So, in my recent suggestion threads I've gotten a lot of mixed feedback. People aren't happy with a one-by-one approach of testing changes (calling them "band aids" and whatnot) and so what I think will be best is coming up with a list of changes, implementing them all on the test server, running a short tournament, and then implementing them in-game after getting some feedback. Some changes are more about wanting to lessen the game's learning curve by standardizing some things rather than