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Vack

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Posts posted by Vack

  1. 3 minutes ago, Mhearl said:

    Congrats to the off brand Rose ???

    Light theme Rose

     

    (Happy birthday btw! Here's to many more years of Rosian success ^^)

  2. 7 hours ago, Xea Evangelos said:

    . Screw the talk about "desired market prices" for starters. It's a Lasais Faire market model and should be treated as such.

    Just wanted to mention something to keep in mind when you so thoughtlessly dismiss this. 

    This is an MMO in which everyone is constantly printing money. Every MMO developer faces a problem, which is that the supply of stuff is constantly increasing at an ever faster rate. If this continues unabated then there will be so much stuff in the game that it will all become next to worthless. Try to consider for a moment that nothing ever gets done to create resource sinks, what is the end result of that? Resources will become so abundant that there is almost no demand. They cease to have value, where $1000 may once have bought you 1 unit of munitions it will now buy 1000 units because the abundance of resources is such that every listing is the lowest PPU possible, $1. The market will no longer be competitive or impoprtant. So far gone will the situation be that even major wars won’t budge the price at all. Everyone will be using the same city template, resources will become irrelevant numbers that require no strategising or forethought. That’s the end result of leaving things be. IRL you can just stop printing money to fix this problem, but you can’t just stop nations from having revenue.

    The solution to the problem of hyperdeflation in PW is to add resource sinks and commerce changes in such a way that reasonably stable balance is struck between supply and demand of all resources. That is measured in price. Picking a random benchmark price for resources and seeing if new features take you closer to it or further away is a valid strategy for measuring the impact of changes.

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