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Eviljak

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Posts posted by Eviljak

  1. I disagree...it gives someone with alot of cities but a small amoint of infrastructure a huge advantage over a nation with more infra and less cities. It allows a nation to literally build up for war rather than having to strategize on wat to keep on hand at all times...really hurts the strategy of war and espionage altogether.

     

    I think politics & war just took a step back.

  2. The spy change is lame and broken atm as im showing -2 on my spy purchase gor today. It also screws the guy that has fewer city's but more infra. For example: ive opted to up my infra in my current 6 cities rather than adding more cities for the time. So now i can buy less spies than a nation with less infra but more cities.

     

    Really stickn it to me

  3. I disagree with limiting cities, unless the limit is 3k per city. I also disagree with stealing land...stealing infra might be a thing, but land should remain, however u could decrease the effectiveness of certain improvements for x amount of days

  4. Leave the nuke war system alone for now. Instead of big missles and little missles...how bout chemical warfare project that allows u to turn missles into chemical weapons for a large cost...that has residual dmg as well as initial dmg. Upkerp would need to be more of course

  5. Green Power Agency

     

    Increases the efficiency of all power plants by specified amount.

     

    Wind power plants can now power up to 350 infra per plant. Nuclear power plants reduce uranium use from 1.02 per 1000 infra to 94.01. Each oil and Coal power plant uses 2.79 coal/oil per day.

     

    Resource cost:

     

    500 uranium

    1000 steel

    750 aluminum

    400 gasoline

     

    Cash cost:

     

    $15,000,000

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