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Pubstomper

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Posts posted by Pubstomper

  1. 4 hours ago, Rimski said:

    Without me KT would have done worse!  My constant nagging and complaining made the gov actually do something beside post memes

    Where is my award? Or money... Yeah money

    frick money. That kind of work is employed by food. 

  2. 17 minutes ago, Caecus said:

    Angry and shook? !@#$, please. Why do you think we horde nuclear weapons like they're jolly ranchers? They're for you and your hate boner for Alpha. I see some things haven't changed since we first went at it. 

    When have I ever fought you? :kappa:

    • Upvote 4
  3. 27 minutes ago, Maverick0984 said:

    Please find where I'm complaining.  Anywhere.  Reading sure is difficult.

    Nukes are awesome and they are annoying the world.  Plan is going great.

    You also keep saying the word strategy.  I don't think that word means what you think it means.

    nzxi36p.jpg

    • Upvote 3
  4. 2 hours ago, Frawley said:

    Now including infra.  Given the api does not value the infra nor tell you which city was hit I have had to make some assumptions.

    1. Due to people rebuilding to keep infra around max military I have not valued infra under 700 (its negligible anyway)
    2. I have applied the damages over the war evenly across all the cities. (If you have only been in a single war this will inflate it, but it evens out after a few)
    3. I have allocated the score for doing the infra damage evenly across the people who did it (aka if 3 people on one target each did 100 infra damage, they all get the same score)

    I do have this data for each nation line by line, if people are interested in their own results I'm on the NPO discord and happy to provide.

    unknown.png

     

    You doing gods work for us lazy ones. Bless u.

    • Upvote 3
  5. Just now, James II said:

    While your assistance to the nations of Guardian are appreciated, our Priest tell us they are primitive and savage. It is okay to say no to panhandelers. 100% of donations through Alpha go DIRECTLY to guardianites and provide for their needs.

    *Gaurdian, gaurdianites

    • Upvote 1
    • Downvote 1
  6. Donating for 2k steel is old news, Donate for 10k food. 

    It's an awesome idea. It'll have @Alex's wallet nice sized, looking thick, solid, tight. Keep us all posted on your continued progress with any new snaps or vids. Show us what you got man. Wanna see how freakin huge, solid, thick, and tight your wallet can get. Thanks for the food in advance.  

    • Upvote 4
    • Downvote 1
  7. 14 minutes ago, Caecus said:

     

    You'll have to forgive us, Alpha has been dealing with !@#$ since our inception. For whatever reason, every war we go into, the opposing side feels the need to throw three times the number with a 5 city advantage at us, so we've all collectively decided to turtle and make y'all eat nukes. If people had the balls to fight us on relatively more even ground, we wouldn't have to use nukes. But alas, tS calls in TEst and Guardian needs at least a two on one advantage with game exploits.  

    It’s hilarious how angry and shook you guys are that nations with more cities are hitting you. Half the war has been selling down for me, stocking nukes honestly set you up to get fricked with conventional warfare.

    • Upvote 4
  8. 2 minutes ago, Maverick0984 said:

    You're still confused.  I've already done well over a years worth of damage in upkeep cost in 36h of war.  In a war we have no business doing any damage in because we're outnumbered 4:1.  That's a ridiculous amount of value.  

     

    You aren't reading the other posts in the thread.  The comment was in response to being told we waste ALL of our money on nukes, which is nowhere close to true.  Please read all posts.  Thanks.

    f3dea057f62e97a52929950408a35623--search

  9. Just now, Maverick0984 said:

    It's a little over a mil per nation per day. It's hardly a sizable chunk. 

    Cost of doing business at this point. 

    I'd also say that launching them all at targets means using them for more than intimidation.  What's your definition if it isn't the traditionally accepted one?

    Scroll up to where it was said they are an insurance method. You guys were content with your thumbs up your ass and talking shit to everyone else because you thought your nukes would keep them away. You’ve been sitting on them for so long now that there is basically no way for you to ever get your moneys worth out of them, especially under this new war system. 

     

    So so yes you are launching them, after over a year of doing nothing. High value. 

    • Upvote 1
  10. 2 minutes ago, Maverick0984 said:

    That's great that you did math, but did you actually read my entire post?

    Stating what nukes cost ignores my premise about what we do with the rest of the money.  It also doesn't prove anything I said wrong.  I JUST said it's annoying when people ignore facts and your next post ignored facts, sigh.

    I never said there wasn't an investment. I simply said we invest in many things and nukes is only a % of that.

    All you did was waste your time. ?

    What is the payoff at 35m a day upkeep? Maybe if you guys used them as something more than an intimidation method you could have seen a more effective benefit. 

    • Upvote 1
  11. 2 hours ago, Zoot said:

    Yes but you still control the war type of your offensive wars and, if your plan is to fire off all your nukes, then I'd assume you're planning on using all pf your offensive slots meaning most of your nukes will do full damage. Also, if your enemies are worth a damn then your defensive slots will be filled by people with low infra, and thus less valuable targets for nukes, anyways.

    I guess what I'm saying is that while I kinda understand your point, most of your damage potential should be intact.

    This has been mentioned to him like five times man. 

  12. 1 minute ago, Alex said:

    Reducing warfare damage in the game is beneficial, imo, because it means that the stakes for going to war are less and it's quicker & easier to rebuild.

    While I considered giving the defender in a war 100% damage while the aggressor could only do 50%, I did not think that would really be fair, and also it would really discourage aggression, and war in the game is a good thing from a fun & activity perspective.

    And a uh.... financial perspective 

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