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Posts posted by Thalmor
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26 minutes ago, Novax25 said:
What about soldiers using 1 unit per 500 during war?
U.S. soldiers in Iraq face battle of the bulge | The Seattle Times
"Most MREs, or meals ready to eat, contain about 1,300 calories; three a day are recommended. Supplemented with energy bars and drinks, they give soldiers the 4,500 to 5,000 calories they need for an active day of patrols or on the front line."
So, during wartime in P&W, soldiers are eating 4,000 calories in food. This is true in real life as well.
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I love these kinds of dives into P&W lore, lmao.
20 minutes ago, Justinian the Great said:So if we consider a PnW unit of food a tonne of food, this makes much more sense.
I want to say that there are text somewhere in the game where resources are spoken of as tonnes, but I don't remember where and I'm to lazy to go looking.
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I don't have such images, but the game's wiki has a list of all the blocs, and pretty much all of them have their own wiki page. If you want to learn more about the blocs, look there.
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It's already hard enough for the 'losing' side of a war to bounce back. Wars seem to be won before they begin, and punishing the losing side for being in that position. The design philosophy being applied here is backwards.
The ideal situation would be to develop the mechanics so that it's possible for the losing side to develop a strategy to fight back effectively and make a comeback somehow. I'm not sure how you would do that, but that's what players try to do now when they nuke and missile their enemies alongside attacking with soldiers and few ships- and it can be fairly effective.
Don't make it harder for the losing side. Make it so that the losing side can fight better despite losing the upper hand (if they are capable of doing so through good planning, skill, and tactics).
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This was a fun project, but due to changing political circumstances, I am no longer accepting new clients.
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50 minutes ago, Lord Tyrion said:
City defenses as build options. (AA guns, etc)
This is an interesting idea. On top of the lost improvement slot, make them decently expensive to build and maintain (like a drydock, subway, or nuke plant).
Opens up the playstyle of being heavily fortified, but at the cost of producing less cash and resources.
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This is a fraud! Vice won! I saw the vote counts as they happened live! A bunch of votes came in for Lucianus right before they called the alliance! This election was stolen from Vice!
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2 hours ago, Adrienne said:
Bollywood asked for it.
58 minutes ago, Sweeeeet Ronny D said:That assumption would be incorrect, it was offered by our opponents, and it wasn't a hill I was willing to die on in order to get peace.
Thanks for the clarification!
The NAP is silly, then.
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9/17/2021 Report:
I have currently serviced 3 clients, nuking 3 targets in the process.
$70,542,235.60 in infra has been destroyed.
526,367 people have been turned into shadows and ghosts.
Improvements vaporized includes a farm, a subway, 2 supermarkets, a factory, and an oil well.
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I imagine the NAP was something Hollywood wanted, right? Normally I would say a 3 month NAP was silly but, assuming it was Hollywood that demanded it, then that would be reasonable and it makes sense coming from them.
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"Minispheres are dead" is the new "The game is dead."
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I'm going to play devil's advocate some because it's fun.
On 9/11/2021 at 7:06 PM, Daveth said:Calling it that would be incredibly simplistic and disingenuous to our point here.
Our CB is Camelot's involvement with IQ in NPOLT, during and after which Epimetheus and other government members endorsed their behavior, spread false narratives, were politically hostile and frankly, outright shitty to us - right down to the peace talks. Up until now, they'd consistently dodged the consequences of their actions, be it by sheer luck or competently signing anyone willing to take them in, despite their past.
To his credit, Arthur offered an apology back in the day, in which he addressed many of these issues on behalf of Camelot, claiming they had changed. This was received by us (OWR & CTO) along with many in the community with a fair amount of skepticism, considering several of the gov members were still in the alliance, publicly defending IQ (Epi in particular) and continuing to push their party lines and agenda, which the post apologizes for (the title "Moving Forward" is ironic in that sense).I think this is a weak CB. You wanna punish past IQ gov? Fine. I still don't want to see any NPO decision maker return, so I can understand the sentiment.
