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Bollocks

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Posts posted by Bollocks

  1. Like I said at the beginning of the war, I give major props to GGO with their well planned and calculated gamble with their limited infra build post last war and coordinated attack 1 turn after DC.

    The gambit probably would of worked had it not been the phenomenal coordination on our end, this was the most fun I’ve had in some time.

     

    gg wp

     

    • Upvote 3
  2. People play these types of games for a long time, a ROI of 1-2 years is not that long in the grand scheme of things. This is not the CoD franchise where the next iteration comes out in 2 years and everyone moves on to the new thing. Not to mention there is no game mechanic where you can actually destroy someone else’s city.

    I can’t remember how long I played CN, but it was close to 8 years, and I’m approaching 8 years here; I’m damn glad I passed the 20 city mark eons ago

  3. Taking a step back though, this was a pretty commendable action by HOGG

    I can appreciate the planning & strategic intent behind it, clearly this was planned immediately after the last war given HOGG’s limited infra rebuild and planned blitz 1 turn after the NAP.

    While this is shaping up to be a tactical loss for HOGG, it could be an overall strategic gain checking the growth of an opposing megawhale tier. 
     

    This, paired up with the previous separation with TKR has been a very healthy development for the game’s meta.

    • Upvote 2
  4. 15 hours ago, Buorhann said:

    That’s the point.  Neither Bloc wanted to stay mil’d up.  There were no plans to take aggression.

    Both Celest and HW were mil’d up, allegedly, due to paranoia and concern from either Clock chaining or the other respective Bloc making an opportunistic move.

    HW and Celest came to an agreement that addresses everything they were concerned about.

    And after reading the logs dropped here and being caught up to date on events, I’d say it’s a fair agreement.  Not what I would’ve done, but being pragmatic to those currently leading - I think it was a good secured deal.

    This.

    It was a practical decision , and I would’ve done the same. Even though I do fondly remember the EMC days, the repeated bipolar wars ultimately didn’t help the game’s meta

    Similar to a game of Diplomacy where you start with 7 almost but not quite equal parties; reset after a win- I would like to see the top alliances pursue a similar balance of powers approach to the game’s political meta.

    A game of diplomacy, after all, is not fun 1v1

     

     

     

    • Like 1
  5. Honestly don’t have an issue with this. A war just reinforces bi-polarity. Maybe this opens up enough dialog to shake things up diplomatically 

    The game’s meta always benefits more from more multi-polarity 

    • Like 1
  6. 8 hours ago, Mayor said:

    It happens to the best of us.

    “I didn’t create these multis, I swear! It was my festering butthurt that spontaneously spawned all of them - it happens to the best of us 🤷‍♂️

    - Steve

    • Like 2
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    • Upvote 1
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