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Kemal Ergenekon

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Posts posted by Kemal Ergenekon

  1. I know only one thing: If you always blame others and never focus on what *YOU* can do to change the situation, you never will accomplish anything. In the best case scenario, you will be handed a victory by chance or mercy, since you couldn't get off your lazy asses and do something about it.

     

    I already explained to you how you can git gud, but you didn't listen.

     

    (1) kick out incompetent management

    (2) if the management is not cooperating, split off

    (3) invite new people, retain existing people, develop your nations

    (4) wait for a meltdown on the opposing side or try to manufacture it somehow

     

    Failing at all of this, you can always challenge Mensa HQ to a pre-arranged 1v1 duel without allies (or we can let you have a few more alliances). Just let us know and we can agree on what would be a fair fight. :*

  2. Jesus Christ. Alex posted publicly asking for opinions and suggestions kemal. It really does seem you're being a moron on that point. In what world is that not listening to both sides. It was on like page 8 or something he made his decision. And it wasn't what pre suggested.

     

    I am quoting the exact statement:

     

    "While originally when approached about this I denied rumors of any intended action (which was correct at the time - I had not stated to anyone that I intended to take any action nor was I even truly aware of what had happened) I am now making this statement publicly to say that I am considering some sort of reparative action to rectify the situation."

     

    And in the end he decided to change rules mid-game, after people have committed trusting he will keep things the same in the short run.

     

    So I wonder who is the moron here.

  3. Actually Alex contacted me first asking me my thoughts about the update as I usually publicly shit all over his ideas. During that is when the topic of people exploiting the rollout came up. I contacted him when someone exploited the rollout for gain. I had even reached out to TKR about it ahead of time and at which point as Sheepy said, he was flooded with messages about people asking/complaining about the spying situation. Alex listened to your side, your side had lots of voices, he just decided you were wrong. Just because he didn't think you were right doesn't mean he didn't listen.

     

    If you're worried about your side not having contact with Alex, then PM him. Talk to him. I am one of the people he butts heads with the most. Him and I have been so at odds I got banned at one point. Claiming Sheepy gives me special treatment in a positive manner is laughable. To use your own argument, it's a mechanic anyone can use. No ones stopping you from talking with Sheepy.

     

    Pre. you can be clever when you want to. Don't type stupid stuff please.

     

    First of all, what our side has used is by definition not an exploit in the sense you are using. There are two different definitions of the word exploit:

     

    1. to utilize, especially for profit; turn to practical account:
    Example: to exploit a business opportunity.
     
    2. to use selfishly for one's own ends:
    Example: employers who exploit their workers.
     
    The first one is to make use of an opportunity, the second is to use something in a malicious way to derive benefits illegally or unethically. When people talk of an exploit in an online game, it is stuff like acquiring free resources or having access to information they shouldn't have. What has happened is nothing of the sort. Alex announced a change. He was very clear. Everyone knew the wars could not be declared for a given time period. Everyone knew that the spy ops were unrestricted. Would it make sense to restrict spy ops? Probably. But they were not, and everyone knew this to be a fact. Given all the facts, your opposing side decided to utilize the game mechanics implied by the announcement and used it for an advantage. The advantage is not unfair, not unethical, or an "exploit" in the sense you are using. It is just using the game mechanics for advantage -- something which all of us do all the time. Are you "exploiting" planes when you build planes to destroy the tanks of your opponent? Yes, but in the first sense: you are utilizing the planes (exploit definition 1).
     
    You are trying to frame this as an exploit whereas it is just the logical consequences of a particular game mechanics change announced ahead of time and which everyone is aware of. I would advise against distorting the truth to support your own narrative and alliance. That's the only unethical behavior going on here.
     
    As for your pathetic suggestion about contacting Alex in private: sorry, we will continue not doing that because that is the very definition of unethical and cowardly behavior. When we have a problem, we post about it in public, because doing otherwise is exploiting (in the second, malicious sense) your personal relationship with the admin of the game for personal advantage. There is no world where any self-respecting individual would find that kosher. In the real world, there are all sorts of rules and laws just to prevent such collusive behavior and favoritism. 
    • Upvote 1
  4. I am not as concerned about the mechanical consequences of the "resolution" employed by Alex in this issue. Yes, the postponement of the new spy system did make trading the sneak attack advantage for pre-emptively killing spies completely not worth it, but I am not certain the trade would be worth it even if Alex did not intervene and alter the rules in the middle of a war. I think others might disagree, but I for one am not bothered with the extra challenge this will mean for our side. We have been winning crushing victories for too long, and it is always fresh to have the potential of a real challenge.