However, all the decision makers in Camelot left the alliance just weeks ago. Epi is the only one really left. Arthur went elsewhere, George went elsewhere (although to his credit, he did try to undermine Coalition B). Epi is still left and he's done a wonderful job giving everyone on this !@#$ called Orbis a reason to swing at him, but the time to punish Camelot for being an IQ collaborator was before all they key people jumped ship. You had 18 months to exact vengeance. Speaking of:
On 9/12/2021 at 12:07 PM, Daveth said:What opportunities have we had during that time? Please do tell.
Huh? Was there some glitch that prevented members of your bloc from declaring war in-game? I mean, just off the top of my head:
-Camelot's Rosian allies were distracted when we hit WTF and friends during one of our Crusades.
-Half of Mystery was distracted during Guns and Roses.
-Camelot was getting pounded six ways to Sunday back in July against a bunch of random alliances.
But even these examples kinda don't matter. A year and a half is a long time even by P&W standards. If you want to make something happen, and you can't get it done in that timeframe, that's a failure on your part.
22 hours ago, Daveth said:What other ex-Camelot/IQ members would you like us to look into? A significant portion of the people who are currently in Camelot are former members of disbanded IQ alliances, which is how you rose up from your previous state as an alliance so quickly (GotG and Superchola X namely). We can easily spot these based on the graphics or words they put on their Nation Flags and descriptions. You and other Camelot members are more than welcome to reach out to us on Discord or in-game about your innocence or show evidence of the contrary here, though.
While they may be oblivious, innocent or even opposed to the agenda mentioned, we have not seen any evidence of this. That being the case, we can only assume they are either complicit or that Camelot adopts a model of alliance in which misinformation and false narratives are spread at the membership level and they follow along, similarly to how former IQ alliances did it.
The leadership of the NPO was notorious for doing that. An example of how that may be what's going on, is the recent narrative we've heard from Epimetheus, where our objective in this war is to cause Camelot to disband rather than hold your leadership accountable for its actions.
Again, this is completely false as shown by Sval shooting that idea down when Indger brought it up, doing so would be acting against our history. This kind of false narrative echoes how former Emperor of the NPO, Ivan Moldavi, would gaslight his membership to continue a war effort for his personal agenda.And this is really the post that inspired me to make one in this thread.
Flavee's post is basically him saying that what Nexus is doing, is that they're punishing IQ. That the OP of this thread - which is pointed towards Epi but benevolent towards the members of Camelot - is false or misleading in some way. He's saying that you guys should go after all former IQ members and not just those in Camelot to be consistent.
Your response to him is to say "well, all I see in Camelot are IQ members, and also they're all either evil or stupid." Okay! Look, I'm not against whacking former IQ members for the past allegiances, but it's kinda weird to say this right after saying you guys have "no ill" towards them in the text of your declaration of war.
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I don't support Camelot and I'm not against Nexus, but upon further inflection, this war is a bit silly (or, at least, the politicking around it is). You want to punish Camelot, but the old guard are either gone or stripped of gov. You name drop Epi and blame him for this war, but then say that's 'simplistic and disingenuous' to say that's all this is about. You say you have no ill towards the members of Camelot, but then say that they're either 'complicit' to some agenda or that Epi is successfully misleading them.
Correct me where I'm wrong. I consider myself neutral. I'm just pointing out where me, a dumb third-party, are seeing some issues with the narrative here.
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There's really no reason to do this. I've been playing for years, and let me tell you, you will constantly be making changes to your nation. Your nation will also be changed a lot as it gets attacked and stuff.
Your 'newbie mistakes' don't really mean anything. Learn from them, and apply the knowledge in the future. It is completely impossible to make any changes to your nation that can't be undone or fixed.
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People's 'reputation' also isn't visible, but that has been the case for quite some time now. I would also like to see that fixed.
There is also a chance that it isn't a glitch, but is intentional. Some kind of change in the forum's setting from the mods/Alex. In which case, I suggest that things be reverted to how they were. Pips were nice to look at, and it was intensely convenient for profiles to have their nation link accessible from their forum posts.
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I imagine this isn't easily enforced.
