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Flanderlion

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Posts posted by Flanderlion

  1. Pretty much the entire aim of this is for longer wars before it reaches beige. In an alliance war where you're fighting to destroy your opponent, not for loot/to protect your infra etc. having the war stop and both sides have to sit and wait for the war to expire.

    The loot/infra loss doesn't really matter - beige gives your opponent a time of safety where they can build up.

    If it would unbalance unconventional weapons, isn't that an argument for them to be buffed like Ava was pushing for in another thread I noticed?

    Raids would be unchanged. Same resistance, same everything.

    Ordinary wars are usually when people forget to change to a different sort. Might be different for other alliances but I have very little experience with declaring ordinary wars except from before the choice was added. So I'm not sure why anyone would declare an ordinary as either you're there to loot them as they're less active (raid) or grind them and keep them down (attrition). 

    Attrition ones are for alliance wars, where the entire point is to grind the opponent. Seems dumb to sit for a few days when you get a competent opponent when both you guys want to keep fighting one another but are forced to sit watching each other by a game mechanic that punishes your side for 'winning' a war.

    Given you go into an alliance war expecting 0 infra, once you're at the 0 mil state, it really doesn't make that much difference the couple more hits to your infra you'll get.

    I'm from an alliance which according to the wiki we haven't won a single war. I prefer fighting with a target rich environment unlike this war, and no, I'm not someone who runs to tech to get changes to buff themself. I think most of my suggestions (generally projects or stuff not posted here) don't even help me (I'm not a whale so new projects aren't that important to me specifically).

    With tech changes you've got to think of what's better for the OOC game longterm, not in the IC viewpoint of this war or the next one, but in the next few years etc. Just because you're in a losing war at present, doesn't mean you will be if this is implemented.

    • Upvote 4
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  2. 2 hours ago, Alex said:

    I am hoping to have this all implemented on August 5th for P&W's 4th birthday. As well, I'll hopefully have the 4th birthday award special offer figured out soon, which I imagine many of you remember from previous birthdays.

     

    1 hour ago, Bluedart said:

    @Alex how long till the changes are implemented

     

    • Upvote 2
  3. 13 hours ago, Kemal Ergenekon said:

    NPOsphere genius strategy:

    27elj8.jpg

    I mean, tbh. it kinda is, like our costs from this war are going to be way less than the oppositions (as long as the war keeps going for another few weeks so all the expensive infra of the opposition starts getting lower).

  4. Wrong thread ignore:

    Personally I'd prefer AA to be default on naval ships (like cities fight back against soldiers) and the project instead gives you a carrier per X ships - so once you've finished your city air slots you can get a few more planes than the opposition.

  5. We missed y'all. I discovered there is an IQ bloc today, and evidently we're part of it (I think). Forums are just as salty and anti-NPO as when I last logged on. It's a vote, if you don't like the result and think it's exclusively us voting, then either suck it up or get your own guys to vote.

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  6. If you're at the stage that you could 'unwillingly and unwittingly lose potentially millions of dollars in resources' then it isn't really a big deal when you lose it. A new nation who hasn't had time to learn there is a limit is the one that needs their hands held. Your nation is over one and a half years old, if you haven't taken the time to figure out there is a limit, you shouldn't be asking the admins to take the time to change the game because you didn't pay attention when spending. This reads like a 15 year old whiny rant when the world doesn't go his way. A million isn't a lot, so suck it up and move on.

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  7. While very annoying and ''cheap'' (in the sense that it's a mere automated message), I wouldn't say that they are unethical.

     

    ...except when/if it reaches the NS shenanigans of 4+ invites upon starting, or being invited while you're in an alliance because of registered inactivity.

    4+... Little more than that, maybe within the first few minutes, but there is a queue to reduce the spam thrown at a nation, so it filters through over the next few days.

  8. Your entire alliance is called Test, so surely you should understand that test is better than live (despite the bugs). It gets all the newest features, even the ones that don't make it to live and is continually updated to keep it fresh with new mechanics, bugs and exploits, and wiped every so often to prevent things from staying broken. 

     

    Anyway, on test the revenue bug when you are on grey and alliance less is back. Not sure if it is alliance less as well which causes it, but I'm grey. Didn't happen when I was on a colour/beiged in an alliance. Left the alliance to hit some NPO peeps and bankruptcy quickly occurred.

  9. I wonder how many other games politics we can drag into this debate, just to make it more infuriating to read for anyone who doesn't know the details.

    We could bring in some NS between you and Sci (sorry for including you in the same sentence as it, I know you hate its guts and I'm fairly sure it feels the same about you). Planetside is always another option.

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  10. You appear quite agitated to me.

    You certainly have great talent in forming the opinion of the unrelated alliances on NPO   :o)

    Make peace, grow a bit and meet me on the battlefield. Forum skirmish isn't my style.

    Come down to our level. Then you'll understand you've been looking at the world the wrong way, and the bottom is more important than the top.

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