
Mohammad
-
Posts
213 -
Joined
-
Last visited
Content Type
Profiles
Forums
Blogs
Posts posted by Mohammad
-
-
could you p[rose a more refined idea, thats hwy i post this stuff
-
4
-
-
you can fortify multipe times (n)
each time you forify you gain x% buff, but that bufff deacreases each time
-
it would be like peace, exceopt the war stays on, but you cannot declare any action unitl the end of the ceasefire
-
but you would haveto wait another 2 hourx for the attack to go, so server could calculate in thaygt time.
in addition if you were to be attacked, you would suffer x% higher losses
-
Foritfy should have levels
FI: x %
FII: x+y%=z
....
Fn: sum 1 to n of x + y ......
good idea?
number suggestions?
(x should be much larger than y, and y should be much larger than z ect, in additon the summation should not exceed 33%)
-
Where military action could stop, but war could keep goin on.
SO if thier is a global nuclear winter, then the war can keep going on, while no military action occurs
it would have to be mutaly agreed, and could last for x turns/and or be renwed every n turns
the 5 day time limit for a war would be paused while in ceasefire
MAP would still go up, but caps at 12
you can only foritfy
ideas?
-
2
-
-
WOuld eb another factor in war. It would give defenders a buff, especally if they are gangbanged
So defender starts with 10 WM, while attacker starts with 0 WM
if attacker gets a phyrric victory, or a utter faliure, then the defender gets a boost in WM, while attacker looses it
if defnder gets any victory then WM goes up
the exact effect of WM x can eb determned later.
but is the idea good overall?
-
6
-
-
So here is how it would go
you can launch a missle wihtout a warhead, (so same as rn)
you can only launcha nuclear warhead if you have a missle, so you need 1 missile per nuek to launch a nuclear missile
would ake it more expensive to nuke other nations, and would instead rpomote glorious honorbale murder in trenches
-
2
-
-
An option for peace in wich a nation can usrrender and end the war if both sides agree. So intead of figiting, the nation will go to beidge, lose whatever of its infa, and stockpile but not its army.
Ideas?
maybe, if you offer to surrender then you get a debuff on your nations "morale"
maybe, if you refuse an offer to surrender, you get a buff
-
1
-
-
A new Military Action, to be called "Offensive"
Cost: 12 MAP
Units: all conventional forces
so basically all attacks happen simitaniusly, and they have an x% buff
it would encourage longer periods of "peace" on the front o allow for changes in nation builds, mobilization, but also allow for a device "battle", in which the tide of war could be turned 180. In addition, if it is a 3 v 1 war, then 3 offensives could cripple a nations army completely.
maybe it could have a nerf, such as the fact you pay x times more munitions and gasoline, and that the attack only happens after a turn of "planning" in which the enemy is informed that you are planning an attack. Maybe even the enemy gets a "buff"/ attacker gets a "nerf" in which the attacker gains x% more casualties while defending.
please propose to add on/ take away form this.
-
1
-
-
-
i think we should migrate ot the test server and restart evry month
LOL
-
it should be a 1% tax on thier income for the beidge time, and should eb cappped at 5%, that way you cant lose 320% of your income
also, it could only be for nations that have not logged in for a while, say 2 weeks......
good idea thoguh
-
SOme have gone as far as asking that food be lke power, but nothing has happened yet
-
Emperor is a sensetive topic i see.
someone should wirte abook on ehim
gg
-
1
-
-
cosemtic but sure i guess
-
i thnk thier should be a cp but a large celling that depends on score, a 100 scroe antions should not have 30k stell on them, it prevents "safe" antions from workoing, one antion would eb beidged and then immedatly recive the whole of his AA's bank, then go to VC mode and wait out the war
-
dam, this was a long ass time
Tresure island, dam............ been years
anyways i think the syste could be fior antoher game like PW2, but PW is too geographicly inorrect. i can ivade a nation form africa when i am in australia, i can blockade a nation in the middle of mongolia fomr my nation in bolivia
but great work, an dthis made my day, back in 2016
-
1
-
2
-
-
what if it is onyl for utter faliures and ohyric vicoties, and the defender gets them, i also would like to see POW's an dcatpured aircraft and ships, but hat would mean a shit ton of work for alex
-
should eb based on your score, so 100 score and only store x resource but 10,000 score can store 100x reosurce
-
1
-
-
but hen you get 200 score and your nation ha snot grown thus making you i the range of stonger antions?
-
1
-
-
all good sugestions
-
not instantly, it could be after a day or two with that crime rate
as for Syria, it started due to existig unpopularity of thge ruling alawite religous group, an dthe abthist poitical ideology due to them cracking down on dissnet, torutue of political prisionoser, and for elitism
the arab soring then unleahsed this in darea
after a few soldiers defected the FSA formed and civil war
-
as for approval rates i woudl assume Alex would reset them so you do not have -600 approval rate
crime rates rarley go over 10% so it is not "stupidly easy", and besides i did not mean that the naton would collapse, just that a city would rebel, Syria did not happen cause of a bunch or robbers on the streets, it happend casue of the robbbers being thr rulers
anywyas what what you put as the threseshold,
and the point of rebelliosn is for them to happen, they will nto ruin your nation, but they will be good flavour mechanics that can allow for more reaisim, perphas espionage could plant rebels and cause a rebillion
Combine Nukes and Missiles
in Game Suggestions
Posted
missle can be launched wiht out anything on it
normal muissile launch
if you want NUCLEAR launch, then you have to have both a nuke and a missle for the nuke to be put on
like soldiers and tanks
soldiers can fihgt allone, but they are better with tanks
and tanks cant fight alone