 7:43 PM, Seeker said:

    I disagree with a lot of what @Lightning is saying, there are things wrong with baseball but it's not anything that you've really covered.  However, @Sir Scarfalot is on the right track in regards to the embargoes for people who are just going to sit on home and never play away.

    I was thinking of an idea for having the ability where you can just play with only your alliance which helps people stay active/busy and gives them something to do while things aren't going on without having to bother with the people who want to abuse a system by doing purely home games. 

    I rather have the option to not deal with morons than be forced to deal with them because I can't do anything to prevent them from doing solely home games only caring about themselves.

    Other than that, I have no issues with baseball.  Is it tedious?  Yes, but that was the intention and if you play it then you should expect nothing less.  It shouldn't be changed so people can be lazier and get the same reward or allow the richest to reap all the rewards.

    The game should have automated leagues, yes. It'd be like playing a fantasy league except with made up players and teams.

    You wouldn't even need to click the play game buttons anymore. You could just build up a team, sign up for a league, and go.

    A lot more people would play then since it's not such a redundant click-fest anymore. They could be given constructive things to do to click as well like interactive training programs. Instead of clicking over and over, you could gamble a certain amount in the training program, and the better you performed, the more return you'd get for your wager. Higher wagers would make the program more difficult, so you'd still have to wager a soft maximum and redo it over and over to succeed efficiently.

    The same thing could apply to stadium upgrades in having to do some interactive building program. Maybe even do the same thing to have your team travel to other stadiums, heal injuries, or scout new recruits.

    There's just so much potential that's not unlocked.

    • Downvote 2
  18. On 5/16/2018 at 10:18 PM, Yang_Cheng said:

    My idea, Simply remove the Away/Home part of baseball.  Just have a single option to play baseball.  When you play baseball, it would make your team play the other team once in your home field, and once in their home field.  Winners still take some more for winning.  This would effectively be a built-in 50-50 system, also it would allow for everyone to play with everyone else without really getting salty about leeching.

     

    This is just my simple idea, if you disagree, tell me what you would like to change.

    The problem is the away team would become the leech since it takes investment to build a stadium.

    The better solution is to have players advertise games with their teams with a listed percentage of home versus away pricing and win versus loss pricing, and people could choose which host to visit. The community would establish a market equilibrium of what the rates should be between hosting versus visiting and winning versus losing.

    On 5/13/2018 at 2:01 AM, Sir Scarfalot said:

    Winning or losing the baseball match is completely meaningless in terms of the revenue generated, or for that matter anything at all other than a meaningless stat. The vast majority of revenues comes from who hosts the games, which has resulted in a baseball environment filled with leeches that make baseball not really worth doing. This would totally be a casus belli, but even if we raided the leeches to the ground, that wouldn't actually stop them.

    Suggestion: Our baseball teams should not be able to be matched with nations we've embargoed. Boom, embargo becomes meaningful and lets people have some measure of choice in who they baseball with. Fixes so many problems with baseball.

    This is only true for well established teams where players and stadiums have been invested in.

    If you're talking about new players who haven't yet invested, winning means a lot.

    Also, what you're describing is a flaw, not a feature. If anything, it's a problem that winning and losing doesn't earn as much. To keep it realistic, teams should benefit from their success or failure. The problem is baseball IG lacks a merchandising feature which could be easily coded by saying the amount of games played and the winning percentage determines a certain rate of income per turn in the game.

    If that feature isn't programmed, then the game should just vastly increase the amount earned from winning games.

    • Downvote 2
  19. Just reading through an old thread here since I used to play baseball a lot.

    The OP is loaded with common sense, and it's really shameful people can't get it.

    There's a reason more people don't play baseball - they see it as a ripoff that takes a long time to get rolling.

    The fact is home players do leech off of everyone else, old players basically screw new players over, and the upgrade time makes it way too annoying to rebuild your team.

    Keep in mind I say this as the record holder of building a maxed out team from scratch without receiving a single penny in city-grants. I know very directly and uniquely how difficult it is to get established paying baseball.

    I also have the following stats: Money Invested: $59,747,500.00 | Money Earned: $156,337,634.80

     

    10) Dubayolis Dubbuds defaultlogo.png Dubayolis X7cURsn.png
    Dubayoo
    Dubbudbuddub Arena 28,516 10,545 2.09

     

    The only person in the top 10 with a better win-loss ratio than me in the game is Who Me, and that's because he literally played thousands of games against me with a maxed out team while I was building up from nothing.

    • Downvote 2
  20. I do hope I don't have that much control over the forum through provoking reverse psychology. ?

    I'd agree with the rest of that post though. It's typical for MMORTS. Old players get powerful, don't like to relinquish control to a next generation, the future gets hopeless, and the past gets bored.

    The game dies because some people in the past linger to hold onto their power, and the future ultimately has no chance at accomplishing anything at all.

    • Downvote 2
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and the Guidelines of the game and community.