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True King

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Posts posted by True King

  1. 1 minute ago, MonkeyDLegend said:

    It would, but this can be both positive and negative, it depends on ur team. It's a strategic game so i can already see a good strategy :P 

    Maybe, but I'd rather the game not become more demanding in your whole life revolving around it 24/7 while at war. If it gets to annoying to play unless your entire life revolves it; think less would play. Already it can be to time demanding for people constantly st war. Being awake for 8 different day changes if fighting 8 wars & you don't want them doing a double buy attack while you're sleeping would be a bit much.

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  2. Just now, Dryad said:

    The way it's intended isn't that you have to login every 2 hours to buy your military for that turn but that it would stack up. I.e. if you buy military every turn but then skip a turn then the turn after the skipped turn you could buy military for both of these turns. And this would stack up all the way to being able to buy 24 turns worth of military equalling the double buy at current daychange.

    Already the MAP gain every 2 hours does so people playing 24 hours a day can play more effectively than those who just log in a few times a day or just not as much; even though MAP stack. This would add to this advantage of constantly logging in even it stacks, rather than people just needing to plan on 1 time a day for it. At least with the MAP thing, if you use it all up; you can get at least 6 hours of sleep maybe before possibly doing your next attack if you don't need to also be rebuying your military every 2 hours as well..

  3. Think it would over complicate things having when day change happens constantly rotating. Also changing it to try making more convenient for some would just make more inconvenient for others. So not sure I see the point at all. Also don't think its a good idea having day change happen at different times for different people, since we're all playing in the same persistent world. So things should sync up in when they happen. Don't feel like spending a lot of time explaining why I think it should be that way, but that's my opinion at least.

    Edit: Although of all your proposed idea, I think changing when it happens & everyone just needing to adjust to that would make the most sense out of the options if he decides another time for it would be better. Although I'd much rather have it happen midnight than in the afternoon for me personally, so don't really like the time you picked personally.

    Edit 2: What I don't like about the distributed way of doing it is already this game runs of kind of a 24 hour schedule; where people often need to just skip sleep & keep checking the game every 2 hours to play it most effectively. This change would just add to the need for people to be constantly playing 24 hours a day in order to be most effective.

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  4. Peace wouldn't be productive toward creating a UniPolar World; unless the other side destroys themselves in the process of accepting the terms. So anyone really surprised? :P

    Edit: Although not saying I know for sure that's their plan, although that is how CN usually was & Comrade Marx's sig if taken seriously would imply they'd like to do that. XD

    • Downvote 1
  5. 15 minutes ago, Teaspoon said:

    Sorry I mean attrition as in the concept of grinding your opponent down over time, not the ingame war type. As-is, it's way too easy to stay fighting for basically forever because it's too cheap to rebuild.

    In attrition wars like you're talking about, I don't think these changes would be bad. Since you want to make it expensive for your opponent anyways. Although something to consider is how it would effect raiding, would be much harder to make anything off it unless you get a really good target blockaded. Also with the current setup, if you want to do anything infra damage you need to sacrifice most of what you could possibly loot. (If you don't use piracy gov type, that also cuts down a lot on the loot you can get)

    So for this not to be a big nerf for raiding, would need to do so people can loot more. Personally I think Attrition Wars should give at least 50% loot & raid wars do at least 50% damage. Get rid of Ordinary type or do so its 75%/75%. Don't mind a cost increase on units if he adjusts the war types some.

  6. I’m kinda split, there are some like Durmij, ForgotPants & Hodor who completely deserve to be in the situation they’re in, but others not so much. So think I’ll just enjoy watching seeing how this plays out. Although if Tiberius wants to try helping me along towards deletion, that sounds like it could be even more fun. :P

    Although think I’m done with this thread, absent me somehow getting pulled into the war. Have fun with the peace talks. 

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  7. I think up/down vote is mostly used for political reasons anyways & might as well be removed in general. While some might use it based on the quality of the posts, think the vast majority of up/down votes are for political reasons. Although having a negative rep on the forum mostly makes things difficult for newer players who aren't well known, so not a big deal for me personally if its kept or not.

    Although still think its bad for the game & mostly misused. People who think its mostly used properly might treat newer players who get mass down voted negatively & they might have trouble getting into alliances, etc.

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  8. 28 minutes ago, Tiberius said:

    If I was the admin of this game, I would probably just be willing to delete you. Although maybe that has something to do with watching you post on the forums going against my principles. Good luck reaching a deletion.

    With the way you guys are conducting peace talks, doesn't seem you guys want them to surrender anyways. lol

    Edit: Also considering Roq didn't want to consider my war part of this one & when I notified him of the peace agreement reached with GOONS (Didn't seem Col A considered my wars connected anyways); he was happy to hear cooler heads prevailed and only ongoing war I had declared on a Col B alliance was peaced out.

    So don't think I'm getting any closer to deletion or I'm still at war with any alliances from Col B, although even if you guys do decide to put me in Col A; still wouldn't bring me any closer deletion. So good luck with that. Not a big deal warring however many months you would want to fight if I'm brought back into the war when off beige.

  9. Also for anyone to dense to realize it, the extra project slot would mostly just benefit alliances like GOONS; who are joining the game mid war if it doesn't also give an extra project slot to those who are already above their projects for their infra...

    Edit: I'm National Project Slots: 13/4, even if I was 13/5; would take many months of peace to see any benefit from just 1 extra slot.

  10. On 11/21/2019 at 10:36 PM, Teaspoon said:

    Agreed. Attrition should mean something.

    Attrition War Type only affects infra damage, so this wouldn't effect that. Other than you can barely loot anything with attrition wars, so you'd be able to only be able to potetnially recoup even a smaller amount of what you spend fighting even if successful.

    I don't have a strong opinion on increasing the costs, other than ships I agree with whoever said they're expensive enough & planes don't need a cash increase cost to them. Soldiers I agree should be cheap, although still the cost increase wouldn't matter much except maybe for new players. I don't actually see any reason to increase the cost of planes to begin with or the purpose behind it. (Would just make it harder for people who lost the planes advantage to try coming back from it)

    So I think this change wouldn't be very exciting, but people who have been playing a while should easily be able to absorb the increased costs. So don't really care if this gets implemented or not.

  11. When you say 1 additional project for all players, do you mean an extra project slot separate from the ones we get from infra? So even if we're above the max projects for our infra, we can build another? Not really sure what you mean by that, although if he adds any useful military projects that could be useful.

    (Although I'd vote yes if it would give an extra project slot for everyone, regardless of whether they're above their project limit for their infra. Otherwise seems pointless and I'd vote no, as it'd only benefit some with no real reason for it)

    Edit: I voted no on all three, since OP says the extra project slot for everyone won't really effect most. So doesn't sound like everyone will get to build an extra project from it. Also no way to vote for the others individually, but changing the cost of units doesn't sound like a very exciting change anyways.

  12. 10 minutes ago, Robot Santa said:

    The administration and moderation teams are both looking into the discord situation that has been previously reported. Thank you for your continued patience in this matter but I think three threads is enough.

    I will personally update the community (if Alex doesn't) on the outcome of the investigation as it unfolds.

     

    It is also worth noting that several reports have been filed for people posting in no-discussion forums. These reports are also being reviewed and I would recommend further "discussion" be kept to a minimum.

    This and the Epi thread were both posted in discussion areas, so someone might be filing frivolous reports if for those threads.

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