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Stormrideron

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Posts posted by Stormrideron

  1. It has been leaked. I have assigned one of my closest friend who acts as a spy, I will not announce who the spy is. However, he has taken screenshot and leaked it to me. It is clear that they are using military to enforce pacifism to make themselves threatening to everyone. Our most beloved corrupted pseduo-neutral GPA leader named Kalev60 has taken an action to warn his members to increase the military force.

     

    eSQ8VKu.png

     

    If GPA has secret treaties, then there is no need to be paranoia of right? So what's up with the military size? More leaks to come soon.

    • Upvote 1
  2. Lets see, they never raided, never declared war, never signed treaties.... Looks like they are committed to neutrality and your probably just upset that a neutral alliance was able to become the number 1 alliance with out having to fight for it and is now trying to get them rolled.

     

    I call that one out a big fat lie. GPA is actually a pseudo-neutrality. I don't know what kind of treaties they signed, but GPA government definitely tried to keep it secret from the public so they will continue to appear as the true neutrality. It is time to spill the secrets.

    • Upvote 1
  3. Thank you, Thank you Orbisians. *feedbacks on the mic* 

     

    Today, the menace neutral alliance has become the dominant alliance, their military and the sheer number of members has rose at alarmingly pace. Million of jobs are being sent oversea to GPA, not because GPA is the most powerful alliance, but simply because they always get away with every single wars. They exploited the trade markets in the past two world wars and manipulated the market to reap in the profit as much as they can while the working class of various alliance such as t$, Rose, Mensa HQ, UPN, DEIC, BK and many more are being abused on daily basis. They are being paid low as $5.00 per day and that is not enough for every nations to grow. It hurts global economy while GPA takes in the wealth and laughs at our face. We can't allow this to happen and I will audit for international investigate to crack down GPA's iron grip of the trade market.  

     

    Millions of people have left to GPA and it weakens former's alliances to form a sizable force to protect their interests and the ability to influence politically. Are we going to allow the neutral menace leaders runs their game? GPA is playing game with us and if you looked in their past trade history, they made almost double the trade profits with every single alliances. To put this way, GPA is like China and they are taking the jobs away from every alliances. We must take a firm stance and let GPA know that it is not their world to rule.

     

    GPA thinks they can stay safe behind the great green wall made of cabbages, lettuces, and asparagus. They have given many free passes in the past, however their recent actions have brought themselves into the spotlight along with their corruption. GPA government has tried to keep the corruption out, however let me tell you something that the public needs to hear the truth. GPA made secret treaties with several other alliance leaders. I don't know what kind of treaties it is, but it is a treaties that promotes other alliances to avoid attack GPA and respect each other alliances. I call GPA out on neutrality a big fat lie. We simply cannot allow GPA to continue this pseudo-neutrality. No more!

     

    It is time that we let GPA know that it is not their game to run and we must bring back the jobs and people back. The only solution to this is to declare Neutrality Takedown to destroy GPA's military capability and to restore the market back as it originally was. Let's Make Orbis Great Again!

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  4. DEATH TO GPA! DEATH TO GPA! DEATH TO GPA!

     

    Now guys, are you going to allow such a misogyny menace neutral alliance run the world to tailor their needs and wants? I will not allow such a neutral menace alliance to run their game! I will not simply allow that at all!

     

    *CHEERING*

     

    GPA has been planning it along to become world number 1 alliance and they think they can stay safe behind their green wall of neutrality. I call that one out bullshit. They are a bunch of coward pixel-huggers who just logs in for one minute just to earn their daily log-in bonus and grow their nations. Are we going to allow their leaders to continue this neutral lies to run their game? Absolutely not, I call for Orbis revolution!

     

    *CHEERING*

     

    They think they can get away from putting up the green wall of neutrality made of asparagus and cabbages. Hell, they even have the balls just to say they are neutral. I am pretty damn sure that they have some kind of secret treaties that was conducted only inside the government in which other alliances will reluctant attack GPA to avoid damage their diplomatic relationship. Listen up, GPA is neutral alliance, they are free for all. We simply can't allow their neutrality to take over the world. 

     

    *CHEERING*

     

    I propose that we roll GPA and declare the Casus Beli: Neutrality Takeover. Let GPA know that we aren't going to take it lightly. We can't allow them to exploit the trades as they did in the previous two world wars. They have been taking advantage of us and taking our jobs overseas. It is time to put it to end and bring our people and jobs back!

     

    *THUNDEROUS CHEERING*

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  5. actually mensa, TEst and SK got rolled by UPN/DEIC/BOC last year before tS entered into their defense. with UPN handling mostly on mensa and TEst. on that war it was SK and tS did the best effort on holding the fort until mensa recovers and tip off the balance on your favor.