     

    However, I am extremely unhappy with how Alex was contacted, what his reaction was, and how he "resolved" the issue.

     

    (1) Pre contacted Alex in private. It is obvious that this issue affected everyone and not just Pre and pals. So why not post this in the Game Discussions forum? Or the Closed Development Discussion if you are feeling particularly shy?

     

    (2) Alex listened to Pre's complaints and decided to take unilateral action without listening to the other side. Why do this if you would feel uncomfortable about being called biased? If I was a game admin, I would try to distance myself from my players, and give everyone equal attention. I would require the complaints about game mechanics to be posted in public so that the other side can also present their arguments against the change. That's common sense.

     

    (3) Regardless of whether Pre's complaints had merit or not, this is yet another change of the system after the players have already taken the rules as given, and acted accordingly. Yes, it is good to change the game systems to have a better and fresh game, but there is also a need for continuity and stability. Everyone invests into the game with the expectation that things will stay more or less the same at least in the short run. If people do an operation assuming the game rules will stay as is for 5 days, and you change them in that short of a time frame, that means you are just changing the rules of the game to create winners and losers out of your player base.

     

    The correct course of action here would be to acknowledge that this game mechanic was there for everyone to use, so the rules should not be changed after people have made irrecoverable investments. This is not a solitary event -- we encountered this in the treasure debacle as well -- the duration was changed after the new treasures were spawned instead of announcing it in advance.

     

    Unfortunately virtually all of the recent changes have been to the disadvantage of the side that has less personal contact with Alex. So there is a legitimate concern regarding whether admin interventions are biased to favor one side over the other. We even had the unfortunate sentence in which Alex admitted that he wanted to change the current alliance structure. This is just bad administration regardless of the mechanical consequences of this latest decision.

    • Upvote 6
  5. I sexually Identify as an Attack Helicopter. Ever since I was a boy I dreamed of soaring over the oilfields dropping hot sticky loads on disgusting foreigners. People say to me that a person being a helicopter is Impossible and I’m !@#$ing retarded but I don’t care, I’m beautiful. I’m having a plastic surgeon install rotary blades, 30 mm cannons and AMG-114 Hellfire missiles on my body. From now on I want you guys to call me “Apache†and respect my right to kill from above and kill needlessly. If you can’t accept me you’re a heliphobe and need to check your vehicle privilege. Thank you for being so understanding.

    • Upvote 1
  6. I mean, this isn't completely horrible: in many strategy games like Civilization, the AI cheats on harder difficulties to increase the challenge since the AI isn't that competent. We have the same situation. The people in other spheres just suck, and there is no way to make them git gud (similar to inability to come up with "better AI" in strategy games). Hence, in order to make the game challenging for us, Alex has to give our opponents unfair advantages, tailor new mechanics to help them at the expense of the more successful players, and if all else fails, directly intervene and give them free spies etc. So Alex isn't the bad guy per se. He just wants to give us a true challenge, so that the victory will be all the sweeter.

  7. I suggest spawning the armies of the losers back, giving back their infra, spawn 1,000,000,000,000 of each resource and send it to the guys you like, remove their spy and army caps so that they can have 999,999,999 of everything and give them a "beloved of the gods" modifier which makes their armies 100 times more effective. I think it would be only fair.

  8. I agree we should all take a step back and relax this Christmas and just enjoy ourselves, but if you think we have our heads up our asses being dissatisfied with you, we must have been playing two completely different PWs.

     

    Look, I can't pretend to know why you guys planned the silent war, seeing as nobody in SK was told about it. Maybe you guys really tried to make a new sphere and things didn't work out. Certainly we can commiserate. But you either had a complete disregard for your allies or deliberately kept us out of all information pertaining to the war. Instead you wait until things were largely planned and settled, and with 10 hours before your blitz you guys come to us and basically say "hey we're launching this massive coalition against t$ and their allies. We attack tomorrow, you guys are in charge of t$, good luck!" God forbid we be given any input on a potential war you intended to involve us in, or any time to prepare for it or militarize (granted we had been militarizing in line with every other alliance, and I freely admit we misread t$ tactics and would have lost that war regardless. I see that as besides the point however). I suppose we should be happy we even got that much notice because all of our subsiquent inquiries about what we considered pertinant information - you know, what time exactly are you blitzing? Who else is involved? Are we fighting t$ alone or with others we need to coordinate with? What exactly is going on? - went completely unanswered.

