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Posts posted by Theodosius
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15 hours ago, Alex said:and I personally asked for underlordgc to have access because I think he can provide good feedback to ideas.
This reminds of Hollywood actors and moguls who kept denying that Harvey Weinstein is scum of the earth despite gruesome amount of facts right in front of them. It would be hilarious if it wasn't so sad.
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1 hour ago, Alex said:
Sorry this was not made clear - but if the defender is the loser, and they have 50 or less resistance remaining, they would receive the beige time.
I got that from the changelog. You missed my entire point, which was built on understanding that the new meta will only allow for defending parties in wars to get beiged, and as aforementioned, that is no good. As some people mentioned in previous threads, and as I've outlined on the previous page, there are some serious issues that would come out of such war system - mainly easy nation cycling, permawarring possibilities and lack of viable opportunities to fight back and get respite.
I don't know, have I bungled my points? Mayhaps someone with better English can explain it better?
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2 minutes ago, Talus said:
Previous strategy:
Destroy an opponent's military and only attack when they build up. Make sure someone gets in a fresh declaration if it looks like you'll beige them. That new declaration is to keep their military suppressed until beige expires and others can declare to keep their military depleted. Actually engage with your members under attack and make sure they're not going to make a mistake of beiging their opponents, and thus with proper tactical response make sure the enemy has as little beige as possible. Competency matters.New strategy:
Destroy an opponent's military and only attack when they build up. Make sure someone gets in a fresh declaration if it looks like you'll beige them or the war is going to expire. The new declaration is to keep their military suppressed until beige expires and others can declare to keep their military depleted. Don't even look at offensive wars launched at you, why even interact with your members amirite? Actually who needs good members?ftfy
1 minute ago, Dryad said:The way I understood it this will actually be the case and only the infra damage and loot doesnt apply at expired defeat.
@Prefontaine clarify?
On a related note though, not sure if its great that beige time for one defeat is being decreased from 25 turns to 20 turns when all beige time acquired through offensive wars will also be missing going forward.
27 minutes ago, Prefontaine said:Correct, wars that expire will cause the defeated party to move to beige without the other aspects of defeat.
No Beige for offensive wars still, overlooked that part in the test server announcement. I'll put it into the OP after this post. Thanks.
Nations still move to grey when they come out of beige. -
2 minutes ago, dtc justice said:
I feel like not being able to leave beige with more than 12 turns is kind of counter productive to what you're trying to achieve. If you want to make it so people can make a comeback during war...not allowing them to leave beige when they please---makes it very difficult for people to coordinate a blitz
It's supposedly designed to make beige less desirable/useful (which okay, kinda makes sense as a counterbalance?), but you can't get enough beige in the first place anyway so ayy lmao
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48 minutes ago, Prefontaine said:- All wars will end in a victory or defeat when they expire determined remaining resistance levels. In the case of a tie, the defender is victorious. Was that end through expiration will not cause infrastructure damage or give loot.
A well supported player simple solution/suggestion of making **all wars (edit: for clarification, make both the offensive and defensive parties in all wars be able to receive beige)** end in beige upon expiry dependent on remaining resistance has been made meaningless with this, what, a cosmetic change at best? No one cares about the in game victory/loss ratio mechanic.
None of the proposed points address fighting back from an unfavourable position and none of them address easy time of continuous cycling/sitting on people (translation: permawar easy af) that the recent changes have made possible (and the aforementioned ones do not fix this). Make the first point actually do something and make all the wars beige upon expiry, either based on resistance or some additional factors - and at least, in a way, it will patch up the main issues of the current meta that was radically broken when beige was completely removed.
Not being able to break beige until you're down to 12 turns seems like a sufficient counterweight to getting beiged, but it's meaningless if there is simply no possible scenario of a nation getting enough time on beige for respite in the first place.
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17 minutes ago, Keegoz said:Wouldn't even blame the game to straight up not fight for the rest of the year as a refusal to test this stuff.
All political squabbles, rivalries and blue balls are henceforth to be settled by... CHESS DUELS
That's right, you heard me people! *throws gauntlet at Keegoz*
ROOK TO G8, YOUR MOVE SIR
On topic: This is a formality thread and we all know you're gonna do whatever you want, so lets pretend I've thrown some angreh input here and you can go ahead and keep pretending anything the playerbase says is being taken into consideration. I doubt you're gonna see the community want to be your guinea pig, though.- 1
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There seems to be no point in arguing or bringing forward well-intentioned, valid suggestions if the administration is just gonna arbitrarily chop off whatever they deem a nuisance to moderate in this game, however crucial a given mechanic or however radical the change is, without any consideration for how it reflects on the gameplay meta, or without any plans how to alleviate newly induced (and much bigger) issues. But new projects, amirite?
Just sit back and let it burn, dawgs.- 9
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a forum suggestion with overwhelming support: gets ignored for 3 months
one voicey boi: haha downvotes go insta brrrstill tho:
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5 minutes ago, Jordan said:
I talked a lot with Aero in DM's during those initial talks while I was in t$, I know for a fact that he genuinely was seeking a quick peace, his views did not align with those who wished for whole alliances to disband and leave the game.
9 minutes ago, Jordan said:I don't care what random snippets of half conversations you in t$ drum up, the level of toxicity you display towards Aero is both embarrassing and sad to see as a former member.
PS: before all of t$ comes here and replies to this. Yes Jordan is softI don't care what evidence people bring to you guys in t$, the level of reparations and harsh terms my dear friend Aero was asking on behalf of his alliance were perfectly reasonable and they don't even count because he strongly said "not bad guy, quick peace yes" in my DMs.
Ftfy. What's embarrassing here is as a former member is shilling for a guy who was ready to push harsh terms on your alliance and your people and (inadvertently or not) attempt to drive them out of the game. So yes. Soft.
