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Avruch

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Posts posted by Avruch

  1. As a Manufacturing Engineer in rl, I am all about staying lean, but 1300 is too lean, 26 isn't enough improvement slots max out your income, and make sure you are producing your nations resources, it also handicaps your daily income, running with that little infra.  

     

    It's enough for war. We call it the NK (or North Korea) build. 

  2. Are you really that dense?  That we started to nuke you before the war was over?  Or that you thought anyone *could* counter you at that point?  We had zeroed most Mensa guys conventionally before the anti-Pantheon attack force filled our slots, lol.  You are quick to forget we went conventional the first day.

     

    The skill your side demonstrated was not getting Pantheon to immediately drop TKR/TS but to take one for the team while you dogpiled two small alliances who didn't have much infra to lose anyway to protect Mensa over Pantheon and to take care of the continuing grudge your allies seem to have against us.

     

    You guys sending nations to fill Fark/Alpha warslots - when we already had 1-2 wars - that takes ZERO war skill.  Don't fool yourself, champ.

     

    The Steve-lacks-skill proof doesn't rely on one war. Your stats don't tell the whole story, but close enough. You are a nuker, and somehow never find the room to do anything actually useful or worthwhile. If you always find yourself backed into a corner with no options, consider the possibility that your suckitude extends into strategic planning and leadership. 

  3. You guys like to play up the skill level, but it's really more so about activity and getting people to declare wars.  The having people to declare wars is basically what politics is all about.  Skill only matters if you have equal sides, and we'll never have a war like that.  No one will ever let it happen.  In the end, at this point it won't matter, the interest in this game is already starting to drop off.

     

    Mensa making topics like these to squash even the smallest chance of damage will only make things worse.  You can't really say "nukes are stupid and don't matter" while also saying "nukes are soooo important we need to make a special "league" about destroying them".  Can't have it both ways, imo.

    The irony is Mensa isn't the alliance that will ever take many nukes because they keep their cities small. So not sure why they feel they need to be the hegemonic driving force behind this.

     

    You say this because you suck. You have zero skill. You're at least correct in that it doesn't take a brilliant mind to be good at this game, but you and many others can't manage to figure it out anyway. Something that Mensa has demonstrated multiple times. Go ahead, nuke me. I love it. Your "best tactical move" is actually the best tactical outcome for your enemies. In a war, your nukes are my best friend. Even you should be able to work out how that is different from having nukes set world food production to zero, but... to be honest, no one is surprised anymore when you are blind to the obvious. 

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  4. I have never heard more excuses from one alliance than I have heard from Mensa.  Always with the excuses... I expect better from you guys.

     

    We're about results. I had people lined up, but tS had their thing set up first. Dead is dead either way. 

  5. I'm sure that you read the Changelog update, as well as the Radiation page which explains in detail how this all works, and so you know that launching a nuclear weapon would only decrease food production for your nation by 0.1% and 0.6% for your opponent (unless you're nuking a nation on the same continent as you, in which case your food production would be reduced by 0.6% as well.) And that's just for the first turn. By the next turn, that effect will only be 0.099%/0.594%. And it continues to decrease from there.

     

    This is such a minor update that I judged it not relevant whether there was an ongoing war or not. Food is abundant and cheap.

     

    EDIT: Plus, you've got a neat counter now that shows you how many nukes have been launched in the last 24 hours. That's not as fun when the world is at peace.

     

     

     

    That's not realistic. To not be able to make Food, you'd need radiation levels of 1000R. Which would be, at a minimum, 167 Nuclear Weapons, all hitting the same continent, at the same time (as Radiation immediately starts dissipating) and that would at most last 8 and 1/3 days.

    You may be unhappy with your lack of food production currently, but you all (the players) collectively have the means to end the madness, if you so choose. We're currently on the verge of a global crisis, as almost every continent is at 0 Food Production.

     

    Any more predictions Alex? 

     

    And as Vanek and others have said, we would prefer you not install major changes in the game during war because you have a tendency to break the game. This is something you have said you learned from in the past, so if you could keep it in mind in the future, that would be great. Maybe you didn't break it this time, but it isn't good practice. 

  6. Avruch, just out of curiosity, how annoyed are you that the 3 pantheon guys that attacked me haven't turned the tide in our war yet?  They should be able to eventually, but its been almost 2 days now, and really you should be ripping me to shreds right now, but you have only been able to do damage to one dude while I do my best to keep knocking your military down while you attack him.

     

    Technically I was doing damage to two dudes until one of them deleted :-P 

  7. You can pretty much rely on Mensa's tactical decisions to be sound. If you haven't been countered its because countering you is a wasteful use of resources. I'm not sure if you should take that as a compliment or not. But you are probably VE's most effective fighter, if that helps, even though it isn't a high bar :-P 

  8. We went down in flames for SK like we would for any ally, which is why we are very careful in how we choose our allies. SK has bled for us too, and there's no debt between us on the battlefield. The issue with Gandalf was, in retrospect, the beginning of the end. Trust is critical in alliances. It may be old news at this point, but its relevance won't fade until the participants do. In any case no one needs to be offended on our behalf by the cancellation when we are not, though we appreciate the support. 

  9. Just to clarify, the concept of including treasures in the terms came from Oberstein. After we agreed on that element, it occurred to me that it could be a cause for war if GPA lost a treasure and there was no mechanism for meeting the terms of the treaty. We then agreed on the amounts to be paid as a substitute, which are already low compared to the current market for treasures purchased by major alliances and will get lower and lower relative to that market price as nation scores and incomes grow. 

  10. How does holding a leaderboards spot stop an alliance from being a place to learn the game? That happened because they didn't war when others do.

     

    Which other places in the top 10 can players hang out that won't get involved with warring or occasional raids from other alliances? Many players do not want to war, and do not want their alliance to pull them into wars either. GPA didn't do that.

     

    Are you sure GPA didn't pull their players into war? It looks like they had multiple wars in just a month after they hit #1. Fought TEst, some Arrgh, Roz Wei, Storm Division, Nuclear Knights, Mensa and probably others... 

  11. Yup. I can tell you I won't be spending anymore money on this game as long as my progress can all be taken away in less than a weeks time. (I spent around $100-150)

     

    I understand it's the game and my fault/should have protected it blah blah blah, but as far as game longevity goes, this war did more harm to the playerbase as a whole than it did to GPA.

     

    GPA to me was always the place for people to learn, and then either teach the next group of new players and hang out, or leave to join a less neutral alliance. It was a good transition point to get people interested in the game in a "safe" setting.

     

    Now that's pretty much gone, and I'm sure the game will keep chugging along, but as long as this style of warfare exists the playerbase will get lower and lower until it dies.

     

    I don't think this is true. GPA stopped being a home for people "learning to play the game" when it sped past everyone else to the #1 spot by a large margin. I'm sure there are still places in Orbis where people new to the game can  hang out, be protected, learn how the game is played and enjoy it for what it is. Most other alliances not purporting to be neutral (or the "neutral menace") will teach their players to appreciate war as the competitive and fun part of the game. 

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