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Coffee Man Coffee

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Posts posted by Coffee Man Coffee

  1. 4 hours ago, Hulu said:

    yall welcome back to my annual wisdom tattering so lets begin the topic is *ROSE*

    they are getting fat af and lazy they wont roll anyone milled up but rather hit those getting rolled.

     

    they have 1.1M personally what it looks like is, rose saying yall broke, step yo game up.

     

    SOLUTION: hear me out merge TKR and TFP and outnumber rose once and for all.

    also if this works i want the best mergerer credit, DM me for more merge talk, ashwin and whoever tkr leader is.

     

    Tldr; just go back and read it its like 5 sentences.

    Screenshot 2023-05-11 7.43.27 PM.png

    LOL!

    Just now, WISD0MTREE said:

    m8 your nation is less than a year old, how is this annual? 

    You are right. He is only 259 days old. So why is it annual?

  2. 2 minutes ago, Ketya said:

    You are making me want to look for a new game to play :) I should check out lightside’s game

    what is lightside's game

    17 minutes ago, George Clooney said:

    New Project: Bountiful Harvest

    I'd need to do the math, but doesn't look to be worth it.  ROI is such you'd be forever recouping the cost. Plus your population becomes pigs and war only makes them bigger pigs.

    New Project: Mars Landing

    So for your investment you get bragging rights, "cool stickers", and since when does Approval Rating matter?  Now if the plan is for Approval Rating to actually matter in the future (e.g. extremely low approval ratings means military doesn't fight as well, population doesn't produce as much on your farms and in your factories, etc.), now you have something.

    New Project: Military Expansion

    Rewards middle-of-the-road nations (those with 20-29 cities), that have seen combat, with a free city.  I like it.  I have some concerns that we're already inflating the number of cities nations have artificially too much, but this helps out smaller alliances a bit where $500 mill+ to add a city to the nation of a member is a major expense.

    New Project: Advanced Surveillance Network

    Yes please and thank you, would love it more however if it also allowed you to build an extra spy each day (max 5 per day) and/or lowered the crime rate (which is something else that needs to be fixed to make it harder to control, but that's another thread).

    exactly dude

    • Downvote 1
  3. Just now, Key said:

    https://politicsandwar.com/nation/id=543630 

    Violating rule #5 - Inappropriate Imagery from the Game Rules

    Posting or using images including, but not limited to, pornography, sexual imagery, blood and gore, defecation and vomiting, real life images of other players, images depicting war crimes or other illegal activity, images or symbols representing nazism, terrorism, Ku Klux Klan, Confederate States of America, and other hate groups.

    This nation is depicting the use of nazism in their nation flag and nation name as shown in the image below: 

    1358435682_Screenshot2023-05-11172549.png.104a698da6e65ffc2df6ac23d09f2c2c.png

    yep exactly dude it is plain obvious they renamed to that tho, they were originally named Toswavania

    • Thanks 1
  4. Just now, Roberts said:

    Had this conversation with Village the other day and you (devs) have heard me express it so many times before but I'll reiterate here:

    Slapping mildly cool ideas into project slots once a quarter is not adequate content production.

    We have big issues in the game right now. The meta is glued to the top 0.01% of players who are in the c35+ (really c40+) range because of how strong bigger nations are. The economy of the game is lacking significant resource sinks. The market itself is run by a handful of "very active" players. We're not retaining hardly any new players beyond the 2 week benchmark. There's also nothing to do beyond c30 other than just keep buying cities. And honestly the spy satellite, espionage, and beige mechanics all still suck.

    I hate to sound doom-y because I hated hearing it in latestage CN, but how long can we expect this to last?

     

    It's very frustrating to see random new projects thrown out every quarter and no real progress being made for years. I hope this trend is corrected before it's too late.

     

    To end this on a positive feedback thought: Endgame content is the key to almost all these issues. Resource sinks, something for old players to do, something to break the current meta, etc.

    What about new players?

    • Downvote 1
  5. Just now, Zoot said:

    15% consumption increase? Like a 15% increase to the food usage? Isn't that like...nothing? I have full soldiers at 48 cities and my food usage is 22k per day. 15% of 22k is 3300. Food currently sells at 123 ppu. 3300*123 = 405900. That is less than 1/100 of my nations daily gross income. 

    Did I totally misunderstand something or mess up the math or something or is the "downside" of this completely pointless?

    Idk i am not good at math either

    • Downvote 1
  6. Just now, Kim said:

    Would be nice to see something similar for c40 plus nations but make it so you need to be in the top 10 nations on kill leader boards 

    Would be nice to see something like that for c9 plus nations

    • Downvote 1
  7. Just now, Alex said:

    I confirmed they are multis, issued a ban and deleted the nations. Thanks for the report!

    I have a topic on the Money Farm alliance in the test server also on this part of the forum check it out please

    • Downvote 2
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