-
Posts
49 -
Joined
-
Last visited
Content Type
Profiles
Forums
Blogs
Posts posted by The Internationalist
-
-
This thread and conflict are as humorous as they are tragic.
- 1
-
It's called wick when its in a candle, not string.
- 4
- 1
-
5 hours ago, Dubayoo said:
I concur there's a recruitability advantage since some players just want to RP communism, but I can't imagine it being easy to hold onto the members you recruit because it's not like you're creating a worldwide revolution. Like you said, players have to consent to join your alliance. Unless you plan on declaring war on non-communist nations just because they're not part of your ideology, there really isn't any enforcement you can do.
As far as I can tell, communist alliances are stigmatized because they won't fight each other. This is unlike capitalist and fascist alliances which will due to their competitive nature. If communist alliances one day took over PnW, the game would come to a standstill. They're deliberately targeted to prevent that standstill from happening. If communists win, the game dies. If non-communists win, the game continues.
I mean you can't even simulate a Stalin-Mao-Tito split in PnW because there's really only one way to run communism: tax your members immensely, vote in certain people to office, and let those people decide how to redistribute resources to achieve growth. Sure, you could tax varying amounts between say 50-100% as well as prefer to tax commerce or industry, but these are ultimately strategic calls, not policy doctrines.
Say communists did take over PnW one day. How would conflict continue to exist in the game for players to enjoy?
If somehow the Communists managed to take over all of P&W, they'd probably explode into at least 15 ideological sub-groups. Without opposition, there would be no reason for the left-unity which holds 'em together. Leftists are great at sectarian infighting, believe me.
-
38 minutes ago, Dobby the Free Elf said:
Are white people, specifically cis men, allowed in the alliance?
I hope so, otherwise I'm in big trouble...
Anyway, Death to Tyrants! Glory to the Revolution!*
*Invalid for non-glorious revolutions, conditions apply, check in store for details.
-
My first thought when I saw this topic was: is that a [skyrim] shout.
OWR ROH DAH!
- 3
-
Holy shit, actual foreign affairs in the OWF, I didn't think we did that anymore. Nothing groundbreaking admittedly, but its definitely something.
-
11 minutes ago, LordStrum said:
selling
What do you take me for a KKKapitalist.
-
-
Just now, Frederick said:
Being a white supremacist or a nazi is not a prequisite to being racist. Just because Asian communities don't like blacks doesn't mean that makes them white supremacists or nazis. You calling everyone who you don't like a nazi or white supremacist doesn't make it true.
I find myself agreeing with this sentiment. Let's save the 'N' word for real Nazis.
- 1
-
I'd also like to see more frequent & consistent moderation on the forums. I do however yonder from the NationStates forums, which are heavily moderated in an efficient and consistent way.
- 1
-
The assembled powers here, are still NOT ENOUGH, perhaps if the NPO and Rose were to assist against the NSR, there would be a (slim) chance of victory,
- 3
-
Now this, is what I call a good DoW!
-
1 minute ago, Theodosius said:
Good, good. Let the hate flow through you.
I dunno, I'm just not feeling it.
Maybe try calling somebody a nazi, that usually does it.
-
All of the other announcements and deceleration were funny, but this one feels a little lame.
-
Just now, Theodosius said:
Respectful manners from KT? We're very mean, you know.
I know, I just wanted to correct someone on the internet, you know: The important things.
- 1
-
3 minutes ago, Theodosius said:
Northern Sea Raiders
It's Nordic Sea Raiders, not Northern Sea Raiders. Atleast give them the respect of correct spelling.
- 3
-
Also, here is some other important info:
my favorite mouse broke.
- 1
-
Good luck AIM, you'll need it.
-
Comintern also is neutral in the conflict, but I doubt anyone would care, even if they did care.
- 1
-
4 hours ago, Ryan Quills said:4 hours ago, Sir Scarfalot said:
No, you really are very much a noob, I'm afraid.
No sir
I have to agree with Sir Scarfalot. Your cities are a mess, seeming to lack planning and your trying to produce food at a score of ~300. Unless you have ~2000 sqm of land per city (might be a bit more or less, I didn't do the math) your operating at loss.
-
No gods, no masters?
-
1 hour ago, Epi said:
he's been here since 2015... he's made dozens of alliances...thousands of DoE's...R.I.P
Although, they all seem to be the same DOE.
Anyway back to paroling the Mojave.
-
Patrolling the Mojave Almost Makes You Wish For a Nuclear Winter.
- 2
-
6 hours ago, Epi said:
Yall are too angry, take a chill pill....and overdose
On the contrary, my good friend.
I don't think they are angry enough!
After all, there are: bourgeoisie, revisionists, reactionaries, counter-revolutionaries, liberals, kulaks and Alex's inconsistent APIs to hate!
- 2
Possible multi creation
in Game Reports
Posted · Edited by The Internationalist
Nation Link(s):
https://politicsandwar.com/nation/id=123163
https://politicsandwar.com/nation/id=123162
https://politicsandwar.com/nation/id=123181
https://politicsandwar.com/nation/id=123180
https://politicsandwar.com/nation/id=123179
https://politicsandwar.com/nation/id=123177
https://politicsandwar.com/nation/id=123174
https://politicsandwar.com/nation/id=123173
https://politicsandwar.com/nation/id=123167
https://politicsandwar.com/nation/id=123165
All of these nations were created within minutes of each other, share identical flags and share similar random character patterns for leader and city names.