Jump to content

Sovereign Alliances


Anubis
 Share

Recommended Posts

Hello all, 

 

I'd like to put forward a suggestion for a PW mechanic to give alliances some focus and a goal to reach for. This would also perhaps create some tension based on more than who said what about another.  

 

This mechanic would introduce a bonus for the largest and most organised alliances per colour sphere. But not limited to a single alliance per colour sphere. I have two ideas on how to reward the winning (?) alliances so bear with me.

 

First on who to reward:

  • Sovereign Alliance - 1 per colour sphere (determined by total alliance score, or average?)
  • Certified Alliances - 2 per colour sphere (determined by member count)

So a sovereign alliance in theory could gain 2 bonuses (hooray for being the biggest and best).

 

Then on to the two ideas I have for rewarding such alliances: 

  • Interest applied to the alliance bank (2-5%) per 30 days
  • Increase in member nations gross income (2-5%)

Or perhaps a combination? Sovereign alliances of course getting the bulk of the bonus. This could either be dynamic or set at the beginning of each month (though we might see a build up at the end of a month to gain score for Sovereignty, then decommissioning after awarded, something to consider...) whatever is easiest to code in.

 

Benefits:

  • Reason for alliances to grow/organise
  • Possible recruiting from outside PW to gain certification
  • Branching out between the colours to settle a new colour for your alliance
  • Tensions between multiple alliances on single colour sphere
  • There are 14 colours, up to 42 alliances could benefit and a minimum of 28; so any disadvantage is minimal to new alliances wanting to gain a bonus for themselves.

Hopefully this will be considered for implementation

Link to comment
Share on other sites

No. Suggesting shit to benefit bigger alliances kills the game

Edited by TellUrGrlThx

☾☆

Priest of Dio


º¤ø„¤¤º°¨ ø„¸¸„¨ ø„¸¸„ø¤º°¨¨°º¤ø„¸¸„ø¤º°¨¨°º¤ø„¸
¨°º¤ø„¸ GOD EMPEROR DIO BRANDO¨°º¤ø„¸
¨°º¤ø„¸ DIO BRANDO GOD EMPEROR¨°º¤ø„¸
¨°º¤ø„¤¤º°¨ ø„¸¸„¨ ø„¸¸„ø¤º°¨¨°º¤ø„¸¸„ø¤º°¨¨°º¤ø„¸

6m0xPQ1.gif

Link to comment
Share on other sites

No. Suggesting shit to benefit bigger alliances kills the game

*Successful alliances. 

Perhaps this will motivate some to gain the bonus for themselves. Therefore invigorating the game. Quite the opposite of killing it.

Link to comment
Share on other sites

This is a game about nations foremost, we don't need to transform PW from a "nation simulation game" to an "alliance simulation game". There already are huge benefits to joining an alliance: protection, aid and loans. There doesn't need to be any more benefits.

Edited by Andrezj Kolarov
  • Upvote 1
Link to comment
Share on other sites

Nah,this would cause the big alliances to be further entrenched in their position. Greatly limited the chance of new alliances to rise up and grinds the game politics to a halt.

indonesia.jpg

King Bilal the Great Mediocre

The Average monarch of Billonesia

Wikia page (if you're into roleplay things).

We Tvtropes now. (down the rabbit hole!)

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and the Guidelines of the game and community.