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Swedge

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Posts posted by Swedge

  1. 10 minutes ago, CitrusK said:

    I like this idea.

    I think the cost should be a tad bit higher (like 40, 60)

    But other than that, I like this idea a lot. 

     

    Also, how will this effect nation score?

    Numbers can be played about with of course. In terms of raw combat value they should be less effective than tanks imo but thats made up with their effectiveness vs. their respective counter. I haven't really put that much more thought towards the numbers tbh but something along those sorta lines is what I'm envisioning.

     

    In terms of score could do similar tanks: (Artillery * 0.05) or play about with it depending on combat impact - certainly the disadvantage of fielding large numbers of artillery would be pushing the score range up so like everything else pros + cons with the military setup you run. Just makes things a bit more tactically diverse than the current system we have.

    • Like 2
  2. On 10/5/2019 at 10:46 PM, Tymeier said:

    The point is that is was a dying practice that would have been killed off extremely quick. You aren't reading my stuff and I am done talking to someone who is not willing to listen to others opinions or takes someone's words and twists them around.

    1860: 3,521,110 slaves / 9,103,332 total population

     

    Yeahhh. About that reading comprehension thing...

  3. 12 minutes ago, Edward I said:

    Raiding tiny inactives isn't redistribution. It's just intra-class warfare waged by the unenlightened and class-unconscious.

    Au contraire, infrastructure is a bourgeois affectation. And if there are nations with resources to be redistributed, be they bourgeois or petit-bourgeois, they must be taken out of the clutches of the imperial powers that be.

  4. 43 minutes ago, Blutarch Mann said:

    neo-nazis in AARGH

    *snip*

    THE GOONLAND COMMUNIST PARTY

    Oh sweet summer child...

    Gons claim to be communist while supporting the quasi-fascist hegemonic powers?

    Meanwhile... true Arrghunism is the redistribution of wealth from bourgeois nations ?

    kWXzBdL.png   kWXzBdL.png   kWXzBdL.png

    • Upvote 1
  5. If you include top 65 the treaty web gets even more hilarious:

     

    4Mv3lys.png

     

    I just think the game would be more interesting if there were more diffuse blocs (and kudos to the people who actually have vaguely distinct blocs) which would make for more interesting FA as opposed to this clusterf***. Really don't understand the mentality in some AAs who seem to think having as many treaties as possible is a good thing: it just makes your treaties more meaningless because we all know fine well you don't value the 10+ AAs you are treatied to equally - just have a few treaties which actually mean something and both your allies/the rest of Orbis will respect you more.

  6. Moral of the story: merging with ded inactive alliance doesnt make your AA better - it just makes it more ded + inactive

    What's more interesting is why people thought those merger terms (i.e. guaranteeing gov. positions to ex-BSL) were a good idea in the first place. Any comments in hindsight? ?

    • Upvote 1
  7. Rationale: self-explanatory - missiles aren't nukes. They have lower MAP but this isn't reflected in the construction limit.

     

    Suggestion: change the construction limit on missiles to 2 per day, while keeping the current MAP system. In practice this means 1.5 missiles per day in terms of actual war application (i.e. no actual change in that regard) but bringing construction limits in line with that.

     

    tl;dr - missiles are considerably less cost/manpower demanding to construct than nuclear weapons. This should be reflected in the game mechanics with a simple edit to the daily construction limit

    • Like 1
    • Upvote 6
    • Downvote 1
  8. 7 hours ago, Spaceman Thrax said:

    Yeah this idea isn't going to accomplish what it is supposed to.

    This.

     

    On top of that it's highly highly unrealistic. Nuclear incidents happen, sure but no where near on the scale or magnitude of what is proposed here. Chernobyl I think most people would agree is probably the worst nuclear incident outside the WW2 bombings; the number of people who directly died as a result of Chernobyl is 31 - the IAEA estimate around 4000 premature deaths associated with the disaster.

     

    And the proposal is to wipe out entire cities at a fairly high % chance? (so if for example you have 30+ cities pretty much guaranteed to have a meltdown killing hundreds of thousands of people at least once a year...??) Sorry but no. If you want to introduce this sort of mechanic do it with nuclear weapons rather than imposing an ultra unrealistic mechanic on power plants.

    • Upvote 1
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