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Zoot

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Posts posted by Zoot

  1. Stats time!

     

    UPN: 113052 -> 104522 (-8530)
    DEIC: 70329 -> 67002 (-3327)
    BOC: 51220 -> 45602 (-5618)
    EoS: 10835 -> 9934 (-901)
    VE: 101963 -> 99444 (-2519)
     
    Total losses: 20895
     
    Total score development: 347399 -> 326504
     
     
    t$: 49506 -> 50487 (+981)
    SK: 44080 -> 44167 (+87)
    TEst: 14998 -> 15760 (+762)
    Mensa: 49154 -> 53710 (+4556)
    Arrrgh: 47193 -> 41837 (-5356)
    BK: 48447 -> 47908 (-539)
    TKR: 29790 -> 29699 (-91)
    InGen: 16046 -> 15844 (-202)
    TKP: 13362 -> 13029 (-333)
    tC: 13848 -> 13805 (-43)
    NOIR: 12833 -> 12623 (-210)
    Alpha: 52255 -> 51478 (-777)
    Guardian: 34258 -> 28788 (-5470)
     
    Total losses: 6635
     
    Total score development: 425770 -> 419135
     
     
    Aaaaaaand the graph:
     
    Kisf8AA.png
     
    Note: I haven't added any new alliances. I guess I could have added UPN's protectorates, but !@#$ if I can figure out whether they're in or out or whether they even exist anymore at this point or whatever :P
    • Upvote 1
  2. Have fun, I had this level of detail two wars back but I couldn't really be arsed to put this up for this war. I'll keep the other thread updated to war end, but as you can see, it's really casual. You can get an estimate of how much VE lost since they entered, from the day before, by the way.

     

    Since you actually care, to try to get an even and representative figure, do updates around 30 minutes before update proper, because it'll tally up all the damage done throughout the day. Doing it on an irregular schedule can create huge day-to-day jumps in score, as you can see from last night.

     

    I don't really see how that is the case since I am using the data from the ingame graph and I am grabbing the data after the update, i.e. I grab the data for the 20th after it became the 21st. So as long as the final data point for the 20th is recorded around midnight between the 20th and 21st there should be approximately (or exactly depending on whether the data is recorded at the exact same time each day) 24 hours between my data points.

  3. Now for today's stats. 

     

    From the 19th to the 20th:

     

    UPN side:

    UPN: 123888 -> 113052 (-10836)
    DEIC: 81888 -> 70329 (-11559)
    BOC: 54786 -> 51220 (-3566)
    EoS: 11776 -> 10835 (-941)

     

    Total losses: 26902
     
    Total score development: 272338 -> 347399
    Note that VE is included in the total for the 20th
     
     
    t$ side
    t$: 50922 -> 49506 (-1416)
    SK: 44221 -> 44080 (-141)
    TEst: 15889 -> 14998 (-891)
    Mensa: 51667 -> 49154 (-2513)
    Arrgh: 49552 -> 47193 (-2359)
    BK: 48307 -> 48447 (+140)
    TKR: 30059 -> 29790 (-269)
    InGen: 16196 -> 16046 (-150)
    TKP: 16005 -> 13362 (-2643)
    tC: 13895 -> 13848 (-47)
    NOIR: 11415 -> 12833 (+1418)
    Alpha: 54970 -> 52255 (-2715)
    Guardian: 35859 -> 34258 (-1601)
     
    Total losses: 13187
     
    Total score development: 438957 -> 425770
     
    And lastly a graph: 
     
    gKDecuM.png
     
    Just like yesterday the numbers were taken from the ingame graph thingy. If you spot any mistakes lemme know :)
     
    Also feel free to suggest other things you would like to see added and I might consider it :P
  4. Oh crap didn't realize you made a war web already. 

     

    *Max is blind*

     

    Sorry bro - didn't mean to steal your thunder.

     

    I hate you with the intensity of a thousand suns! :P 

     

    Also updated with Alpha and Guardian DoWs. As always, let me know if anything is missing / inaccurate :)

     

    Oh and BTW did I miss a DoW between DEIC and Guardian? Because I'm counting 10+ wars declared on Guardian by DEIC...

  5. Added EoS and Kings Parliament.

     

    I didn't add IR since it appears to be a separate conflict and I didn't add the requested DEIC on SK since I don't see a DoW and only see 3 wars. If anyone thinks either of these should be added anyways, feel free to argue as to why :)

     

    Let me know if I've missed something or gotten something wrong. Also for the love of god don't just write "missing alliance X", write "missing alliance X DoW on alliance Y", so I don't have to go chase down and decipher badly written DoWs that half the time doesn't even say clearly who they are DoWing on...

  6. Made a new version with NOIR and tC dows included.

     

    Also someone asked for a way to tell the sides apart, so I gave the flags a small border with the color of the side. Lemme know what you think, if it works, if it should be larger or whatever :)

  7. I think we're far enough down in the thread for me to say that this is a joke. If that's wasn't apparent already (I seriously hope that it was.)

     

    Suuuure it was just a joke. We're all gonna buy that now that you've apparently regretted burning your multi! :P 

    • Upvote 3
  8. Serbia have ruled eRep for the past 4 years.  It's nothing new.  eUK was one election away from losing control to the Serbs last year, but votes got removed and the ATO won instead.  It's still run by native eUKers, even if it is a shadow of it's former self.

