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MMike

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Posts posted by MMike

  1. This is false, I was advised after being raided on Christmas day that in order to avoid it happening again, we must sign an ally of thiers, luckily for us we were already in discussions with our friends at SK at the time.

     

    Which most certainly doesn't mean that if you don't sign with an ally of ours, you'll get raided.

     

    You can't possibly expect an alliance to prohibit its members to raid nations they have no diplomatic relation to. Unless of course said alliance prohibits raiding at all..

    • Upvote 1
  2. Official admin response: "There appears to have been an unusual time-warp event on Orbis... Plainly, for some reason extra turns were simulated..."

     

     

    No they weren't. I don't see additional revenue or reduced beige counters. Everything remains exactly the same except one side in this war got a lot for help thanks to this "paranormal oddity".

     

    My revenue log ( https://politicsandwar.com/nation/revenue/log/) shows no indication of extra turns, or extra income. My beige status has remained.

     

    The only difference is that my wars have expired.

     

     

    When the enemy can't win, they cheat. It's a simple conclusion :) And as our friends from t$ said, we don't accept these peace terms and we'll continue the acts of P&War.

  3. Maybe Dio has forsaken you and hasn't brought you to the top of the score charts and the fact that VE and Rose are not at the top of the score charts is caused by his holiness, the Space Pope.

    Or maybe we ain't pixel huggers ;)

  4. This will definitely help retention. After reaching score 300-400 and the amount of raiding is severely reduced, and such daily missions will help occupy a player's mind while he's on a 20-day wait of money hoarding for the next city to build.

  5. Who says you're going to play those teams?

     

    Players get old and retire, and you have to keep pouring more money into your team to keep them at the top. But if you want a good team, you've got to pay for it. There's no special reason you have to have the best team, and if you don't want to invest money, you don't have to. OBL has no bearing on the rest of the game, you can abstain from it entirely if you'd like.

     

    There is a reason why salaries of MLS players (giving example with soccer here) are capped, unlike in Europe where any rich kid from the middle east can buy a team and turn it upside down. Then it's no longer a sport, but a fame contest for who will have the best team. At the moment this OBL thing is an obvious money sinking scheme and provides no opportunity for players to reach the top of the chart without spending millions of game currency, while the top should be able to be reached by spending a lot of time playing and without spending tons of money. It doesn't seem possible at the moment.

     

    Furthermore, when I look at the chart, there are 8 players with rating of 100. This means that no team can be the best. What's the point of playing a game where you cannot be the best? It might be fun for a while, but when you realise it, you'll want your money back :P

     

    People say that you've created a very good simulation for the sport. You've already acknowledged that it's easier to do for baseball than for other sports but nevertheless bravo for that. But I think you could have done better in terms of business modelling of how nations can invest into OBL teams without creating a pay-to-win scenario - something you've stated on numerous occasions that PnW is not. 

     

    tl;dr you say all the time that this game (PnW) isn't a pay-to-win game, but in the same time you introduce a 100% pay-to-win module (game in the game). Where is the logic?

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