Jump to content

Kihansi Haley

Members
  • Posts

    29
  • Joined

  • Last visited

Posts posted by Kihansi Haley

  1. Player of the Year: VeIni

    Most Influential Player: Keegoz

    Most Likely to Succeed in 2024: Nukey

    Best Alliance Leader: Shwin

    Worst Alliance Leader: N/A

    Best In-Character Poster: N/A

    Best Villain: N/A

    Nicest Player: Nyx/Iuna

    Most Controversial Player: N/A

    Most Missed Player: Redarmy

    :Best Nation Page: N/A

    Best Fighter: Nukey

    Best High Government Member: VaIentinos

    Most Online/Likely to respond in 1 minute: Mega

    Best War Criminal: N/A

    (As Someone who rareIy interacts with this game outside of buIIetins)

    • Upvote 1
  2. TLDR: Add a Follow Feature that notifies following players of when a nation posts a bulletin (or even other things like exiting beige)

    Bulletins are not the most popular feature, and by no means a priority. However, players involved in the writing of bulletins and active rp are nonetheless dedicated and represent a small but sizeable (and engaged) portion of the game's player base. With no statistics available on the readership of bulletins, considering the amount of daily bulletins (10-25) it's safe to assume that around 500 give or take 200 people find themselves actively reading, or occasionally checking new bulletin content. 

    And while there are no metrics as to the growth of the bulletins community, posts have consistently received more likes in recent months. (Four of the most liked bulletins are from 2023, with the third, fifth, and sixth most liked being posted 5-6 months ago, and the fourth being just 3 months ago.)

    The point is, if the bulletins community continues to grow and more bulletins are posted then the page will become cluttered and there will be less opportunity on average for each individual bulletin to receive engagement. 
    Thus, as a general quality of life feature, and a potential way to combat future clutter, I suggest a Follow Feature for Nations.

    In the proposed feature: Players can follow nations by pressing a button and will receive a notification (either in a separate feed or system activity) every time the followed nation posts a bulletin, you might also have optimization for when a nation declares a war or comes out of biege etc.
    This would also lay a groundwork for reducing dependency on third party applications for PNW communication.

    (because the in-game messaging system is basically useless, and either let me put up a giant sign telling people to contact me on discord when trying to message me, or make it useful, because right now its annoying having to respond to people through there, lol)

    • Upvote 1
  3. Idea: You can spend specific amounts of money on your improvements:

    If I have a nuclear power plant it costs $10,500 upkeep.

    You can adjust this upkeep to various levels.
    so from $0-$50,000 maybe

    You can have positive and negative events

    so at $0 you would get 100% chance of worker strike/malfunction 

    at $10,000 it might be a 50% chance of that and a 1% chance of idk, having a power surplus and you dont have to cover costs for a day or however that might work.

    at $40,000 you might have a 0% chance of that and a 15% chance of a positive event.

    etc, adjust prices as you wish, blah blah.

    (Chance daily)
    (And you can have it so its like a sliding bar and you can adjust it to from 0%-200% for all city improvements.

    For farms you might have pesticides or something at 150% upkeep that prevent locusts or whatever.

    • Upvote 3
  4. Most Influential Player: Horsecock
    Most Likely to Succeed in 2023: ToxicPepper
    Best Alliance Leader: Germanicus
    Worst Alliance Leader: Mexorol
    Best In-Character Poster:
    Best Villain: Spanky
    Nicest Player: Johansson
    Most Controversial Player: Poseidon 
    Most Missed Player:
    Best Nation Page: TTTTTas/Kihansi Haley (gotta nominate myself lmao)
    Best Fighter: Nukeya
    Best High Government Member: 
    Most Online/Likely To Respond in 1 Minute: Mega
    Best War Criminal: EvilPiggyFoo

    • Like 1
    • Haha 1
  5. Borg we've upvoted the same posts at the same time twice now 

    Uh, Alycr's comments are very helpful in getting me to understand how alot of people feel about the dev team, this makes this comment relevant to the conversation. 

    Edit: Help I can't delete this :kek:

    • Upvote 2
  6. 12 hours ago, Lord Tyrion said:

    If the main thing we're trying to prevent is massive downdeclares, then just put in a safety guard for that only.  Make it so beyond score range, you can only downdeclare on a nation with X% less than your current city count.  Done.

    But this modification of kills is crazy.  Let's say a C30 is in wars with a bunch of people and down to 500 planes, then gets declared on by a c25 who has way more planes AND gets a 15% modifier on top of that advantage.   Why?  How ridiculously punitive.  

    I'm not very well versed on the military mechanics (I think) But either way, I dont know why this wouldn't be the outright solution. If the problem is huge down-declares make down-declares smaller. If that is what you are saying, (E:) just if the problem is down-declares, I wont be debating if thats the actual problem.

     

    Edit: After reading a bit war I see that alot of people (mostly high mid tier- whales) seem to oppose this/their power is getting nerfed despite putting more work in. (yes?) 

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and the Guidelines of the game and community.