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Plus Arithmetic

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Posts posted by Plus Arithmetic

  1. On 1/20/2019 at 4:36 PM, AwesomeNova said:

    The game doesn’t really determine a price, only calculates the average price of a resource. However, prices of products can stray from the average price, more or less, and people can even undercut it. 

    In orbis, there are two types of people: the buyers and the sellers. The buyers wants to buy resources at the lowest price possible. They want the most bang for their buck. The sellers, on the other hand, wants to sell their resources at the highest price possible. They want to maximize their profits.

    Despite these desire, they can’t get exactly what they want. If the sellers price their products too high, then they could deter potential buyers. If the buyers demand too low of a price, then sellers would be discouraged from selling that product. 

    So they make a compromise, as you will. What is the compromise? Well, it’s simple really: the market price. 

    To answer your question, it is determined by people wanting to either find a cheap price or sell as high as a possible without deterring people. It’s basic economics, really, and it’s the closest we could get to pure capitalism, besides Monopoly.

    I'm asking how the game calculates the price from the players, i know that the players determine the price

  2. On 1/7/2019 at 5:39 PM, Frawley said:

    Invisible hand.

    People who have a supply of products put their product's up with a view to maximising profits.  This is subject to some bounding constraints, primarily on the actual cost of production for individual nations.

    People who require products put purchase orders up with a view to minimising costs.

    Overlapping prices/volumes execute, with uncleared product representing the current available market price.

    I know i was very vague, but i meant how the game determined it, like codes and algorithms, nonetheless this was great

  3. yeah the title says it all

    EDIT:  I want to know how the game averages the prices of trades sent by players into a "market price", as in algorithms or even code, i am not asking about how the game's economy works or how trading in game works

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    readme.zip

     

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