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Educational buildings and astro mining and military suggestion


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In politics and war you can also add educational improvement. Education can increase income or production. It can also lower death rate. And in the projects of moon or mars landing in addition to title you can also add astro mining as moon or mars has lots of resources . You should also add helicopter or transportable plane in military. Helicopter is a good tank killing weapons. Transport plane used in military for paratrooper or transporting stuff in war zone. It should give additional boost to infrantry similar to munitions that give a 75% boost.

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I think the educational improvements are an unnecessary bridge between Commerce and Civil. The two are separate for a reason, each specializing in something else but working together to increase population and thus tax.

The military suggestions are redundant, planes are already tank-debuff focused and are good at killing tanks, transport planes would do what munitions already does but extra (more redundancy)

The astro suggestion is actually pretty good imo, it could be pretty fun to have.

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