Jump to content

Drew Pickles

Members
  • Posts

    181
  • Joined

  • Last visited

  • Days Won

    2

Posts posted by Drew Pickles

  1. I recently decided to look-up where the Politics and war server is held, and I found that it is held within the United States. The United States has no federal laws against incest. I request that the ban on incest related discussions in the debate forum be struck down, as the reasoning behind it was in error. I am also up for discussion on this, and I request that this thread not be locked the second someone comments on it. All I am doing is pointing out an error in the rules.

    • Upvote 4
  2. You're funny. Did you enjoy the gratuitous CG desk fan?

    There were many gratuitous things I enjoyed about that show. The desk fan was among them, but by no means my sole reason for watching the show. I like the show, as it is not afraid to go full baka if you catch my drift.

  3. I, Drew Pickles like the idea of a lottery. But perhaps it would be more beneficial to make the stakes a bit higher. What I am saying is that, to enliven Orbis, it may be a good idea to make a belligerent lottery. How this would go down would be that one writes down all the alliance names, and sticks them into a hat (or something equally as random). The hat would then be shuffled, and an alliance (or nation, however you feel like doing this) would be chosen. Said alliance (or nation) would then meet the lead and steel of your alliance.To get out of the hat, one would have to buy a lottery ticket. But again, all lottery's are fun.

    • Upvote 2
  4. Yall are casuals. Here are some of my faves:

    Yosuga-no-sora-anime-all.jpg

    Yosuga no Sora. Probably one of the greatest love stories ever told.

     

    code-geass07.jpg

    Code Geass: Edgy Gundam combined with V for Vendetta that appeals to just about everyone. Admittedly somewhat casual though

     

    Puella-Magi-Madoka-Magica.jpg

    Madoka Magica: Like Magical Girl Evangelion, but without the filler. Also SHAFT art

     

    Also Oreimo. Just look at my sig if you want a picture. Another contender for greatest love story ever told.

    Just got finished Geass, so I am probably going to watch something soon. Any good animu this season?

  5. I believe that using the moderation question sub-forum to discuss policy changes is not the best place for that. I believe that it deserves its own separate sub-forum. I recently made a discussion topic about a proposed policy change. The topic got shut down very fast, before other people could contribute to it. The topic did not violate any rules (to my knowledge), I think that the separate sub-forum would be better, as it would let people know about proposed policy changes. If they see a topic in the moderation question sub-forum, they will mostly assume it is a question, and not go there. If there is a separate sub-forum, there could also be less topic locks. Perhaps only locking the topic if it violates the rules, or is significantly derailed. Also not sure where this thread should go, as it is about the forum structure, and not the game itself. Please move if you feel that this is in the wrong location.

  6. I suggest that the appeal time for warnings is shortened. A month to appeal one warning can take very long, especially if you have multiple warnings. This is especially the case if a moderator punishes you for something that is technically not breaking the written rules. I believe that you should be able to appeal multiple warnings after a week. A week is significant enough time to reflect on your actions, but not too much time like how it sits right now. I also suggest that ban's be appeal-able after a month. As someone who has had a problem with this before, I say that half a year is way too long to be banned without an appeal. To be honest, I dont see what the point is of making a time limit on appeals anyway. If someone made an error in banning you, why should you have to wait so long to appeal? It does not make sense. Most people on this game have not even played for 180 days, so that is a bit ridiculous. It would also be nice if the mods would respond to emails and/or game PM's.

    • Upvote 5
  7. If you purposely exploit a faulty game mechanic to give yourself an unfair game advantage against other players, I would consider that abuse of an exploit. If one abuses exploits, they ought to be punished. The punishment should vary depending on the severity of the damage done to other players. If one purposely sells infrastructure to lower their level, and attack noob players with massive armies, than that player who abused the exploit should be punished severely. While I would not recommend a ban, I would recommend that his nation be reset, and his victims be given some form of compensation roughly equal to the damages that were inflicted via his exploit.

  8. Chess itself is a very fair game. every 6 hours, you can move a piece. You can get more of certain pieces depending on your military size and type. This way it would be very hard to cheat, and wars would not be declared over silly things.

  9. bad idea, chess is a slow and long game, if you want strategy i would suggest having tactics selection in ground, naval, air 

     

    War is also a slow and long game. And the game would have to be significantly modified. Instead of attacking every turn, you would instead move a chess piece

  10. War is not very balanced right now. If there was a hypothetical vietnam in the game, it would get quashed by hypothetical US, because there really is no strategy. Its more or less who gets the strike first, and how has more war preparedness

     

    I have a solution to this most terrible of problems

     

    wait for it.

     

     

    WAR IS CHESS!!

     

    chess_king-13711.jpg

    Imagine the amount of tactics that could be had if war was a modified form of chess. The amount and types of pieces would vary on your army size.

  11. do we have the option of declaring victory, or is it forced on us? It just doesnt seem that beneficial to win wars if the reward is not that great. I could keep gaining 50-80k every 6 hour, versus gaining 10% of cash (which wouldnt even be that much) and some resources that I could care less about. I would rather keep gaining the money than win to be honest.

  12. This is something that I believe is going to be necessary for the game to work properly. Right now when you look at the Continents Leaderboards: http://politicsandwar.com/leaderboards/display=continent

     

    You'll see that Europe, Asia, and North America basically have all of the nations. Since nation location is a choice made right when you register and when you sign up you probably don't understand the consequences and permanence fully, I think we might end up with some economic issues in the long run. I know that changing the location of your country is ridiculous in realistic terms, but I think it's a break we'll have to make for gameplay.

     

    Being able to change continent once every 30 days seems okay to me, and then we could add in some sort of small continent bonus possibly similar to the color stock bonuses we have currently. Also it would give us some room to have the Alliance HQ factor into gameplay somehow as well. (Perhaps in the same way color stock does, that if you want the bonus you must be on the same continent your alliance is headquartered on. This would narrow down the resource pool per alliance and force inter-alliance cooperation)

     

    Thoughts?

     

    I like most of the ideas, except for the alliance hq factor. I always thought the idea of the alliance HQ was silly anyways. But now that it could have effects on gameplay, yikes!

    • Upvote 1
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and the Guidelines of the game and community.