"How can we compete with activity?" This is an argument that I've seen brought up before and I'm going to take this chance to stand on my soapbox and preach some Arrgh philosophy like it's 2016.   If you keep / allow inactives in your alliance, you are bringing harm upon your own house. Directly through inviting raids and wasting resources/time on countering AND indirectly. In this case, you see "1000 nations" formed into a pseudo-bloc when in the past both leading alliances (t$ a
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