    Disregarded. You only have 18 posts. Go and read up on history of politics and war before making a case. I am only speaking for the previous score change which Arrgh became the most feared alliance from Dec to March because they and Mensa HQ was the only two alliances that successful adapt to the game mechanics and utilized it effectively.

     

    VE tried to attacked Arrgh but caves in few hours later after Arrgh's blitz in Feb. If UPN was to do the same thing, I can bet you my ass that UPN will cave in just a few hours after the blitz. When someone caves in, you will learn why they are a pixel-hugger alliance. They simply don't want to lose their hard-work and their life that they have been investing into this game. But HEY! It is part of the game and I still don't understand why the score change was need at all. I am seeing it that pixel-huggers are taking it as some kind of exploit which they can beat tiny nations with minimum efforts.

  6. It's not about pixel-hugging. It's just not efficient in the long term to be permanently militarised, and as an alliance we took the decision to not be fully militarised all the time. The trade off is that you leave yourself somewhat exposed -- and we have some measures in place for that, but that's another topic. We were vulnerable, Arrgh's attack was just nowhere near good enough to be effective. I'm pretty confident if you had Mensa/TEst/tS members in the same position, they would of given us a lot of trouble.

     

    In my perspective, it is pixel-hugger to me. Sheepy catered to you and other pixel-huggers because you guys were the most loudest and whines the most about it. To soothe the criers, Sheepy had to change the score formula so he can keep players and still make money off ya. Believe it or not, the recent score change is worse by the far. It has broken so many mechanics in this game. Of course, Mensa/Test/t$ will beat UPN easily, because the number of  their membership is much larger than UPN's membership alone when combined, it is a no wonder why they can beat you guys easily and give ya trouble. Let's not forget member activity too.

     

     

     

    Arrgh's plan seemed to be to target some of our inactive members who weren't prepared, to do as much infra damage as possible. Instead of targeting the active members who were beginning to build up their militaries. I think had Arrgh co-ordinated their attacks better, and prioritised targets who were potential threats, they could of made this war a lot more difficult for us.

     

    Well, I am certainly looking forward to the outcome of this war. 

     

     

    That said, all things being equal a 150 member alliance should beat a 50 member alliance. Stop acting as if Arrgh have been excellent at war in this case, and there has been no coordination from UPN. I would argue that UPN have been far more co-operative and tactical, but let's just say that we were on an equal footing in that regard... then like I said, I don't see what's wrong with an alliance with 150 members beating one with 50.

     

    Lol, you are telling me to stop acting that Arrgh is an excellent alliance at war? Well, I don't blame ya, UPN have struggled to become an effective alliance in the past two wars. UPN is incapable of militarize effectively and it takes them long time to coordinate their war efforts. The only thing why you guys are doing well initially is because the score change has allowed some of your active members to jump in and beat up the low-tier nations. You are not entitled to tell me what I should believe and what not to believe. If I believe Arrgh is doing excellent, then let it be so. Because they have a good reputation of being tough alliance and is the most feared alliance on an equivalent level of Mensa HQ. 

     

     

     

    The game mechanics were working perfectly fine according to you. Clearly the vast majority of the player base did not agree.

     

    And in case you missed my earlier posts, I have traditionally been against changes to the war system. Just because I like the consistency, and see nothing wrong in players/alliances finding the optimal strategies that work for them. We all operated within the same constraints, so like I have repeatedly said, it was fair in my mind. So do not attribute other peoples opinions to me 'buddy'. 

     

    It is because these players who don't agree with it are inexperienced or pixel-huggers nations. You see, if everyone decides to stick to it and adapts to the previous game mechanics, it would certainly make it very interesting. The only thing you guys failed is because your alliance didn't take action against the raids. Now I see that your alliance is taking an action with the recent score change, UPN took advantage of it. It is a no-brainer here.

     

    I want to see sources that you are traditionally against the changes to the war system.

     

     

     

    Many UPN'ers would agree with me. So this whole rhetoric about UPN being the one to lobby for the changes, and now being opportunistic is false. Because most of the UPN'ers I have spoken to had no issues with the system itself (although they did find Arrgh frustrating), and secondly Arrgh attacked us not the other way around, making the whole "opportunistic" accusation invalid.

     

    I know why your guys has no issue with the new war system because it caters to pixel-huggers pretty well. It is like giving out free candies to them to do minimal effort as they can. You took advantage of the new score change, so when the new score change comes in, UPN militarizes to prove that new mechanics works as intended. That is pretty dirty of UPN. You knew that if UPN militarizes during the previous score formula, Sheepy wouldn't had changed the score change. It is you and pixel-huggers that fail to adapt to the previous score change. 

