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  1. Today
  2. Would you handshake with me?
  3. Yesterday
  4. Congratulations to our good friends in HS and LoD ❤️🤌
  5. You guys all need to emulate the old Grumpy standard of handshake naps. If you need me, I got your back, if I need you, you got my back. If you and I dont want to back each other up anymore, then we just call it a day go our separate ways. Don't let silly paper get in the way of having each others backs. One trusts most the ones they are willing to NAP with. Also dont be a jackass, i dont know you, but from some of the feedback i am seeing in here from people i do know, they seem to think you are a jackass. I would recommend you stop doing that if you and your alliance want to be taken seriously.
  6. If u want to gamble, just go waste ur money on keno. u dont need much more.
  7. Having Texas Holdem Poker built into the game would be awesome.
  8. Mutual non-chaining Defensive and optional Attack Pact.
  9. This is probably one of my favorite story based signatures I've done in a while.
  10. I don't know about anyone else, but I can't see this channel lol Edit: Forgot about the darn browse channels thing
  11. Congratulations on the treaty! Absolutely lovable people on both sides, hope it is a prosperous one for y'all.
  12. If only Jon Snow could have lasted a little longer….
  13. To celebrate our union in proper Game of Thrones fashion, a wedding anyone?
  14. As Captain-General Jeric and the Guardians of the Dawn flew through yet another solar system on the legion’s long journey, they noticed an odd planet that reminded them of a place called Earth they’d visited before. This planet had no known name in the ship’s navigation system, but was noticeably colder than what seemed normal for the planet’s location. Nevertheless, life was still abundant, and the Legion of Dawn broadly agreed it seemed like a suitable place to rest before continuing on their journey. The legion landed near a castle called Winterfell, and shortly after found themselves investigated by a local scouting party. Captain-General Jeric and the Guardian of the Bastion, Kan, agreed to visit with the rulers of the local kingdom. They found the castle of Winterfell impressive, despite being antiquated compared to the technology they were used to. The representatives of the Legion of Dawn, after asserting they were not there to cause any trouble, found themselves feasting merrily with the King of Winter, Ataxia Stark, and his advisors. Tales were sung of battles past, with undernotes of warning about “the coming Winter.” Jeric and Kan believed they could quite easily fix this problem, as their ship was capable of producing a tremendous amount of energy which could easily be released to warm the planet and prevent the encroaching cold, and offered their aid. “Are you certain you wish to join us in the fight against the Winter?” King Ataxia asked, with a furrow in his brow. “Of course,” said Captain-General Jeric. The two shook hands, formalizing the alliance. “After all,” Jeric said, “how hard could dealing with some snow really be?” “Snow?” Ataxia questioned. “Snow is the least of your worries now…” And in the far distance, the White Walkers felt the birth of the new alliance, and were worried. TL:DR The Legion of Dawn and House Stark sign an MnDoAP.
  15. Last week
  16. "Generals can start developing traits at Level 7 instead of Level 8 (1% chance per simulated battle/2% chance per war attack)." Does Leadership Development Programs allow you to purchase traits with a level 7 general too?
  17. The whole generals mechanic looks like just another opportunity for p2w. Won't be long till u can get XP for credits.
  18. "The third change is a new tier 1 naval trait, which increases the chance of blocking the missiles/nukes of a nation you’re blockading by 10% (this is multiplicative to the current 30%/25% chance)." Nukes/missiles should not be nerfed more. They are the only units half the combatants can use after the first round. Unless the point is to encourage people to not log in after the first round of war?
  19. 3/26/24 Update - Technically this was all changed like two months ago in response to feedback I got from the 1/24 update, but it was never publicly released, so my bad. Purchasable Traits Traits can now be purchased using General XP. Generals can continue to gain XP after level 10. There are now three tiers of traits instead of two. Tier 1 traits will cost 250 XP, tier 2 traits will cost 750 XP, and tier 3 traits will cost 1000 XP. Tier 1 traits will require a level 8 general to purchase, tier 2 traits will require a level 9 general to purchase, tier 3 traits will require a level 10 general to purchase. There is no longer a pop-up allowing players to decide when a general randomly develops a trait, but players do get a notification telling them a general has done so. Traits can be overwritten by purchased traits or rerolled traits, but if a general has a trait, they can no longer randomly develop one. Trait rerolls now choose a trait within the same tier Generals can still randomly develop traits past level 8 (with reduced chances) There is a 2% chance from training battles/3% chance from any war attack you initiate of a general developing a trait at level 8. Can only develop tier 1 traits. A 4% from training battles/5% chance from any war attack you initiate of a general developing a trait at level 9. Can develop tier 1 or 2 traits. A 6% from training battles/7% chance from any war attack you initiate of a general developing a trait at level 10. Can develop tier 1, 2, or 3 traits. Traits can be overwritten by purchased traits or rerolled traits, but if a general has a trait, they can no longer randomly develop one. Effect/Cost Change General effect has been increased by 50% (from +1% to +1.5%). Tier 2 and tier 3 traits will decrease the bonus per level to +1.125%. The cost of training battles and military exercises has been increased. Military exercises will consume around 4.5 gasoline and 7.5 munitions per city per day (or 0.375 gasoline and 0.625 munitions per turn). Training battles will consume 7.5 gasoline, 10.5 munitions, 6 aluminum, and 3 steel per city Minor Changes Anti-air Specialist now affects offensive instead of defensive airstrikes. Raiders has been readded to the ground traits. Enhanced Battle Engineering's effect has been changed to "Generals can now gain a second tier 1 trait". Not using all of your available military decreases your XP gains by 50% (but the minimum amount of XP you can gain from a battle is 1). Generals is basically at the coding stage, but I'm still open to hearing feedback.
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