     

    Seeing as a lot of you are from (That terrible game that is totally irrelevant and I shouldn't be bringing it up anyways) and is it nationstates? do you sit around doing !@#$ all most of the time, farming resources in that too?

    Honestly one of the largest problems with (That terrible game that is totally irrelevant and I shouldn't be bringing it up anyways) is that most of the day to day gameplay is completely figured out. You can basically play the game using about 5 minutes every 10 days in peace time.

     

    But really I think what has killed / is killing (That terrible game that is totally irrelevant and I shouldn't be bringing it up anyways) is that the game basically stagnated into a cycle with wars every 6-12 months or so, with the wars basically being decided in advance since no one is willing to take a chance. In between the wars are then political maneuvering to ensure one is victorious in the next war. This is interesting enough for the people on top, who is making the moves, but outside those 10-15 people it isn't really that interesting. Furthermore many of the people on top have basically been the same ones for several years, meaning that they all pretty much know each other and many of them are friends despite their alliances being officially on different sides. This means that there are no real antagonism and no real rivalries. I mean hell, the last war I recall that had a real reason, beyond simply determining who would be on top for the next six months, was in 2012.

     

    There are of course other reasons, I mean I could probably write a several page long essay about why I think (That terrible game that is totally irrelevant and I shouldn't be bringing it up anyways) is dying, but I think it mainly boils down to the two things I mention above:

    Lack of something to do for the majority of players and lack of any real antagonism/grudges.

     

     

    EDIT: I speeeel good :P

  9. If the nation is inactive, it would be stupid to protect them. And Sheepy, why not make another alliance type thing that is considered a member of an alliance, but not able to see sekrit informations. For this example, I will use the fraternity system found in some colleges.

     

    The applicant would be akin to someone rushing a fraternity. They are not even acknowledged by the alliance as potentially a member yet.

     

    Then have a second stage called Junior member or something. This would be akin to someone pledging a fraternity. They are not officially in yet, but the alliance recognizes them to a certain extent for protection and stuff. again, no sekrit information.

     

    Finally, the pledge is initiated (via paddlings, drinking, whatever) and is a full member. Works in colleges, should work in PaW

    Why not? Well maybe because, as this topic has shown, you have absolutely no support in the community...

    • Upvote 1
  10. The only real benefit of an alliance is protection, and if you get that protection for just applying, it does not make sense to actually seek acceptance. It would make sense to abuse this position, and just keep alliance application hopping to every alliance in the game as soon as you lose the protection status.

    Under the assumption that no alliances talk to each other and no one checks the alliance history of their applicants, sure. But if we assume that those two completely unrealistic things doesn't happen, well then you wouldn't get away with it.

     

    Also if you think the only benefit of being in an alliance is protection, then I might suggest you try to get a bit more involved with your alliance as I'm sure your alliance has much more to offer than simply protection...

     

    And what about alliance applicants who also happen to be inactive? Extending protection to these nations seems to be damaging to the world economy as a whole. If there is to be protection offered to applicants, than there should be a deadline of length of applicant status. It should realistically take no more than 10 days to determine if an applicant is worthy of joining your alliance. Perhaps at least a deadline of some variety could be agreed upon

    No. You see most alliances could give a flying !@#$ if some raider would like to be able to raid someone sitting as an applicant on their AA, so some deadline of some sort couldn't be agreed on. The alliances that want to have a policy for when they remove people for inactivity have such a policy and the ones that doesn't do not.

     

    Now if you want to try and establish some sort of UN in order to be able to impose these kinds of restrictions on all alliances then by all means try. I'll be the one sitting back and laughing while you fail miserably.

  11. Just because I am applying to be a member of a credit union does not grant me any of the rights of said credit union. Same could be said about literally anything else. Just because I am applying to join the army does not grant me any of the benefits of said establishment. All im saying is that if you want to treat applicants as members, post this in your alliance page. There is no reason why applying to something should grant you any benefit. Give me one example where applying to something grants you the immediate benefit of said organization. This concept is contrary to common sense, and borders on the line of insanity. Why even bother joining then if you can apply, get granted the benefits, and not have to pay taxes?

     

    The issue with your stance is that it is contrary to the established norm. Alliances protect their applicants that is simply a fact.

     

    You are in no position to demand that alliances write anything on their alliance page. The correct assumption to make would be that alliances protect their applicants, which is what everyone, that isn't you, have been saying.

     

    As for the example you are asking for. It is quite simple. ALLIANCES IN THIS GAME. There, you've got your example. When applying to join an alliance you are immediately granted the benefit of protection. Oh, you were looking for a real world example? Well how about this: When someone applies for asylum, they are given certain benefits while their application is being processed. 

     

    As for your "why even bother joining" line. Well how about this: Most alliances will kick out an applicant that fails to follow procedure.

     

    Now you are free to disagree with how things work. That is your right. But until you are in a leadership position in an alliance capable of doing something about it or manages to convince a significant part of the community, you won't get anything changed. And you certainly won't get anything changed by creating topics with your own definitions of things and then pretending that they are the only thing that makes sense...

  12. the problem with dislike buttons is that they make people simply dislike posts and not come up with intelligent responses for them. which can be bad in the long term.

     

    so bad idea

     

    Except your topics doesn't require intelligent responses because they are not intelligent to begin with.

     

     

    people can control themselves. i dont brake the law why cant they?

     

    Actually chances are that you do. A lot of people break the law without even realizing or thinking about it because there are a bunch of really really silly laws out there...

    • Upvote 1
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