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Avruch

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Posts posted by Avruch

  1. Again, you misunderstand, and I'm guessing you do so intentionally. What they were discussing is completely irrelevant to the issue. He sat there quietly when he had a problem with something, then had a middle of the night meltdown all by himself and used technical powers to become sole leader. That is the gravamen here. He made about three extremely vague posts on the topic total that didn't even really express opposition, just concern, so its not as if he has been screaming about this for a month and was being met with radio silence.

     

    There were a thousand other things within his power that he could have done to remedy his gripe, but he choose to do the one thing that wasn't. Whatever other problems you want to talk about regarding backstabbing and whatnot are fine and dandy, but it is a different topic then the one at hand. I'm pretty sure there is another thread devoted to that actually.

     

    You debated this backstab idea for a month? So it was part of the plan long before the treaty was inked? 

     

    I know you think you're some Sean Spicer spin wizard trying to pretend that your treachery is irrelevant fake news from the failing "journalists" on the failing "OWF." But I'm under no obligation to proceed as if your plotting didn't exist or can't be considered because it hadn't completed some formal internal process that literally no one else gives a shit about. We should all take a spin through OWF history and see if we can identify how you reacted to SK's plot. I bet a Daily Show style split screen comparison would be entertaining for all. 

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  2. Oh no, everything is exactly the same. The point you're not getting is Olorin did not really speak. When he did speak yesterday, it was strange. There is nothing improper with 2 out of 3 triumverates discussing options. You may not like the discussion, but that's irrelevant.

     

    Nothing improper with 2/3rds of high government discussing how they are going to betray and backstab a brand new ally? Are you sure?

     

    Well, of course, I know you are. Welcome back, what Orbis has been missing are incompetent but deeply mendacious machinations that are so visible we all get to be entertained. 

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  3. Aha! So this is what tore VE apart from within. VE signed tS as a sham, intending to betray them. But not all its government members agreed, and perhaps its members were uninformed. Do we assume that those who have fled to TVE are now informed and on board? 

     

    ETA: Wow, Impero. No excuse, eh? 

     

     

    Paths often differ. Godspeed.

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  4. It was all good in the land of VE. Until one day, a gov talk made tensions arise within the alliance. With a swift slash, Olorian would reign supreme. Brother vs brother. Sister vs sister. Who will win the battle of VE vs tVE?

     

     

    Someday someone will maybe elaborate on why the 'gov talk' was so contentious. 

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  5. Oh man, this thread. Grealind makes grand claims about VE laws, then self-owns by admitting he has no clue what those laws are... Codonian snatches defeat from the jaws of victory... Impero's head spins, but he still manages to 'discuss the aforementioned matter at issue' like he's lecturing at Arizona Summit Law School... Please, please let there be another bug? 

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  6. For the second time:

     

    If you want to express your opinion on the state of affairs on NatRP, please create another thread, and post your text there. 

     

    This is interesting, because the topic of the OP is "NatRP is pretty dead..." Opening with a comment about the state of NatRP, and one idea to address the problems with that state, certainly does seem like an invitation to discuss the state of NatRP. It looks more like you only want people to comment if they agree with you. If that's the case, just say that "This is a thread for people to support my idea and tell me how much they like it and then work out some minor details of our demand to be entertained by Mods." I'd say something about this not being a cruise ship and hired hands not being available to juggle for you, but I feel like that wouldn't fit within your desired framework for this thread. 

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  7. I'm curious if you guys attempted to resolve this in private or if both of you kind of just... went for it. I'm going to assume the former.

     

    Idk what kind of move this is on Kastor's part but it ain't a smart one, I can say that much.

     

    Kastor's approach in private is about what it has been on this thread - somehow its all our fault and he seems to think he was in a position to be demanding and accusatory. 

  8. "We were under the impression from our Leader Kastor that you had given us permission to raid applicants." That is pretty unambiguous. We put some people at applicant while they are temporarily inactive, it has several effects, one of which is preventing raids against them from harming the bank. That does not mean, nor has it ever, that they are open to raiding. For years it has been common practice for alliances to protect their applicants, and for us that hasn't changed. Many have recently asked us if that is still true, and we've consistently said that it is. 

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  9. You don't come from the same history they come though. The fact SK decided to do this given the time is funny and how they suddenly remembered about not wanting to be a push over. All it took was 90% of TEst leaving. 

     

    It would be a different story if Mensa had never come to aid of an ally for example and let them get humiliated, so the history + what they're saying now is just hard to add up. 

     

    Their decision is opportunistic; I don't think being opportunistic about these decisions is out of character for SK at all. 

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  10. I don't get why its interesting that SK didn't react belligerently to Mensa or someone else but did to TEst in this instance. TEst made what sound like threats (but to others may be banter) from a position of weakness. That's usually bad strategy, and it backfired in this case. If I were in SK's position I might've made the same decision, even if I interpreted the "splintering" to be smoke and mirrors. 

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  11. Don't forget with the Mass Looting comes the Mass Infra Damage too.  I've seen 11% Infra Damage to ALL Cities from beiging.  That's crazy if you think about it.

     

    The big problem is it defeats the purpose of some of the changes and defies the principle that seems most likely to improve the war module. Tanks were changed to reduce the cost, for the purpose of making war more palatable and thus more common. But the infra damage change adds a huge expense to defeat; the only reason it wasn't a massively disruptive change is because fortify means that only inactives or idiots get beiged. 

     

    But the principle we've been debating here for months is that no war is boring, wars don't happen more often because the damage and disadvantage is so severe, so we can make more war (and more fun for more people) by reducing the pain of war. Alex has at times rejected this principle and at other times endorsed it, but changes that go in both directions result in these weird contradictions. 

  12. Limit bank to target transactions - so you can only send stuff to a player or other alliance once per day. Then you could limit the amount of stuff you can send at a time. That'd effectively restrict bank hiding, although it would impact other legit uses of banks as well. 

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