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Kojema

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  • Leader Name
    Patrick Starr
  • Nation Name
    Krusty Krab
  • Nation ID
    332443

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  1. Tree land (politicsandwar.com) Tree Bloons Monkey City (politicsandwar.com) Bloon P opper Suspicion of Multi-accounts Evidence: Discord user search found the following transcription in public chat: Tree#1211 https://discord.com/channels/216800987002699787/400030171765276672/805408233660350484 which was unusual so I continued to follow the chat in chronological order with the use of the search function by older posts descending by Tree#1211. I had gotten to this https://discord.com/channels/216800987002699787/826968574730960906/857040618357260298 which added to suspicion. So, I checked the older post again and clicked the nation link. It had since been deleted. Further investigation shows other players in the chat were also suspicious of Tree. When I checked the forum his old nation link was listed below: I had a long conversation with Tree on discord asking him about all of this to which he states it was school network related. Him and Bloons are apparently "IRL" friends according to him. I am unsure if they appealed and won or if Tree had just recreated his accounts after termination and flew under the radar. This leads me to how I noticed all of this. I am also reporting 2 other nations. https://politicsandwar.com/nation/id=424248 Jibland https://politicsandwar.com/nation/id=423453 Bathurst Island When their alliance had started attacking members in my alliance, we obviously countered. They then, counter our counters. Odd but not unheard of. So, I go take a long look at the members list of their alliance to find weaknesses that we could exploit if the current trend continues. I noticed these 2 nations were created 1 day apart, joined the same alliance 1 day apart and both were given the same position in the alliance gov (Internal Affairs) on the same day by Dominion of Honor (politicsandwar.com) Darth Yoda. I found these tidbits to be very unlikely set of circumstances. When I brought it up with my alliance they concurred with my sentiment. We ran a multi-check on them both and that's where it got interesting, and these tidbits became clues to me. When going over the exhaustive list that the multi-check pulled, I located a familiar name utilizing a shared network at some point in the past: "Tree". It does not specify concurrency, but it raised my suspicions because Tree had been hitting my alliance for the past week. Now, Galactic alliance is also hitting us. There are 2 members that have a shared network sometime in the past with Tree. After talking it over with Tree about the totality of circumstance here, I just couldn't believe the story I was given, because the totality of issues is just too much. I have exhausted my investigative efforts and cannot find anything else that's a little more probable cause. I figure I'd pass this along to the admins. If you need anything else feel free to reach out to me.
  2. This is interesting. So, 1- half strength offense battle and 1 - defensive battle per nation per day. seems reasonable. I kinda like the idea. Would change up big alliance wars a bit. However, I do not think any loot should come of winning or losing these. Just the casualties of the battles.
  3. 1. Perhaps, change the OP's "city deletion" to something else. I suggest something non-permanent and easily attainable. I do not know the limitations of the game engine or the server so I am not sure if this would even be feasible. However, if population took time to build up instead of just appearing after buying infra, then nukes could hold more weight. I understand that would be a lot more calculations every tick though. 2. Adding to (1.) There is no real tie-in for the population in this game other than providing taxes. Soldiers don't come out of the pop counts; nukes may kill pops but doesn't mean anything; and the city improvements run themselves in a sense without workers. This could add some more depth to the management simulation side of the game if population requirements had to be met. I am just tossing around ideas for discussion. Please don't flame me.
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