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Posts posted by ForgotPants
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10 hours ago, durmij said:
No one defeats Cornerstone but Cornerstone. Cornerstone was born defeated, lived defeated, died defeated. Time will tell if their poison spreads to BK.
Wow you really have a lot of hate there for CS. I don't know what they did to you in the past but CS is gone now, let it go and live your life to the fullest.
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2 hours ago, MoonShadow said:
Well i could understand that, NPO bought loads of steel to push the price over 5k ppu in order to make Roq stats look better, oddly enough its now down to 3.5k ppu again, i wonder if he changed the price accordingly if NPO and co would be doing as well as they claim ?
7 hours ago, durmij said:You're actually right. I should have pushed it harder the couple of times they ran their mouths. Megabloc be damned.
I even invited you. You have no one to blame but yourself.
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I tried to hide Gorge behind me but he bought this new knife and wanted to use it against the evil forces and exposed himself
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2 hours ago, MoonShadow said:
Makes me wonder when will NPO merge in to BK as well, or will BK sort things out then merge in to NPO ?
We would have actually merged with NPO but we disagreed on the average steel price. I mean, that was the real deal breaker.
I swear I am not Roq.
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2 hours ago, [email protected] said:
Wow. This community is really supportive. A lot more than some I've been to.
Thanks guys.
I would recommend deleting your remaining farms. As a new player, it is far more profitable to mine for raws (bauxite, uranium etc) and sell them for money to buy food with.
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Unclear Knights
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Hey, I thought you guys might need some weapons for this war,
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On 02/04/2018 at 4:54 AM, Malal said:
Se7en didn't have this good an ending really.
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10 hours ago, Thalmor said:
Last time this happened was Silent War back in 2016.
Maybe this war can be called Aggro the Agrarian.
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Fried roaches, good food.
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Before this, we need an option under alliance UI to officially declare war on another alliance. Something like a Stellaris war goals screen should be cool.
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5 minutes ago, Mikalus II said:
Woke up this morning...hard to see outside through the omni-present cloud of uranium/dead-people dust. Anyone have any Hamburger Helper or perhaps a case of Ramen Noodles for sale?
As per the guide, the first thing you need to do is head for your nearest shelter and get your pipboy.
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1 hour ago, Malestedo said:
The Alliance that helps new players.
It's usually advisable to post a few details about your new alliance and its members.
Also, don't loan any of these guys any of the billions they're asking for.
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1 hour ago, durmij said:
Well done Rose. Mama's proud of you.
And I will be perpetually jealous of people who get to fight Polaris and Cornerstone. They build to lose every time.
Edit: Inb4 BK claims to be doing better than Rose because of raw damage again.
You're free to come declare on us and join the fray! The least I can guarantee is it will be fun and you won't be jealous anymore.
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Happy Cake Day!
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31 minutes ago, Marina Trench said:
Why can't I get past 10 cities?
Alex has rigged the game.
32 minutes ago, Marina Trench said:Who is Bourhanmm
Founder of The Salty Horde
32 minutes ago, Marina Trench said:Why do we have to buy soldiers?
Who else will drive your tanks and man your ships and planes?
32 minutes ago, Marina Trench said:How can we fit 3000 men in one barracks?
Get a few buckets of lube
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Whaling your time away, are you?
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I like the sound of this.
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I mean it sounds good but realistically, given the existing or planned project choices, would people really choose this project? The only real use will come from people randomly spying on others with this terrorism to cause infra damage. During a war, this will probably not be used as much. It takes a precious project slot for most mid tier nations making it a bit of a fancy. At 20 million plus another 6-10m in resources it seems a little expensive.
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500 of each and 1 million is too low. I like the idea for the project to scale by cities so that it kinda remains relevant for everyone in the game.
Alternatively, you could set a limit like 150 per city flat and that 150 could be a mix of whatever resources the player wants to save manually. For example, 150 per city at my 18 cities means a max of 2700 resources which I could fill in with say 1000 steel, 500 alum, 500 gas, 700 munitions.
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26 minutes ago, Etgfrog said:
This actually doesn't help new players, it helps old players far more because something like coal or farms you can only reach once you hit very high infrastructure. If you wanted to help new players then it would be the bonus would be distributed between each industry you have active, so if you have lead mines and munitions factories built then each would give 25% bonus. If your some whale with all 8 industries active, then it would be a 6.25% bonus.
From Economic to War, all changes seem to help the higher tier/city count nations immensely. The longer such changes stay in effect, the more entrenched such nations will get.
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Why not add the same values to manufacturing buildings? This seems like a great tip for new players who are deciding what to make for profit.
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War Stats 2.0
in Orbis Central
Posted
Guess that explains why you have two wars with me and you're attacking me on both. I mistakenly attacked you on the duplicate one without realizing it but you managed to finish all 12 maps. It okay to see a bug and report it, but to actively exploit having double the MAPS with the duplicate war already starting with 12 MAPS is ridiculous.