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Vemek

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Posts posted by Vemek

  1. 31 minutes ago, Adrienne said:

    I think you misunderstand us here. We've said over and again, yes, his words have weight but you also take him far too seriously when he's literally goofing off and it's still weak sauce to use that and your KT line as your CB. You have an actual good CB and it's not one that makes you look easily spooked at best and paranoid at worst. I don't know why you guys are clinging to/getting defensive over these points instead of using your actual overarching one.

    Yeah you personally have, but that’s not the same sentiment echoed by other people in their posts, which is what I was replying to.
    The reason we keep clinging to these points is because it’s being brought up repeatedly lmfao.
    Read over Morf’s post and point out where any stock is placed in SRD’s words. That’s been the theme for a lot of posts from yall.

    I’m sure most of it is just meming but given that the forums is a public source of info for people its important to set the record straight.

     

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  2. 10 hours ago, BigMorf said:

    I still just love the irony here. 

    Also, SRD said mean things is a lovely point. SRD's comments on a radio show speak more to our intentions to roll Blackwater than idk... our legit discussions the day of the blitz to try and deescalate tensions because we didn't want a war? Usually when a old grumpy man yells at the clouds, you just laugh and walk on by, but this time you decided to take a baseball to his entire family. Fun times! 

    SRD is the leader of the arguably the strongest alliance in your sphere. He's also far from being FA inept like how you paint him out to be given how long GoB has managed to trudge along from sphere to sphere, avoiding any meaningful damage to them save for KF (3 years ago) and NPOLT (in which every single alliance suffered damage).

    As the leader of arguably the most prominent alliance in your sphere, it is a natural step in reasoning to assume from the outside looking in that his thoughts have a large impact on the actions and FA direction of your sphere, no? Therefore, when he mentions wanting to hit t$ in public and back-channels, it doesn't take a mental gymnast to come to the conclusion that those words have some weight behind them.

    I don't blame him for talking shit because it does make things more interesting, but to cry wolf the moment it's used against you is ridiculous. You can't go 'lol old man' when it suits you, because as leadership his word holds sway. 

  3. 50 minutes ago, Dave III said:

    TaskForce Delta formally recognizes hostilities with TeRmiNalJest and Oblivion. 
     

    Well to be honest this was expected to happen earlier so I thank all involved for waiting to attack delta. To Jest’s earlier DoW I say bullshit, if you wanna start a fight for fun then say so. Making up ridiculous reasons for war is not only insulting to us but degrades the honor of the combat we’re about to engage in. 
     

    To conclude, if you mess with Delta you get the Big D. 

    This happened to my buddy Eric once.

    • Haha 1
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  4. Yeah, no. This just adds room for more controversial moderation decisions.

    I don't have an issue with the third rule, but policing discords makes no sense.

    For one, it's practically impossible to achieve without a massive moderation team considering the number of discord servers there are for this game, and for two quite frankly neither PnW moderators or Alex have a right (nor do I trust their impartiality) to police other discords simply because their main purpose is related to PnW.

    Alex shouldn't have any sort of jurisdiction over private servers made by other people, not to mention that since the man struggles with ingame moderation already, it'd have to be handed over to some form of discord moderators, and unless Alex's willing to shell out more dosh to pay them, they'll probably be from the community, and thus carry the biases that entails and I'm sure everyone can guess just how well that might go.

    Toxicity is a community problem, if someone's being a shithead then it's up to the community to call them out on their frickery or if it's an individual issue, to block them. It's not up to Alex or moderators to go 'no toxicity pls' and hand out warnings based on that. There's already far too many tongue-in-cheek reports of people reporting someone based on sarcastic remarks or comments.

    • Like 2
    • Upvote 2
  5. 5 minutes ago, Sweeeeet Ronny D said:

    When I found out about potentially hitting Quack it was presented to me as Swamp came to us asking about it, I wasn't directly involved in the original discussion, I heard about it second hand.  Some gov of Swamp is saying it wasn't their idea, so I dont know whose idea it was besides Sphinx since he was pushing for it even back when we were at war with them.

