Jump to content

Contracts


Magnanimus
 Share

Recommended Posts

Two nations can create a trade contract (or pact between themselves) for exchange of money or resources over time. So Nation A can decide to sell 10,000 Gasoline for 10 days to Nation B for $ 2,000 per ton. The contract will enable the payment to happen every server update with the Nation B receiving 1,000 tons gasoline and Nation A receiving $ 2 million every server update for 10 days.

 

They can similarly make a deal for exchanging resources like Gasoline for Munitions.

 

Both parties can mutually choose to terminate the contract before it expires at a minimum penalty decided during contract agreement. So if the penalty is decided at $ 1 million, and in the above case if Nation B terminates the contract before 10 days, then it pays a penalty sum of $ 1 million to Nation A.

 

If any of the involved nation gets into blockade, the contract stands terminated by the nation that got blockaded.

If any of the involved nation runs out of resources or money that is required to be transferred to the other nation, the contract stands to be terminated by the nation that ran out of resources or money.

 

This will enhance nation to nation trade activity.

  • Upvote 1
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and the Guidelines of the game and community.