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Posts posted by Unclaimed
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On 1/21/2024 at 4:13 AM, Peppermint Swirl said:
Capitalism in its current form is indeed extremely greedy, but that's only because of the corporations. Creating a capitalistic society without morales will lead to the definite ruin of the planet by greed. Religion in some shape or form, even though it can tend to be a corrupt structure, oftentimes acts as a safety net for those whom are impoverished.
That being said, a socialist/collectivist type society could indeed succeed if there is enough social cohesion in a particular group, it would not work on the basis of nations, the closest you can get is a Social Democracy like Norway or Sweden.
4 MONTHS LATER?
anyways, no, it would work with nations, and it has before, the only thing that is keeping socialist nations from existing is capitalist nations, specifically the usa -
22 hours ago, Alex said:
It stopped as in it's working correctly again?
yes
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On 1/11/2024 at 1:56 PM, Alex said:
What internet browser are you using? Is something stopping you from saving cookies on the site?
i am using chrome, and no i dont think there is anything from saving cookie. also it has stopped
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it has done this several times to me and it just now started recently, it seems to log me out every 2-5 days, why is this happening?
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500!!!!!
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I made a new flag, which one should i pick?
Current
New
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497
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Lets get a comment chain going of the internationale, i will start,
Rise up, all victims of oppression!
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How did mine end up in staff selections? Just curious.
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3 hours ago, Jacob Knox said:
So essentially the only ways to raise stability would be to decrease population density (invest in land) or increase food/gas consumption while literally everything else decreases it?
Also, would this mechanic be per city or for the whole nation? Because if it's for the nation, my stability would go down 279.5% based on total pollution alone lol.
Yes, this is ment to increase resource consumption and have people think carefully about pollution and stuff.
Also yes this is for the whole nation.
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On 10/4/2023 at 3:11 PM, Jacob Knox said:
If the waste is supposed to be a negative thing, why would you be able to sell it on the market and what would the incentive be for anyone to buy it?
it could be sold for negitive amounts of money, pay people to take your waste
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I just got this new idea for the game, Stability.
It would be like approval rating, but its a completely new mechanic, and it doesn't drop to zero if you dont go to war. Base stability would be 50%. 100 stability would give +20% tax income and resource production. 0 stability would give -20% tax income and resource production. and anywhere in-between is in-between, I am not making an equation for this.
Here is what could affect stability:
Population density: The base population density (doesn't affect stability at all) will be 150 people per sq. mile. For example, pop density goes up by 1, stability would drop by .01%, it would work in reverse if pop density went down. here would be the equation for it: Population density = x | Stability effect = y | y = (150 - 0.01x) - 150, for example, if x was 200, y would be -2, so stability would drop 2%
Pollution: for every 1 pollution, stability would drop .05% | stab. change = y | Pollution = x | y = .05x | For example, if pollution was 200, stability would drop by 10%
Food allocation (new mechanic): There would be 5 options, Wartime (Very low) food allocations, low food allocations, normal food allocations, high food allocations, and American (very high) food allocations. (if people would provide names for these that would be cool.) Normal food allocation would be normal food consumption (which is ~27,655 people per food, per turn, I think. if someone could provide the actual number that would be great.) high/low food allocations would be +20%/-20% food consumption respectively. stability change would be +10%/-10% respectively. Very low/very high food allocations would be +40%/-40% food consumption respectively, the stability change would be +20%/-20% respectively. feel free to tweak these stats, this is what i would think it would be. you could only change this every 10 IRL days
Gasoline allocation (new mechanic): same as the above food allocations but except food it would be gasoline. normal gas consumption would be 100,000 people per gasoline, per turn (since not everyone needs cars, feel free to tweak this.)
Crime: for every 1% crime, stability drops by 2%. equation: stability change = y | crime = x | y = 2x (this is the simplest one i have done, feel free to tweak.)
Disease: for every 1% disease, stability drops by .5%. equation: stability change = y | disease = x | y = .5x (feel free to tweak.)
War: if it is an offensive war, -5% stability, otherwise, -1.25% stability
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no discord so cant do it.
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I tried to make a pumpkin in blender
The carving is supposed to be a nuclear sign thing because politics and war has frequent nuclear wars.
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1 hour ago, COMBATIVE said:
tf is that
Its a factory game where you exploit an alien planet for resources. sounds fun right?
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494
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(In game ofc)
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On 9/5/2023 at 4:09 PM, COMBATIVE said:
what's a modern day game you like? ( must be released during and after 2020 )
(No genshin impact or overwatch 2 just simply no )
For me idk i guess halo infinite? -
Yes you read that right! You can submit a flag for the nation of Tarewgf! To do so simply either message me in game or comment on this forum post and i will be sure to put it in the poll as long as it follows these rules:
-Follow the game rules (ofc)
-no gifs, i want something that can be flown on an irl flagpole (This means pictures only, you can submit memes (these might get into a fresh Tarewgfian forums memes!) and stuff, but I would prefer to have a flag that could be real.)
-I would prefer you to submit flags that are not flags of nations irl (flags of provinces or cities are fine).
Next week i will do a poll with the submitted flags!
This is my current flag:
that's it! Let your mind go free! Be creative!
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On 9/5/2023 at 4:04 PM, COMBATIVE said:
what does Tarewgf stand for?
This is supposed to help with me and others in game, this is not a thing for my beliefs.
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On 9/3/2023 at 11:38 AM, Gudea said:
There is a world of difference between Communism and Socialism.
They are not the same. Nor are Capitalism and Fascism.
Fascism and Communism are both at the extremities of Right and Left wing political thinking respectively.
Each member of a ruling extremist party is focused on one thing, and one thing ONLY: Staying in power at ANY and ALL costs. What you refer to as "mistakes" made by the USSR weren't "mistakes". They didn't care about anything but staying in power.
Pay no mind to what they say, but watch what they do. Talk is cheap. See George Orwell's 1984, or Shirer's Rise and Fall of the Third Reich.
Research how the modern Chinese Communist Party operates. It's easy. There's plenty on YT about it, including CCP propaganda, as well as the usual dupes and schills.
And always keep in mind what I said about extremists and power.
Never have i been more offended by something i 100% agree with
End of capitalism
in General Debate
Posted
the reason the poor are getting poorer and the rich are getting richer is because capitalism prioritizes profit above all else, also they are trying to privatize all of those things.