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Frijoles

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  • Gender
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  • Leader Name
    Frijoles
  • Nation Name
    Saint Diego
  • Nation ID
    43639
  • Alliance Name
    The Syndicate

Frijoles's Achievements

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  1. Truthfully, the entire time I've spent in OWR has been great! The community is growing and we are seeking active players to join us every day. If you want to make a true impact on the course of this great alliance, join us today! Forum link Alliance page
  2. I had a discussion like this for another game, also internationally played, and the argument came down to - there aren't many trustworthy companies that deal internationally and a lot of small gaming sites don't want to open themselves up to fraudulent charges. Not saying I oppose having more funding options, just saying it may not be so easy as requesting more options.
  3. That is true. They will save a small amount of money per city that will ultimately be more than what a newer nation would save simply because of the amount of cities. The newer nations would benefit, though, in that they aren't making as much money and would get a hand up where it counts - the pocketbook.
  4. Correct. It would only regen to a certain point and cease at that point. If a nation had cities pre-war at 700 infra each, it would cap at the 700. If they had at 1500, it would cap at the 1k - so on and so forth. It would always cap at 1k. Theoretically.
  5. I'd note that the regen wouldn't unequally affect larger nations versus smaller nations city-wise. Each would get the autoregen at whatever % per day and capped at a certain level. Each city would have its own regen queue, yes, and that remains the case for smaller nations as well. If anything this would assist the smaller nations a bit more if they do not have support of an alliance to rebuild nor the income to do it quickly themselves.
  6. I think I get your premise - basically you want to help prevent a player from simply quitting because all the work they've put into the game is suddenly gone. Correct? That's why I like the idea, and honestly I probably wouldn't be bothered by the auto-regen should it be a small amount or capped out. So, if a city started with whatever amount of infra and is taken down to less than, say, 1k it could auto-regen to 1k and the rest would have to be built up. If the player purchased infra before it got to 1k, surpassing the 1k mark, the auto-regen would cease. Regen rates could be smaller like 1% per turn or something so that people aren't just sitting there to save that tiny bit of money anyway.
  7. From a RL viewpoint, this makes sense (aside from the auto-regen). War doesn't completely destroy all infrastructure. It destroys quite a bit (so I'd argue with your numbers for balancing) but it doesn't just sweep half of your city off the map. I support having some Infra (the most expensive portion) to be removed and having another portion simply damaged that can be repaired for less. I do not support having it auto-regen.
  8. I cannot speak to any alleged locking/banning, but I can speak to the idea that PnW and the forums are separate things. Yes, there are areas on the forum that allow for Politics, but there is no place for war, so that isn't a credible argument. The moderators for the forum are separate from the game itself. They are here to uphold rules and standards set forth by the owner. From what I've read, Mods do not act alone. Their actions must be approved or seconded by another Mod or by Alex himself. Though, I'll gladly be corrected if I'm wrong on that.
  9. New here, so I don't know of the alleged problems with the Mod team. I didn't read all the comments, either, but I only wanted to post to say two things: 1. Unless you're a sheriff in the US, you aren't an elected officer (far as I know). 2. Electing mods is a terrible idea. Alex is the creator/owner of the game and has full right to dictate who will uphold his standards. The community cannot dictate who will uphold standards it does not regulate. What if we elect a Mod that disagrees with the fundamentals of Alex's standards? That puts Alex and the Mod in positions that cannot be sustained. Sorry if that is repeated.
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