    I can only share what I know because this argument is dumb and yeah no shit people talk to other people about going to war with entities they cant beat straight up.  Is coalition building somehow against the rules?    Side note, I hear alot of quack being like its not our fault we are awesome at growing we haven't signed anyone new in a while.  Yeah because you started as such a giant force that no single sphere could beat you straight up.  So congrats on not getting even bigger I guess, but as stated by a few people in this thread earlier, the instant 2 of the the 3 top alliances and their adjoining allies in the game joined together you became a huge threat to everyone else in the game. 

    Its not like there were not options out there, I know our first choice was to team up with TKR after the IQ war ended because looking at the numbers that would have made the spheres significantly more even.  We ended up making a smaller sphere that we have been growing for our own protection.

    https://tenor.com/view/back-pedal-bike-gif-12900426

     

     

  6. 6 minutes ago, Grave said:

    If you look at how many nations are actually fighting, 1029 v 776 last i checked and how many cities those nations all have it paints an entirely different picture 

     

    On top of that if any one of the current blocs involved, weren't,  it would also paint a drastically different picture of a so far relatively even fight 

    787646377_ScreenShot2020-10-31at2_18_09AM.png.ef612860931ea1bfd16f590ce2295f37.thumb.png.a5d1864baa63b907bed03d4e36ce752c.pngI'd really like some of whatever you're on. Even if Rose wasn't involved you would outnumber us in every tier save the 27-30 range. 
     

    EDIT: Actually, you're right. This is would be a drastic change; the numbers are only moderately in your favour rather than overwhelmingly and sadly Rose wouldn't be there to pick up your slack.

    • Haha 1
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  7. 17 minutes ago, Akuryo said:

    -snip-

    >mfw your best attempt at a proper response is to find a single exaggerated phrase and try to pick away at that.

    I'm talking about a spy blitz. Not a full-scale one, perhaps spend a little more time making sure you stick to the topic and go swing your dick elsewhere friend. ;) 

    17 minutes ago, Akuryo said:

    Now maybe you still do think that is a modicum effort, I dunno, you tell me, is it? Does that, you think, deserve to have some sort of tangible advantage? Maybe not what it does now, but certainly something? Something actually meaningful that won't be a game of musical chairs making spies primarily about killing other spies constantly? At that point what's even the point of having them around unless you've got the OP spy sat.

    Yes. Hence why I said that I preferred reducing spy casualties over spy reserves, both on the forums in that exact quote you posted as well as in the dev team. The entire point of the fricking 24 hour clause is to give meaning to organising such a blitz, so that your opponent cannot rebound endlessly without any problems.

    • Upvote 5
  8. This is moreso intended to address a point some people have brought up:

    I prefer a larger reduction in spy casualties over spy reserves due to the same reasons people have stated, it's a rather complicated solution that is fulfilling a purpose I don't think is  needed.

    However, a couple of questions have been raised about the 24 turn clause: I don't see an issue with adjusting the time-slots to 18 hours, or even lower. The thought process behind introducing this was so that spying doesn't turn into an never-ending blitz back and forth. It's the main saving grace of reserves to begin with in my eyes:

    If one side gets spy wiped, there is nothing stopping them from rebuilding all the way back up to full and then blitzing at their own discretion, at any time. Since a coordinated spy blitz almost singlehandedly sets the tone of the spy war up until people rebuild again, the side that just got wiped can blitz whenever they like (read: taking the enemy by surprise) and kill the enemies spies before there's much time to react. Especially since it's harder to organise spy 'counters' compared to conventional counters. (to the degree it can even be considered a counter to begin with)

    Therefore, any alliance who's milcom department chose to put the modicum of effort it takes to organise that blitz, will be able to wipe their enemy for the most part. Up until their enemy rebuilds, blitzes at them and rinse repeat.

    My thinking may be flawed somehow, but all that does is turn the spy game into a game of musical chairs.

    • Upvote 4
  9. 8 minutes ago, Matt2004 said:

    In addition - attempting to meddle in the internal affairs of our organisation by any external party will not be tolerated

    Don't worry friend, feel free to end your farce and take Under right back in. Nobody's stopping you.

    • Like 5
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