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AwesomeNova

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Posts posted by AwesomeNova

  1. 11 hours ago, Kalachthefirst said:

    wardogers shouldn't get a single penny imo

    This is arguably worse than wardodging. They panicked and broke trust with their alliance in order to hug pixels, which ironically result in them more losing pixels than they saved. Kinda a hot take: if you leave an alliance to preserve rss or infra without withdrawing your rss from the alliance bank, the alliance does not owe you the rss you forgot to withdraw.

  2. Quote

    Tourism Project:

    Proposal: Introduce a Tourism project in Politics and War where nations can engage in tourism activities with others, both within and outside their alliance.
    Mechanism: Small nations can link with 3-5 nations, while larger nations can link with 1-3 nations. The key aspect is that the boost in revenue per turn depends on the linking nations' government types and policies.
    Incentive: The variation in boost percentages encourages nations to actively seek better deals, promoting diplomatic interactions beyond mere alliance considerations.
    Purchase System: Make the Tourism project available for purchase using credits, restricting boost benefits to users who have purchased the project. If both linking nations have the project, they both receive the boost.

    If the purpose of this project is to promote cooperation between alliances, then it isn't a good way to do that. From what I understand it, you have to find nations with a government type and social and economic policies that are most compatible with yours to make the most money using this project. If that's the case, then the most profitable types and policies will be found quickly and become the meta for the rest of the project;s existence, and alliances will mandate certain government types and social/economic policies to be chosen by their members, thereby ensuring the benefits of the projects stays within the alliance.

    Considering that there are plenty of projects that either boost a nation's income, this projects seems unnecessary at the moment.

    Quote

    Crypto:

    Concept: Introduce a new dynamic by incorporating 10 cryptocurrencies into Politics and War, each with fluctuating values similar to in-game resources.
    Purpose: The cryptocurrencies would not have a direct utility but would serve as an additional element for players to engage in speculative trading, adding an economic dimension to the game.
    Entertainment Factor: The introduction of these virtual cryptocurrencies aims to keep players entertained and engaged, offering a new realm for strategic decision-making and financial maneuvering within the Orbis world.

    I'm not sure how this adds anything to the game. Is this supposed to be a source of income without adding money to the economy of Orbis?

    • Thanks 1
  3. This seems like just more bloat for the game. Commerce serves a similar purpose to what you propose, and there are other projects that boost rss production. I'd rather have the devs improve existing mechanics than add fluff. 

    Also, IQ isn't a good measure of one's intelligence, and I think "education level" is a much better term to because fits more with your suggestion than "IQ."

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  4. I don’t normally post in the forums during war because I find it too toxic for me to handle it (though this global war was less toxic than NPOLT), but after reading through this thread, I’m frustrated at how vehemently unwilling you are at accepting any criticism from anyone. In your search for the truth, you destroyed the trust that others had and pushed everyone who had the info you want away from you. You soured your relationship with AA leaders to the point that they may not give information to others in the future. You thought you had the truth, but you only had a narrative painted by one side. 

    On 12/25/2020 at 7:59 PM, Kurdanak said:

    ...every single time his club breaks, you hand him a new one. The horse is always going to be there; you might as well disregard the possibility of a ban. It might be a step in the right direction if you stop replacing the club, it's harder to go on without being engaged, though I'm certain the madman will simply start using their fists instead.

    Listen to Kurdanak and don’t do what I did. I’m just bored. Any attempt to reason with Phoenix  will be for nothing. They’re an antivaxxer, after all.

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  5. I have nothing to critique about this. It’s the perfect suggestion for the mobile version. Though my phone is small (I use an iPhone 5s) it’s still annoying to reach for the top of the page for things like trading. I do have two computers that I can use, but I’m always on the mobile version in my phone because a) I don’t want my P&W session seen by my high school while I go online and b) the family computer is a Mac from around 2010 and incredibly slow at times. So I’m stuck with the mobile version of P&W. Having the navigation bar on the bottom makes it so much easier to be on mobile for P&W.

    Please implement this, Alex.

  6. Wind power plants right now are useless for most people, so buffing them would make them a viable option for upper-mid to upper tier nation. I’d suggest increasing the cost to build a wind power plant to at or above the cost of a nuclear power plant, as well.

    Side note: the formula for powered infra can be simplified to land/2, and the formula for the operational cost can also be simplified to $2*land.

  7. 14 hours ago, KingGhost said:

    I Personally don't like the design, I don't see a reason to make people click multiple times in order to access different areas, currently i can go to forums immediately, or go to my revenue page immediately if i wanted to. If i wished to i could go back a page then immediately click to my current wars.

    With this change i would have to click a drop down every time, perhaps its just me but i would really prefer the current design over this with how many pages there are. Though I don't know anything about design.

    Maybe instead of clicking a drop down, you could hover your cursor over it and then click on the link. Also, a direct link to the most important places would be handy, like wars, military, etc.

  8. 6 hours ago, Sir Scarfalot said:

    So, it would in fact provide three project slots, including itself?

    It takes up one slot and adds two empty slots, giving you a net gain of one empty slot. It’s nothing to shake at, but at the same time, it’s very useful for nations with 15-25 cities.

    I would recommend the price to be the cost to get a city from 10 infra to 2500 infra either once or twice over, about $32-62.5 mil. I’m leaning towards the lower end because you’re getting a net gain of one slot and it would let nations with lower city counts to pick it up, but the staff can adjust it however they want (for better or worse).

  9. 18 minutes ago, Zephyr said:

    I'm not sure what you think we're in disagreement about, I mentioned context in my past two posts. Your post reflects my own sentiments on swastikas in the modern day.

    Oh, I didn’t realize that. Maybe I and Hime-sama reacted because, at least in the US where I live, fascism is on the rise during a crisis and get a little trigger happy when someone seemingly defends something like a swastika. I don’t want bigotry to be unchallenged.

    • Like 1
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  10. 4 hours ago, Zephyr said:

    Snippy snip

    Zephyr, I think you are missing something important here: context. No symbol exists in a vacuum, especially the swastika. If someone creates a nation with a southeast Asian, Buddhist theme, including the swastika as a religious symbol is fine. It’s not being used as a hate symbol. However, if the symbol is there with no context or is paired with Nazi imagery, then it’s safe to say that it’s used as a hate symbol and must be taken down. 

    If you haven’t noticed, Politics and War is made by and American, played by people in the West. In the West, the swastika is used as a symbol of hate and Nazism, so if a Norwegian paints it on the side of their car, they’re not doing it because they’re pagan. They’re doing it because they’re a Nazi and want to show their affiliation. The swastika has been so tainted by Nazi appropriation of it that it’s unusable as a religious symbol.

    I know the more positive meaning of it, but please look at how the symbol is being used. A Buddhist themed nation can use it. Everyone else can’t.

     

     

    • Like 1
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  11. 1 hour ago, Alex said:

    No.

    How does everyone feel about separating the timers and making them each 7 days, with a 2 Credit timer reset cost for each instead of 4 Credits for both?

    Note, that would allow someone to build 6 cities at once basically because of the 10 Credits / month limit.

    What made think you have to have the city timer cost 2 credits. You can just make the city timer cost 4 credits. Also, your objection is moot anyways because it takes longer than ten days to get a new city, especially if you have more than ten cities and are getting them without help from your alliance.

  12. 2 minutes ago, Shakyr said:

    Personally I'd love it if the city list included Name/Infra/Land at a bare minimum (I'm just too lazy to scrape the extra information myself).

    I would suggest name/imp slots/land, instead. It would be more useful if you can match the total amount of improvements slots to a city build with the city with said improvements slots.

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