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Posts posted by Natalia
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war? war.
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17 minutes ago, KillzBob said:
Listen here you DPE Micro looking 20 city having Raider ill have you know you cant call me a fool thats rude
so sowwy i pwomise i will nevah do that again UnU
in any case, whatever you said, i agree with that
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you fool i cant be offended because im irrelevant and have nothing to my name
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i mean i did come from that guy's youtube but to be fair that's just clogging up the place and people will start demanding stuff like awards for making videos it's not gonna be good in any way so like
18 hours ago, Suyash Adhikari said:No
No
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you know you can do that yourself right?
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Economic policies are solely for roleplay and have no influence on anything, in fact, your revenue is determined mainly by population and commerce. For starters, you want to join an alliance (I see you’re an applicant of TAP, so you'll have to join their Discord server to finish the application process), they'll help you out with growth and the alike.
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my only questions are:
why is it so expensive if it is so inaccurate?
why do we need this?
what stops me from using a nuke instead if they deal more damage and are cheaper?
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Here's a tip: Don't produce food when you're starting out, it's not viable and you won't be able to sustain yourself.
Other than that, welcome to the game, and yes, nukes are killing food production
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To be honest, I always liked the idea of Approval Ratings actually doing something, but it seems difficult to incorporate into the game without destroying everything and everyone. Your idea is pretty similar to all other ideas I've seen about Approval Ratings, and I can’t say it’s one of my favorites, but I think you’re on the right path.
Oh, and about the spy ops idea, no one cares that much about getting sabotaged to the point that they'll use 3 of their spy ops to trace down some random enemy, plus, it just sounds like an annoying chore that won’t actually be beneficial.
But that’s just my opinion, after all
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10 minutes ago, DTO1976 said:
here shoud be oil inmy cntinent.
There's no oil in North America, see below:
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The pun potential this has is almost frightening
mmm yes gato de hierro (haha get it, because iron cat in spanish? im so funny, haha, haha...)
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No.
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you're supposed to get the invite link, then select the server, do the captcha, and that's it. You must have the Manage Server permission to add bots
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On 6/5/2021 at 10:24 AM, PaphonIssarapisit said:
I mean isn’t an update that completely open up a new way to play a game a good thing ? and maybe we can give a warning 1 month before we start adding the update and on that 1 month people will get a boost on there income rate so they will be able to adapt to this update
No, the issue is that it will change the gameplay entirely, current war strategies will become unusable, for example. It will definitely make gameplay more interesting, but it will force builds, war strategies, revenue, tax, basically everything, to change completely. I like your concept, you just need to find a way to implement it.
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There is only one problem: How are you gonna implement this without breaking the entire game? Besides that, I like the suggestion
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I feel like this idea would make more sense if it affected approval, and if approval had an effect on nations. But eh maybe I'm wrong.
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There's an Alliance Announcements tab in alliance pages, which allows for announcements from the leadership and replies from the members. I dunno if this is what you’re looking for, but it is there.
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Always up for an extra layer of security
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ok so uh i did the thing where i leave the game
in Farewells & Goodbyes
Posted
this is only gonna be relevant to a few people but i really really crave attention plus me just silently walking away would not be my style at all
so uh i've played this game for like 580 days and stuff but like im leaving now that's all
generic list of people who were important or something:
and uh thats it i think have a good one (if anyone asks, i NEVER played this game ever at all)