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[Suggestion] Minor issues & cosmetic changes


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Posted (edited)

Firstly, the new military page is overall a great addition, thank you to all of those that contributed. I just wanted to suggest a few small polishes that should be easy to implement.

1. Round max units to 0 when no units can be purchased. At this time, if you cannot build any of a unit it shows you have 0/1 purchased, but shows 0/0 daily purchase. I'd suggest for the sake of them matching and to avoid noob confusion, changing them so they are both 0/0 when 0 is true.

image.png.cd1cee16aeb5cd2841aaf81efbcbea58.png to image.png.a8bfc702cef59f766fd0cb0f9e40a422.png

2. Remove "Additionally, you will not be able to purchase more than possible". That sentence alone is redundant and confusing. But you also have an error message that displays if you attempt to build more than possible, I'd recommend you remove that line because again, I had confused newbies asking what that meant, and I'll admit my puny old man brain had to read it multiple times.

image.png.b6a7f6f416aacef70df29abf909f2087.pngtoimage.png.c0a1008bb51ee166082a96d9c0a42369.png

3. Change "select all" to "recruit maximum". It would match the style of the "Decommission All" button, and also just makes more sense in the context, whereas "select all" could imply other functions, like allowing you to type the same number in each, etc.

image.png.06dfbd057c5ed3555bddbfdbf74317bb.pngto

image.png.a84a238b7f4275910a3e06fcfffe2d20.png

4. Implement popups that show military unit descriptions. There is no longer a way for new players to know what units do without looking at PWPedia or being told by an alliance. This will  undoubtedly become a player retention problem since they wont even understand what to do with each unit. 

 

Edited by The Titan
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Peace in our time

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