     

     

     

    And no I did not say that a poorly militarised alliance should be able to beat anything. Like I already said, had Arrgh coordinated and put a real strategy in place against us, they would of had us in trouble. The key point here is that there was a lack of skill from Arrgh themselves in this attack, and perhaps that can be attributed to people feeling demotivated about the new updates/not all members being keen on the war -- I don't know.

     

    You implies that UPN who is "poorly" militarized and just has begun militarizing was capable of beating a small and well militarized alliance, namely Arrgh. 

     

     

     

    Our strength in this particular has come from good fortune that Arrgh did not pull of a succesful first wave, and that we coordinated well and focused on the priority targets with high military. We adopted an effective strategy, Arrgh did not.

     

    I find it hard to believe. Has the score forumla not changed, Arrgh would have literally mowed down your members with ease due to UPN obviously not taking military action because they feared Arrgh. Now you are treating it like it is nothing that you should fear because obviously the changes has shifted into blob alliances' favor.

     

     

     

    You may not be, but your bias in your arguments is clearly showing.

    What is wrong with me promoting my own interests? If I want to promote my own interests then I will do it. 

  7. You must of missed the part where we took out several Arrgh nations purely by teamwork -- as the vast majority of our nations were nowhere near to being fully militarised, and most were under 50% of available military.

    That is a great example that encourages pixel-huggers. However, if your alliance were to be fully militarized, then there will be no value of teamwork as a rampaging alliance fully militarized with sheer number of membership will be able to wreck anything in their path.

    I don't see why Arrgh cannot own up to their own mistakes, and must continue to blame the game mechanics.

    It is because the game mechanics was working perfectly fine and there was no need to change at all. It is the players that fails to adapt. Like I said, it is not our fault that others chose to go economic path. It is your and others' mistake, not our. Get it right, buddy. Do not deflect the facts due to your inexperience of previous game mechanics.

     

    Yes we benefited from the game mechanics,

    This game mechanics promote more players to go pixel-hugger build while using minimum military effort. So you are saying a poorly militarized and ranked #1 alliance should be able to beat anything? Even a very highly militarized and tiny alliances? Where is the gameplay? It is largely due to UPN's sheer number of membership. It is where the strength comes from.

     

    but you made the initial strike -- and I assume it did not turn out as well as you expected.

    Fyi, I am not in Arrgh Alliance. I am a solo raider. So, I don't partake in this alliance wars. I am merely making an observation on this current wars.
  8. Defenders had an advantage? 

    I don't think you're fit to make predictions if you think Defenders had the advantage. 

    I think defenders now will be a bit harder to beat outright than before under the same variables except the score change.

     

    What I meant is that with the recent score change, the defenders who gets rolled are more prone to get rolled even further in low tiers. There is no way for the defenders to fight back if they keep on getting rolled from all the tiers. The cities and projects are what gives these nations very high score that is enough to be attack by mid-tier.

     

    So what I am saying, before the change it heavily relies on teamworking and collaboration the efforts. So it would take 3 low tiers to take down a mid tier, 3 mif tiers to take down a high tier nation.

     

    Now after the change, it is completely the oppose and requires no teamwprking any whosoever.

  9. Hmmm, this is certainly interesting! Seems like Sheepy's recent mechanics change has shift the favor of wars into blob-style alliances? That means UPN and BK benefits the most due to high number of membership? Since the mechanics changes, it has shown an increased favor in attackers and the defenders have their advantage stripped off. Well, I want to see a counter-attack in defense. If it is not possible then clearly the blob-style alliances has the advantages due to mechanics changes, making alliances with these type a prime target to join.

     

    So meaning, in the next alliance war, it will be about the number of membership and the activity of members - less about military and cities strength? Assuming that my prediction is correct.

  10. Hi guys,

     

    I have decided it is time for me to retire from this game. The community is great and I love to be pain in the ass for certain alliances in-game. That is my playstyle however this has come to my realization that I dislike the score change forumla very much. It just simmers down to favoring large and rich nations. Moreover, the cap on population has severely limited the small nations and the losers ability to fight back. I just can't see anything good coming out after the recent changes.

     

    The game mechanics was working very well before that, and I must reiterate, game mechanics was great. Now this new changes is largely in favor of who attacks first, who does the blitz first. There is no sense of gameplay anymore and it is just about blitz, blitz, blitz because of the score change and the capped population. All the attackers has to do is a surprise blitz and you win the game. Defenders' ability to fight back is much weaker than before. This is a perfect example of what the next alliance war will be. I hope Sheepy will wake up and come to his sense just to realize that his changes has brought more flaws than what he thought. It is just a shame he had to listen to pixel floor-licker scumbags who has absolutely no idea how war mechanics works. Only few of us know how to use it and because we are smart. Those players who doesn't adapted deserve to be rolled.

     

    Therefore, I am going to introduce a new era for this game. The Pixel-Huggers Era.

     

    Anyway, peace out. Love you all. <3

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