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2 hours ago, Sweeeeet Ronny D said:
How much for Wampus? If you cant hit everyone, might as well hit no one.
I would hit Wampus for free, but someone/something would have to fund my city growth from C32 to about wherever he is, and that would be, what, tens of billions of dollars?
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NOTE: No longer accepting new clients as of 9/22/2021. This project has been shuttered.
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Want to hurt someone, but don't want to risk getting your own shit rocked or creating problems for your alliance? No problem! Just hire me!
Damages and Numbers:
A nuke will destroy roughly 1,750 infra in a a single go. In a 2,500 infra city, that's over $25,000,000 (25M) in damages alone.
Nuclear fallout will also drop the population of a city for weeks. Causing hundreds of thousands of dollars in extra damage.
Destroyed mines, farm, and factories cause damage for as long as they're unrepaired.
If there's sufficient standing military, destroyed military improvement will kill those units as well (most alliances run 100% aircraft!)
Finally, if a nuke takes out a nuclear power plant, that whole city is a loss until it's replaced.
A single nuke on a 2,500 infra city can do $30,000,000 in total damage to a player. Even for big nations, that's a whole day of income lost.
Now, imagine nuking a player with 3,000, 3,500, or even 4,000 infra. In peacetime, these aren't uncommon numbers.
Benefits to Clients:
For players, I can nuke someone who's pissed you off. Alternatively, maybe you just think someone is a noob and needs to be taught a lesson. Whatever you're motivation, you can take satisfaction in watching someone's P&W day get ruined when that all-to-familiar nuclear overlay goes over their nation's flag.
For alliances, you can use me to covertly damage the big boys of some rival you have. Or, you can hire me to damage YOUR alliance so your people will have less to lose in war. Or, maybe there's some idiot that keeps building infra when you've told them to stop and they need some tough love. Whatever the case, I'm at your service.
Clients will be able to pick what my war dec is when I declare on a target.
I will hit whoever you want. I have no morals except that I will keep my clients confidential.
Prices:
I do not have a set price structure at the moment. DM me on Discord and I will give you a quote. Even if you don't hire me, the consultation is confidential.
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1 hour ago, Benfro said:Apparently I’m either illiterate or ignorant. Did I miss this reasoning being written somewhere? Or was I just supposed to know via osmosis? Thanks for rolling out the downvote brigade instead of just telling the rest of us that are otherwise occupied what this is all about.
Oh thank goodness! I thought someone on OWF might have an original thought. Oh wait, never mind. Let’s just retread the oldest accusation in the book of TKR World Police. Forgive me for accusing the #15 alliance of smashing some micro without a stated reason as being classless. Maybe next time someone could tell the rest of us what is going on.
I don't know why you're calling yourself a dumbass and screaming about osmosis. Changeup's response was remarkably restrained compared to your original snide remark.
Dial it back a few notches before you give more content to the TKR Cringe Compilation.
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SRD has asked to come on and to make his third appearance on Thalmor Radio. I don't know what he wants to talk about, so that'll be exciting! Uriah also wants to come on to talk about what has happened with Camelot lately. This is the first time we've had 2 scheduled guests in one night since last year! I am happy to have them both with us tomorrow night at 9 PM EST.
Thalmor Radio is P&W's longest-running radio show! Broadcasting every week since December 2019, it is hosted by myself and co-hosted by Zigbig and Shifty. We talk about what's on our minds, game news, and real life news. Thalmor Radio airs every Friday at 9 PM EST.
We cannot confirm nor deny our affiliation with federal law enforcement. We have not been served any court orders.
Official Thalmor Radio invite: https://discord.gg/Kma5nEQFTj
YouTube Archive: Thalmor Radio - YouTube
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20 hours ago, Tuco_King said:
OK I PULL UP HOP OUT AT THE AFTER PARTY YOU AND YOUR FRIENDS YEAH YOU LOVE TO GET NAUGHTY SIPPING ON THAT HEN I KNOW YOU LOVE THAT BACARDI
The song is After Party by Don Toliver; part of his first and only album Heaven Or Hell.
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27 minutes ago, Divinum said:
advocates of a Catholic confessional state
That's @Zed, isn't it?
