Wendell Posted July 11, 2019 Share Posted July 11, 2019 It should not still be 3 military action points. If you gonna nerf it at least make it cost the least amount of MAPs. 1 1 Quote Link to comment Share on other sites More sharing options...
Sir Scarfalot Posted July 11, 2019 Share Posted July 11, 2019 ....Y'know, having it be 1 action point almost makes sense. It's not like it does anything worth even that much. Quote Link to comment Share on other sites More sharing options...
Mohammad Posted July 12, 2019 Share Posted July 12, 2019 Or just delete it Only point was for it to increase resistance, which meant no one could win wars, which is the meta rn Quote Link to comment Share on other sites More sharing options...
Guest Epi Posted July 13, 2019 Share Posted July 13, 2019 (edited) 1 Edited February 17, 2021 by Epi Quote Link to comment Share on other sites More sharing options...
Sir Scarfalot Posted July 13, 2019 Share Posted July 13, 2019 3 minutes ago, Epi said: Pretty sure it use to be a 50% increase to casualties briefly on the test server, that was memes. We'd all hit, they'd fortify first and we'd lose the air war instantly. Yikes, GC + fortify would be absolutely murderous in that situation. As it is, the current power of aggressive dogfighting is nuts by any metric... I mean, I just a few hours ago hit someone's more than 1k air with 667, and killed 120 lost 100. If I'd gotten ground control instead, which I could have, then I'd have done MUCH worse in their followup dogfight, even though it would have equalized our respective airforces. Quote Link to comment Share on other sites More sharing options...
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