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Revelation

Members
  • Posts

    4
  • Joined

Profile Information

  • Gender
    Male
  • Leader Name
    Revelation
  • Nation Name
    Seven Heavens
  • Nation ID
    328958
  • Alliance Name
    The Enterprise

Contact Methods

  • Discord Name: Revelation#2638

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Reputation

  1. This is clearly a work of art too refined to be understood properly by us lowly peons. House Stark should immediately adopt this as their official alliance flag.
  2. This makes a lot of sense, this game isn't really set-up in a Win/Loss dynamic so it would be smart to focus on consistency and sustainability. Thank you for your insights, all!
  3. Hello, world! I've been playing this game only for a short fortnight, but I've already been pretty fortunate to become slowly but steadily exposed to the rich (sometimes muddy, often controversial) history of the game. As I read through the forums and wiki, I can see that some alliance names repeatedly pop up -- they might play for different sides, they might be lauded as heroes or denounced as villains, they might be victors or losers, but they maintain their own unique position in the political system. Often, their military strength, or their economic system, or their trade in diplomacy is discussed. Recently, TKR celebrated their sixth birthday, which seems like a crazy long time for an alliance to be consistently well-managed. Even if there isn't some secret ingredient to what makes 'a good alliance', surely there are some key factors that increase the chances of a community doing well long-term. I have no real conception of how a conventional alliance works, only what is publicly available. So I suppose my questions are: what combination of factors makes a good alliance? How does one revive a dying alliance? How does one create a good alliance from scratch?
  4. Six years is no mean feat, happy birthday!
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