     

    How are we supposed to take that? Either you're an alliance that simply doesn't talk to its partners and didn't think things like coordination, or, you know, literally any kind of advanced knowledge of a conflict are important aspects of war planning. Or you deliberately withheld the information from us and only sprang the war at the latest possible date because you knew we would have strongly objected and wanted to present a a near fait accompli we would feel compelled to go along with. Well in hind sight we should have immediately dropped you then and there (I don't see how we could realistically have stayed out while remaining allied). We made it pretty clear we wanted to make something new and were leaving our longtime allies specifically because we had enough of that exact same war going on every three months. Doing something - anything - other than that on repeat was the one thing we cared about moving forward, and the one thing that was hid from us until many considered too late. Drastic options could have been taken, but it was a decision that ultimately we didn't feel comfortable making in the  timetable. I mean, in a sense it is impressive. You played us quite brilliantly and I cannot deny that. But its also not exactly something that made us look back with much fondness on our alliance together.

     

    You dropped the ball with us that war. We've dropped the ball before too. Hell we dropped the ball once by trying to !@#$ over you, and you'll never catch me trying to whitewash that. There's things in SK's history I'm extremely proud of. There's things I'm not. Trashtalking is part and parcel of war threads and I suppose part of the experience. I won't begrudge anyone the fun of that. But neither of our alliances can exactly pretend we have spotless histories. I'm not going to try and pretend we haven't !@#$ed up before or done shitty things. You can't pretend you guys didn't then either. Both of us have changed a lot over the course of our histories here, personally I've never bought into the "lol rose not even a real aa" bit (at least as its used seriously outside of general thread shittalk) and I buy it less now. There's a lot to look fondly on in the past, but there is no denying the negatives either.

     

     

    Because, believe it or not, pixels aren't anything, and we just didn't like what we were doing anymore. We tried lining things up, we spoke to a large number of alliances on all sides and no sides, and ultimately nobody wanted to leave their allies, which we figured was quite fair enough. Its a rather drastic move and if you're enjoying the thing you've got going than you should absolutely keep it. But we weren't enjoying what we had going in your camp anymore. While very few people had any ill will towards any of our then current allies, we just weren't having a lot of fun anymore. There's always been a degree of ambivalence about the game, in a mechanical sense, in SK (though in times past we had a bit more optimism regarding how it would be updated and improved). As we personally began to find the political situation not as interesting, the game also lost some luster. So the alliance came to a pretty unanimous decision to try something else, because why not? We knew full well we couldn't be as "successful" in a traditional sense by leaving than staying with our old allies who, as we knew first hand, were some of the best fighters and most cohesive allies around. But whats the point of winning a game if you don't enjoy it? This is what I think some people miss when they say our efforts since leaving have been a failure. Well I wouldn't call things a success compared to the high hopes we had, for sure. But staying would have been a failure too because its just not what we felt like doing.

     

    I don't have any issues with the tactics you or we used to employ, I don't have any negative feelings about, well truthfully anybody here. I don't care about "hegemoney" this or that. We just realized we'd enjoy more trying something else out, even if it meant potentially losing out, because it seemed more interesting. I don't regret that choice.

     

    I know many consider leaving that sphere to be the worst decision we've ever made. In a purely in character pragmatic sense, that may not be wrong. Our security is more threatened and any goals of "dominance" should we have them harder to achieve. But we have always seen the game as about more than just the numbers on the Alliances page. Hard as it may be to believe we've enjoyed ourselves since then even if a lot of things haven't petered out. We still enjoy playing together, we enjoy some of the people we've met since. We still look to the future with interest for what comes next. We're getting rolled. Maybe we'll get rolled again. Maybe we're drifting. But internally at least we were drifting then too. I don't know if we'll found our way, but I do know all of us will enjoy the journey trying.

     

    I went blind trying to read this.

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