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The 'politics' of Politics and War doesn't have anything to do with political ideology. It has to do with how alliances operate. Or, even how individual nations may interactive with each other. Real life ideology does play in with nation themes and alliance themes, but that's about the extent of their involvement.
By the large, IC and OOC separation has to do with how personal things gets. I can say "I'm going to wreck your shit, UnitedCommander!" and everyone will know I'm talking about their nation and that's IC.
17 minutes ago, kosmokenny said:"I might not be in the KKK IRL, but I am online and I enjoy socializing with people who are IRL KKK"
This is an example of an OOC attack. Kosmo is calling Babei and KT as a whole KKK members. Very classy!
Other examples of OOC attacks would be to call someone a pedophile or to threaten someone with harm. Or, to dox someone. These are pretty extreme and are uncommon, and I think the community does a good job at policing things.
6 hours ago, BrythonLexi said:how GOONS made people eat dog food!" Nope. No you don't, let's be real here. It's completely okay to discuss someone's political beliefs when you completely agree with them - but as soon as it's a disagreement, the cry about OOC is cried and all debate is closed down. Y'know the people who complain about new leftist alliances because "communism sucks"? It's certainly not because they hate communism in real life or something. [Although I will concede about the generic names, hence my specificity with reasoning.]
This false distinction between OOC and IC politics has gone on too long, and makes no rational sense upon further scrutiny. It is merely used as a weapon to shut off debates you don't like - and it is making actual political discussion a stigma outside your safe space - kinda a bad thing in a game called Politics & War.
I don't agree with this. I see political discussions all the time on Discord, like on RON or the official P&W server. I discuss politics on my show and a lot of my audience disagrees with me on my views, but I still respond to their questions and try to hash it out. I won't change anybody's minds, but if I can give people new information to work with, that's the next best thing.
I do think some people are unwilling to have political debates. A lot of times it devolves into something pretty rough. It's a reason why I try to avoid such discussions a lot of the time. I take it that you want to have more debates, which is great! I wouldn't mind engaging with you more but, you blocked me on Discord! Lol
Also some people are stupidly toxic and if IC/OOC lines got blurred, I think that could be rough. Houses are so special because they have walls. I think separating a lot of game activity into 'IC' and other things as 'OOC' is healthy.
Hopes this gives you or any others some new information to work with.
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Ultimately, I think the formation of Hollywood and the subsequent sudden war on Rose is what brought this war on. This is essentially Knightfall 2. You even had t$ high gov dunking on you guys in public over it the night that war started. Now that you're dealing with the consequences, you wanna complain?
My own feelings towards Hollywood were rectified by E404 and CotL leaving, but a lot of people still felt as if Hollywood was a threat to everyone- same as it was with T$-TKR sphere. You guys split up because you don't want to be the bad guy, but then you merge with Hedge to form a bloc that makes t$ and/or Rose feel like they need the help?
I do think a Syndisphere vs Hollywood war would've been dope. I think ideally Rose should've stayed out. But ultimately positioning yourself for security also positions yourself to be threatening. It's a big reason why people have swung at Grumpy lately, but it applies to Hollywood as a whole too.
I don't know a fix for this except for GG to split off and try something new. Probably won't happen. In fact, it makes sense for you Hollywood guys to entrench yourselves now. But, I'm pretty sure we won't see a formal tie between Syndisphere and Rose, and I think a lot of feelings will reset post-war so maybe we can all try again later.
I think minispheres is still a thing and I think politics is the healthiest it's ever been. Y'all have the short stick in this war, but it doesn't have to be that way next war. Fight it out for this war and let's see what happens between now and the next global.
I hope this is coherent and makes sense. I'm tired. Gn.
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Oh, this is excellent. I love this.
Thank you for making this.
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[Peace] Moving Forward
in Alliance Affairs
Posted
This is easily the most progressive peace deal in the history of the game. Never in Politics and War has the losing side lost so hard and yet get so many terms beneficial to it. There was nothing else to be gained by dragging the war out longer. All that would've done is hamper Camelot's economic recovery and development.