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T-Pain

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Posts posted by T-Pain

  1. People care about Scientiam/Hestia/Ryleh/Cu-somethingsomething/whatever name he goes by now. Truly baffling. Interact with him more. He's a cross between LH (from (That terrible game that is totally irrelevant and I shouldn't be bringing it up anyways)), Methrage and IyIyth.

     

    In terms of the BK and NPO drama. I like most of BK and having not really bad to say about them. I would like to see who joins the AA because there has been no internal issues minus Hestia and maybe his one lackey.

  2. Just being as moronic as you guys are. What is this? The 3rd attempt and failing? You guys will never win repeating the same shit lmao. You guys have nothing good to offer and then wonder why no one wants to join you guys lmao. Keep on going, it's always nice to see more people dig them and their alliances in the deep hole of irrelevance.

    Glad to see you selected the continue being a moron route. I eagerly anticipate the future. 

  3. Bahahaha shouldn't be that hard to keep a bunch of noobs down. May it end in the complete apathy of that entire side and the inevitable deletions hahaha. Then we may freely go on to destroy bigger targets than these clowns.

    Just in case no one as ever told you, I will, you are a moron. From this point forward you have two options: a. figure out how to not be a moron or b. deny it and continue to be a moron for the forseeable future.

     

    The choice is yours.

  4. You must be outside your curbstomped mind.

    Again the point I am trying to make is not related to any specific punishment for losing, nor is it related to who was aggressor or defender. I was commenting on how NPO specifically put out an offer (despite being losers and having no leverage) they knew we would refuse, or we would have only accepted if we had no self respect.

     

     

     

    Not everyone needs to be on them, nor do I know what steps our allies would take for peace, NPO has reached a point where basically most of our members cant fight them, they are too low. However they can not rearm as any point gain will immediately result in 3 people jumping on them and beating them back down. 

     

     

    Are you suggesting that eventually we will pay reps to NPO for peace? Also lets see support after 2 more months of zero growth and continuous bombing.

    I will reply to both of these at once. The wonderful thing about simulation games are that time either proves a party right or wrong. I am willing to revisit this post in a few months.

     

    Anyone in an alliance that supports Roq is already out of their mind.

    This may be a valid point. I have been absence for quite a while, but within the realm of PnW I have not seen any actions taken by Roq that would cause me concern. Yet, at least, but maybe I am misinformed.

     

    Is it really war when you're lying on the ground getting kicked?

    Careful with all that edge you may cut someone.

  5. NPO has no interest in obtaining peace. Our allies aware of our position and have not voiced any complaints of it. If you wish to engage everyone that has already accepted peace that is your prerogative.  There is no real reason to conduct negotiations. Reps of any sort will also not be accepted or paid by Pacifica. If NPO has no interest in accepting peace or paying reps, why continually discuss peace? I would suggest that each side stop discussions and reach out every ten days inquiring if anything has changed. Quit wasting each others time.

     

    I imagine if the war drags on long enough reps will be paid for NPO to agree to accept peace. At a certain point it is no longer viable for the winning coalition to deal with it. Besides, the longer the wars go on the less money there is for reps. Increasing the amount doesn't do anything, but hurt your cause. We have no interest in negotiating or hearing anything to do with faux morality or this is how it works on PnW. It only works if your successful at achieving it.

     

    This is just my .02. I imagine I'll be ignored or shamed, but the reality of the situation is this. Roq has 95-100% of the support of the membership (there are a clown or two in every bunch) and we're very aware of the status of peace talks. War is the option we have elected for the foreseeable future.

  6. Come on man, have some respect. Sorry doublepost

    How is that not respectful? 

     

    To turn the tide you either:

    a) consolidate the base and eventually skim off the satellites enough to win.

    B) dissolve the nucleus of a side and hope the winning side eventually cannibalizes itself.

     

    Neither of the above happened. It's not logical to suggest that or that any t$ side signs Rose/VE. Signing would signal an attempted consolidation of a new sphere. (See: Cannibalizing itself.) The t$ side does not need more NS. If anything it needs less or at least a continued target.

     

    I have also seen the MADP /somewhat neutral to World Affairs (GUARD). Disbanded. It did not work.

     

    In short, do I think that this could help reshape the world? Yes, but it'll be after VE and Rose are ripped limb from limb. They're still enough of a threat to not be let off. I suppose you could always sign them and have them take the brunt of the beatings to prove themselves. 

     

    I have not been active in the politics in the game ever, but the underlying point remains. This thread just furthers the point on why a successful coalition could never be built.

     

    Like I said, Mutually Assured Destruction. Nothing against them personal, but I call it like I see it. I also do not think I have ever spoken to Rose/VE. Just a casual otherworld player with a PnW nation.

    • Upvote 1
  7. Let's see if I understand this. Most of us had played nation simulation games for quite a while. (3-10 years).

     

    Yet people still come to the Alliance Affairs in attempt to tell their version of the truth. Everyone already has a side and knows what party line they're going to support. Is there any benefit to this or do you all just enjoy wasting time in general?

     

    Edit: Changed OWF to Alliance Affairs.

  8. I wouldn't suggest an auto-win, but perhaps an under-dog bonus.

     

    The issue with the war system is:

     

    Ships are largely irrelevant.

    Nukes are bad. They only seem to hit infrastructure, which is baffling. If a nuke hits a city I highly doubt that everyone is going to chug along like nothing happened. They should destroy most if not all (aircraft, soldiers, tanks and ships) houses in the city hit.

     

    I would even suggest that the radiation hit nearby cities if the nation being hit does not possess enough land.

     

    Easiest way to do this is to create a formula where total military on hand / total military a nation can hold to spread them evenly across cities.

     

    Whoever is winning the war or gains ground control or the first day is going to pummel you for the rest of the round. Should at least implement an under-dog bonus or not require sheer force to make it effective. 

     

    What am I saying? The war system requires zero strategy. 

     

    Gain Ground Control.

    Take out Aircrafts

     

    The end.

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