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Tenshibo

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Posts posted by Tenshibo

  1. How I speak and what I say are different when dealing with my members and with other people.

     

    Hat wanted to know "why". I told Hat that the "why" was because they were allowed under our raid rules, and that I couldn't jump in the way without a good reason. When the raids began I didn't have a good reason. When my members decided to go full derp and open like 40 wars in 24 hours, I had a reason. However, due to the fact that I work for my members and not for other people, I set a deadline and allowed them to get what they could during that time period, rather than doing as I might normally do and simply killing their fun.

     

    I will not now, nor will I ever, apologize for not telling people outside of Mensa private information that pertains only to my members. If I came off as brusque, that is because that is how I am. Take me for who I am.

     

    Or leave me.

     

     

    fwiw, pfeiffer's brusque with you guys, but he's a raging &#33;@#&#036;got with us. Which is why we love him <3

    • Upvote 2
  2. Ha! I stumbled out of bed at 4-ish AM and decided to jump on a couple more guys, and was confused by instant notification. Impressive reaction time!

     

    Lol I was reloading to check something, happened to see I got attacked was like "shit" rebuilt real quick, still hadn't been attacked and I was like "THIS IS MY TIME. GOOOOOO" And i got in just before you got me ^__^

    • Upvote 1
  3. Politics prevents war; politics working together to reach a mutual agreement. Since most of you are pixel huggers, that mutual agreement would be no wars because "herp muh herd rnd paxels" so stimulating politics is pointless.

     

    War in this game needs to have a real incentive, especially on the alliance level. When you win an alliance war, something tangible needs to be gained, as opposed to simply the (albeit delicious) satisfaction of pixel stomping. If such a system were to be implemented, it would encourage the aggressive alliances to wage smart wars, and the more passive ones to play a game of active diplomacy, leading to a far more interesting and dynamic game.

    • Upvote 6
  4. Incentives give reasons to do things. My incentive to work is to get paid; my incentive to get paid is to get laid; my incentive to get laid is that booty doe, god dayum.

     

    See how that works? Incentives give reasons. So, war can't be incentivised if there's no reason to engage in war.

    • Upvote 1
  5. I'm still confused as to how you can say there's literally no reason to fight, and then on the same page say there's huge reasons to fight. Attacker advantage doesn't encourage war, it encourages preparedness. And color stock bonus encourages politics, you know "Get off our color stock or we'll destroy you."

     

    So try again, or just admit you don't know shit. Tyvm #swag

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