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The nation name is now Basileia ton Rhomaion if anyone is still feeling frisky and wants to try and impose those terms. I'll be waiting. @Aero @Poolaris
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Meanwhile Epi
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- 5 day cooldown (if gained through trade) on a treasure to prevent abuses (ping-ponging the treasure to prevent losing it)
- instituting the same mechanics that apply to resources (can't trade treasures if you're blockaded)Seems pretty straight forward and simple to make considering the mechanics for it already exist, no need to overcomplicate something if there's a simple way to do it
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1 minute ago, Justin076 said:
Tanks can kill 43% of planes, but planes can only kill 14% of tanks. ADD in the fact that planes have been reduced by 3 per slot AND airstrikes cost an additional MAP compared to ground attacks.
You've literally made planes more useless than ground was before this update.
Exactly.
Why not make both kill the same amount? (14%)
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9 minutes ago, Alex said:That's only for Ground Control. When you have Ground Control, subsequent ground battles will destroy some of your enemy's planes, based on the number of tanks you send in.
It makes real life sense - you're rolling your tanks into your enemy's airfields and blowing up the aircraft. It's not unbalanced either, it just offers a new way to counter a superior airforce besides having more planes yourself.
Balance > real life sense
No one will dispute airplanes needed a nerf, but you added so many nerfs that they're now almost useless lmao
This one mainly:
Aircraft Killed by Tanks in a Ground Battle: 0% -> 42% (only after Ground Control has been established)
10% seems far more reasonable.
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1 minute ago, Hughes said:
8 days until what?
our gov chat is very confused
serious
Until me and Dryad roll Vein
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roll vein
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2 minutes ago, Princess Adrienne said:
In a good way, I hope ?
nope, he just means we had enough of you muahahaha yeah okay, i joke.. unless?
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17 minutes ago, Sweeeeet Ronny D said:
James from CoA told me all of T$phere is on board
That's correct. We discussed it a few days ago when the change was made. As it usually happens, Sheepy probably did not fully understand the negative ramifications of introducing such a feature. In a normal environment, it would go without saying that using this feature to force other players to delete their cities would be inconceivable, but after the last war I understand why people felt the need to proclaim this publicly.
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Investor Contact: Leopold von Habsburg Media Contact: Partisan
SYNDICATE, INC., ANNOUNCES COMPANY PANDEMIC MEASURES AND EXECUTIVE BOARD RESTRUCTURING
Company Retreat, Diocletian's Palace, Spalato (de facto provisional Corona HQ)
NASSAU, Bahamas (de jure),
April 10th, 2020 – SYNDICATE, Inc. (NYSE:SCC)
Amidst growing global pandemic crisis, the executive board has escaped a lively corona epicentre from Bahamas and decided to spend the rest of self-imposed quarantine measures in the Company retreat at Diocletian's Palace, SPALATO. Diocletian's Palace came into possession of the Syndicate during the breakup of Yugoslavia. It is rumoured, but never proven in court that the Company acquired this wonderful location and converted into a luxurious Company retreat by bribing the local government with 300 liters of gasoline.
Amidst the global chaos, attempting to maintain social distance and abide by Company imposed quarantine rules, the incumbent Executives have grown ever more irrational. It is rumoured by the Retreat's staff that Mr Leopold, incumbent COO has been heard yelling in an inarticulate language at present wall paintings in his quarters. Later, it is believed that this language is known as Austrian German, deciphered by a staff employee, the laundry boy Pablo. Attempting to alleviate and de-escalate the situation, the Executive Board has introduced Resolution 138, calling for mandatory NO PANTS policy for all incumbent board residents, regardless if meetings were to be in person or via Skype.
Furthermore, while Company shares continue to plummet contingent to the global trends amidst a growing pandemic, the Board has felt obligated to increase security amongst its employees now working from home, with no pants on, and forthwith hire a rising star of the Company as Chief Security Officer. It is rumoured by close confidants of the CSP, Mr Partisan, that he has been infected by a disease. Mr Partisan, a known hypochondriac, fearing influenza infection, has frantically invited a certain Mr Shiho to decipher the disease. After close examination by Shiho Nishizumi, it has been established that Mr Partisan has contracted syphilis on one of his many encounters around the world and will be treated accordingly. It is believed that Mr Shiho has gained such trust with swift action on Mr Partisan's behalf, and gained enough favour of the leading figure of the Company, that has prompted the aforementioned Mr Partisan, otherwise known in the red-light districts as "The Snake" to promote Mr Shiho Nishizumi to the position of Chief Security Officer.
The motion to pass the resolution 139, the no underwear policy, has been shut down by the rest of the Board, and its proponent, incumbent CFO, Mr Theodosius, has been left devastated ever since.
The board will continue to monitor the global developments and accordingly increase preventive measures in the future. The board once again implores its employees to stay safe and take all precautionary measures to protect themselves from the rampant pandemic, and syphilis (amended by Mr Partisan 15:36).
Signed, the Board,
Partisan, Leopold von Habsburg, Theodosius, Shiho Nishizumi- 7
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12 hours ago, Smith said:
There sure is a lot of sexual tension in here
It's only week one of the quarantine. Keep it healthy people
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$yndicate Bu$ine$$week Exclu$ive: Wolf of Wall Street Liquidates Company Assets
in Alliance Affairs
Posted · Edited by Theodosius
I have said this many times so far (all those retirement pings, s m h), but I felt like not posting here for posterity would be wrong. It has been the absolute pleasure working alongside you, mon ami. I know you'll enjoy your retirement. I am very much looking forward to yet another excellent addition to our EE advisory board. May the ROI bless you.